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  1. M

    Helicopter Variants

    heli_4dr_police01 = Oppressor Variants = (Police,News,average,ultimate,angel,Morningstar,syndicate) heli_4dr_police02 = Side Shooter Variants = (Police,News,average,ultimate,angel) heli_fighter_01 = tornado Variants = (Assault,Police,NG,Saints,Morningstar) heli_fighter_02 = Vulture...
  2. M

    Add one (or some) of the large 6-engine planes

    You could easily modify a car cheat to give you one of those planes. Just makes sure you get the veriation correct.
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    trouble with asm files

    I'm sure other people have had the same issue. Is there any news on if the asm updater will be updated to include all primatives? I've had a few files now that i cant update for testing reasons due to not being able to update the asm files that go along with them. It's not too important though :P
  4. M

    Have we found navpoints yet?

    I know we can get the names of some from here and there but have the files been found that actually contain their offsets?
  5. M

    Open all mission interiors

    In theory all we have to do is figure out how to add the teleport nodes used in cribs and then attach to a lua to them if possable.
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    Odd problem after repacking

    thanks. I should have known the patch file was to blame. I got the screen to pop up. All that is left to do is figure out what call i am missing to get the game to not get stuck in an infinite loading screen when trying to load up the customization menu.
  7. M

    Odd problem after repacking

    I'm trying to edit the cribs to have player customization and am really close to a release if i can solve this odd little problem. Im trying to edit the store_character.str2_pc. I need to edit it so that it skips the player lineup as if it was a new game. The problem i am having is that...
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