Yep, there's something else forcing the player size back to 1.0
I used the same size as Paul the giant Saints Flow can, but after starting, MY PC start shrinking back to normal size.
The thing though, is that it doesn't seems to have any effect or if it's changed, after mission clear or side mission, it seems to revert, but in the character definitions.xtbl it's still not changed.
Is there something forcing a change?
The old method of changing size is no long valid, some people have contacted volation, and waiting for reply.
But you can try it out yourself.
In SR3 it's in character definitions.xtbl
Find and edit the number in StyleTest_PC(and or) StyleTest_PC_MP2
Volation say it's the same as SR3 though.
Until we get the SDK, or the ability to edit mesh, that body is one whole piece, not in pieces like the Boss(top, Bottom, glove, shoe, etc)
So most likely, there's no normal hand and feet under the glove and furry boot.
The NPC outfit aren't outfit, like the BOSS, they are their own mesh, thus they can't be "stripped" it'll require replacing the body with the boss, and might cause odd problem like the Cyrus armor.
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