Who knows where the dynamic texture

That's why I don't use Blender for rigging.
I'm not trying to rig it, I just want to change the mesh and keep the texture...or at least the Mesh and know how to apply the texture in Maya...I'll Google it

I know how to Hypershade now and with that I had to
1. Import my 9MM
Seperated Meshes that use different Textures
to STAG-Ops 9MM "Variant"
- Parts: Hushed (From 9MM Barrel), Body Clip (SMG-H) & Tilt Scope (SMG-H)
...hehehe...then I will take over the world!!!
Name: GunVary 43rd System

2. Import the SMG = Maya Saves Materials > Delete SMG

3. Import 9MM Handgun = Maya Saves Materials & Overwrites SMG Bones > Delete 9MM

4. Panels > Saved Layouts > Hypershade/Render/Persp Vertical > Change Render via Panels > Panel > Outlinder (I can see Materials, Objects & View)

5. Use Mouse Wheel Click to Drag 9MM Material to 9MM Parts and SMG-H to SMG-H
 
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