SRIV SDK Release B: Adding New Customization Items

Add more textures in cloth that only 2 or 3 textures, _sb and more
every texture has specific function _d for diffuse _dp for color mask _n for normal _sb for reflection and _s for specular. I guess that is very little chance that when you will add new texture to archive shader will be use it. Probably you need to convert mesh file to fbx than apply new material with more textures to it and pack it with sdk convertor to sr4 archive
 
fail convertion ;-; Am I doing something wrong or something? stop working... and I do everything as the tutorial shows, sorry my english u,u
 
fail convertion ;-; Am I doing something wrong or something? stop working... and I do everything as the tutorial shows, sorry my english u,u
Even if you the newer version it may not work, but could you see if it works.
https://github.com/volition-inc/Zinyaks-Cache-Of-Wonders
This SDK B r4 has the newest converter called Saints Row Converter, you might have to edit the Logo Image in the Converter.py folder in order to package the Files.
 
Back
Top