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  1. Spadita

    Can't restore original AR50 model with GOTR

    For the icon, you need to edit bitmap.xtbls (depending on which language you're using) Need to find "ui_hud_inv_w_ar50grenade" and under that, you add this: <Properties> <Name>ui_hud_inv_w_ar50</Name> <StartX>922</StartX> <StartY>250</StartY>...
  2. Spadita

    Can't restore original AR50 model with GOTR

    You need to also change Items_3d.xtbl.. and add a line in "preload.tbl": "p_ar50.smesh"
  3. Spadita

    OG Players

    strange.. it shouldnt crash. Have any other mod? Edit: it also crashes on me, gotta re-do everything again
  4. Spadita

    OG Players

    Decided to upload some unfinished stuff. This adds Sr1 and Sr2's outfits that funny enough.. were leftovers, but apparently they are broken or doesnt look like the final version (Sr2's mostly), so i decided to re-use NPC's bodies. Cant say the same with heads, im not an expert on fixining this...
  5. Spadita

    Saints Row 1 HQ Texture Pack for Saints Row 2 v4.2 FIXED w/ New Links added!

    i believe it has its phases.. so far i've saw half and full moon
  6. Spadita

    PCP (Color Tints)

    good idea, to edit drugs.. find the file drugs.xtbl and also check in items_3d if it still there. And probably effects.xtbl (if there's one)
  7. Spadita

    PCP (Color Tints)

    I believe this was intended to be a drug rather than a weapon and well... who knows honestly, the thing is that PCP seems to be a beta weapon, without mods u cant use it. So you can try to edit it as a grenade or molotov to use it.
  8. Spadita

    PCP (Color Tints)

    you need to edit 4 xtbl files to see if pcp is there: - weapons - items_3d - items_inventory - store_weapons If there's PCP in some of this files, let it.. if not, just add a line (copy and paste if you wish) and change names.
  9. Spadita

    Saints Row 1 HQ Texture Pack for Saints Row 2 v4.2 FIXED w/ New Links added!

    The moon will be static in the sky. Apparently its rotation its completely fucked up and lacks of data. You can try this (you can notice that issue near 6-7 am in the game if you use this files), also you have texture files for the moon to look a bit smaller, instead of a giant moon.
  10. Spadita

    Saints Row 1 HQ Texture Pack for Saints Row 2 v4.2 FIXED w/ New Links added!

    Jucied Patch restores the Moon. Its weird tho.. since it just edit .chunk_pc files..
  11. Spadita

    OG Players

    I'll see what i can do.. cant promise i can make Dex's hat & sr1/sr2 suits in few days, but i'll try my best
  12. Spadita

    OG Players

    Wish i could know how.. maybe someone else can try if they know how to manage Blender o 3ds Max Yeah, Sr1 head looks good.. shame the eyes comes out of the head when they move.
  13. Spadita

    OG Players

    Well.. this is the result so far: (Used NPC body) Its possible to make the body of Sr1 & Sr2 playa as a suit.. but this turns out to be in low textures for some reason. Also, found out that, Volition worked with this kind of idea, to have a suit just like Cyrus Temple in Saints Row The Third...
  14. Spadita

    OG Players

    I tryed a while back.. but they didnt work so good. I would need to work on 3ds Max or Maya and idk much about that program (at least, for the head as a hat for both npc)
  15. Spadita

    Saints Row 2 Juiced Patch

    besides Juiced Patch, are you using any other mod?
  16. Spadita

    Arsenal Weapon Overhaul

    Added Textures: - Gold SMG (Gal 43 - Grand Theft Auto IV: The Ballad Of Gay Tony) - Mp5 (Skr-9 Threat - Grand Theft Auto: Vice City Stories) - Aron Prod (Gal 43) - White (Vice 9)
  17. Spadita

    NPC Editing - A Comprehensive Guide

    well.. they arent named with skin colors like Caucasian or Asian. They are named like skin_1 or something related with. Not sure if this will help, but if you open the game.. and go to to the surgery and open the interface to switch skin color, you can see the skin colors. on skin_color_pool...
  18. Spadita

    NPC Editing - A Comprehensive Guide

    player_creation_skin_colors.xtbl or skin_color_pool.xtbl.. one of those must be. You find them in common.vpp_pc
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