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  1. Clippy95

    PhantasyRowSDK - User Friendly Toolkit for SR1

    Create a python or powershell script to automate it for you instead of doing it by hand
  2. Clippy95

    Collectible Finder - CFinder

    Collectible Finder A mod to place all? collectibles on the mini and pause map, comes with several configurations to suit your taste. (.ini generated on game boot) The included icons require Juiced Patch with addon_bitmaps=1 under [Modding] in Juiced's ini! (on by default) as they are new...
  3. Clippy95

    Saints Row 2 Juiced Patch

    Juiced auto patches the Steam exe to use LAA, if it can't or doesn't the game won't even launch
  4. Clippy95

    Saints Row 2 Juiced Patch

    it's select
  5. Clippy95

    Saints Row 2 Juiced Patch

    Juiced used to detect the steam version before it used to auto-patched it, and warn that you should upgrade the exe yourself to do the LAA/4GB Patch yourself, people skipped this easily and still complained on why the Steam version crashes, so no Then it's not really a false positive you're...
  6. Clippy95

    Native Mouse Injection for SR1 with Mousehook

    Mousehook has been updated again with more Saints Row 1 improvements Pretty much fixed horizontal camera's stutter that occurs when framerate has hard drops, thanks to a better hooking technique with the internal_hook option which is on by default, but even if turned off I've made the old...
  7. Clippy95

    Saints Row 2 Juiced Patch

    v7.9.3 is out now
  8. Clippy95

    Saints Row 1 HQ Texture Pack for Saints Row 2 v4.2 FIXED w/ New Links added!

    Juiced is licensed under the MIT License and I chose it as it's the least restrictive so as long you comply with it it's fine, the question was to include Juiced patch into this mod which is weird to do, like I said grabbing and modifying the files is fine, but grabbing the moon fix and putting...
  9. Clippy95

    Saints Row 2 Juiced Patch

    RemovePixelationShader=1
  10. Clippy95

    Saints Row 1 HQ Texture Pack for Saints Row 2 v4.2 FIXED w/ New Links added!

    No I mean no, we don't want the entirety of Juiced packaged into other mods, people have packaged GOTR + old versions of Juiced and we've had multitude users coming into the discord asking for support for something we did not ship. on crashes that are clearly not caused by Juiced, I don't even...
  11. Clippy95

    [SR2] BlingMenu

  12. Clippy95

    Saints Row 2 Juiced Patch

    Nope
  13. Clippy95

    [SR2] BlingMenu

    This is in Juiced.
  14. Clippy95

    SR2 Saints Row 2 Mega Patch isn't coming... but

    but it's Tervel, me and Dropoff who are working on it.. it literally requires Juiced to load?
  15. Clippy95

    Saints Row 2 Juiced Patch

    Juiced is plug and play but it won't configure your network for you, you'll have to look into your respective router on how to do it and usually there's a UPNP setting to let it work automatically, otherwise if you don't know how to set it up you can use something like radmin VPN to host a LAN game
  16. Clippy95

    Saints Row 2 Juiced Patch

    Sounds like a port forwarding issue to me
  17. Clippy95

    Saints Row 2 Juiced Patch

    I was discussing this with Tervel earlier, it's most likely unfixable as the game's renderer is most likely a (forward renderer?) and colliding lights like that are just costly and I'm not sure if there's a way around, they even run worse on X360/PS3, I am just surprised that they were allowed...
  18. Clippy95

    Saints Row 2 Juiced Patch

    You'll have to be more specific, I am not sure what you mean
  19. Clippy95

    SuperUI for SR2 v2.9 (No exit prompts in menus, HUD enhancements, better Weapons Cache & More!)

    I've edited the latest SuperUI release to work in vanilla, as it based its files from GOTR. modified files X for vanilla-fied vehicle_cust.lua X sr2_city_missions.xtbl" vanilla-fied-ish - SuperUI custom 3 missions are still available pcr01.lua" X pause_menu.lua" X hud.lua: GOTR forced a change...
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