Saints Row 5 Ideas thread

As do I, Danger!

/RANT/ Not only because it was more down to earth, but A.) Saints Row 2's humor, while often ridiculous, was balanced with genuine brutality and emotional scenes that actually impacted the player, as hard as it was the believe such a thing could happen in SAINTS ROW. The disconnect between these scenes paradoxically made them all the more unexpected and gripping. My friend and I went on a rampage and powered through the Brotherhood campaign after what they did to Carlos. Does anyone remember that scene when you catch that car? And B.) because it seems Volition thought of everything, and then included it all PLUS the kitchen sink into the game. An underground mall? A UFO? Skydiving? Swimming, wakes behind boats which bob your jetski in the water... Waves which build up during thunderstorms. Have you ridden a boat during a storm? It's pretty wild. And the jetski realistically kicks up water behind it. There's so much detail. Let's not even get started on the player customization which took a giant hit in 3 and 4, and the ditching of cars in 4. Or should we? The ability to wear underwear, undershirt, overshirt, and coat, all at the same time? Pretty incredible. And then to apply patterns to your clothing? Dude. There is too, too much to list. When I return to Saints Row 2, it feels like I'm home. As many times as I've played it, I still have new things happen, or see or hear new content. It's amazing.

I don't feel like 3 or 4 were legit Saints Row games. They had some cool ideas on their own, but SR3 didn't keep me playing long after the story was over. In fact, its characters didn't even grip me. Does anyone remember the House Party scene in Saints Row 2? Holy SHIT that was awesome, and then a certain character gets mortally wounded after suffering a traumatic loss and you're scared as shit they won't make it as you drive them to the hospital. And then wade through mission after mission wondering if you'll see them again. The MC's line at the funeral: "We were waiting for you." It's hard to express the feels. In a Saints Row game.

Saints Row 3 and 4 are ridiculous. That can be good, but as a Saints Row game, they lost their soul. Saints Row 2 could be action movie ridiculous too, and a lot of its side missions were ridiculous, and if you stop to think about it, it's easy to say hey, that's pretty ridiculous, but the overall impression it leaves is pretty awesome. The sequels tried to hard to be funny or edgy and ended up being forgettable. Saints Row 2 was an over the top GTA type. It was more like Scarface than the Avengers. Saints Row 3... killing a guy with a falling earthquake counterweight? Give me a break. That guy was actually suited to be a good villain, and he dies and we get a luchador? An uninteresting two-dimensional luchador? Argh. And despite having prostitutes and hookers in SR2, SR3 was pretty callous and offensive, especially during Ho Boat, although as story missions go, I did really enjoy the STAG missions and the whole Cyrus fun times. It just wasn't fit for a Saints Row game. They tease you with a Red Faction Loader vehicle in one of the movie sets, and you don't even get to ride it. Is this Saints Row? Is this Red Faction Guerrilla? Both games were immensely awesome, Saints Row 3 has none of that awesomeness. Saints Row 4 is a watered down version of Prototype. Play Prototype and you'll know what I mean. Prototype is awesome, and Saints Row 4 makes you think you could be playing Prototype instead.

In Saints Row 2, driving at high speed down the road, you accidentally hit a curb and a fire hydrant and go flying through the air, roll and flip four times across the sidewalk flattening an entire crowd which makes hilarious comments as they get punted in all directions before skidding to a stop in the parking space you were aiming for, and your character goes, 'Mm, still got it!' That's hilarious and emergent. Fire a gun to shoot down a wooden fence so you can pass and a driver gets spooked, drives like a madman into the distance and you see him accidentally ram a gas station pump and go flying into the atmosphere. You didn't plan that. No one wrote that. Ram a gas pump in your Hammerhead, fly into the air, suddenly collide with a passing police helicopter, crash back down through a nearby billboard in a shower of debris and helicopter explosions to the point you can't see shit and you're _still being shot by all the cops and FBI around you._ You don't even know what happened. What just happened! What did we hit! One in a million. That will probably never happen again, but you'll remember it forever. Volition made a real sandbox with Saints Row 2 and an awesome three arc story with an Ultor finale, and a toooon of side missions.

I could go on and on, but I won't. Volition can make an awesome Saints Row game again. I just hope they do eventually replay SR2 and realize what made it great. Dildo bats and Hulk-like Russian mobsters and Karate Kid references aren't really so much fun in comparison. Saints Row 2 is one hell of a fun-filled weekend of entertainment (with a friend!), and Saints Row 3 / 4 are time spent watching meme-y Youtube videos. The one will have you asking where the time went, the other will have you asking what did I do with my time? I don't mean to be a downer, but in retrospective, SR3 and 4 got me pretty down./RANT/

tl;dr I'm distressed and longing for a proper Saints Row sequel to fill the void the crappy port of the ever-awesome Saints Row 2 has left in my life of coop entertainment. :( Saints Row 2 really is the game that has it all.

Took all the words out of my mouth.
 
My ideas for Saints Row 5:
  1. Customizable character with option to change his fat, weight, age, eyes color, hairstyle, etc., like in Image As Designed in Saints Row The Third / Saints Row IV;
  2. Clothing at layers like Saints Row 2;
  3. Various clothing, including: Official jackets / pants, skirts (female), various caps and hats, tanks, variety of boots / shoes / sandals, various bandannas for hair and face, masks, ninja outfit, priest (male) / nun (for female) outfits, some of suits available from Saints Row The Third;
  4. Many clothing / tattoo / music (like in Saints Row 2) / barber shops across the map;
  5. Normal homies that help you really and don't becomes hostile after hit them by mistake, nor having the shitty behave like in Saints Row The Third;
  6. Super homies like Saints Row IV immune to your friendly attacks;
  7. To have more homie slots, like to have a 5 (five!) slots instead of 3, unlike in all Saints Row games until now except the spin-off Saints Row Gat Out of Hell (where homies are fully absent);
  8. Powers like in Saints Row IV and Gat Out Of Hell, but without any kind of super sprint / super jump;
  9. Notoriety to have two meters like in Saints Row 2 / Saints Row The Third, but it can be removed with catching something like Golden CID in Saints Row IV, however do can also get it count down without stopping until attacking anyone, and wait gained notoriety to count down until it wipes completely and you lose it;
  10. Have various gangs on the map (but please NO random survival battles in freeroam like in Saints Row The Third - I truly don't want something like this);
  11. Least a 2 large cities with plenty of interiors you can freely enter like in Stilwater from Saints Row 2, and can do travel between them with a vehicle on a highway or road or via purchasing a ticket for an airplane;
  12. Cribs like in the games before Saints Row IV, with option for customizing your gang homies / change your clothing there;
  13. Many multi-story parking garages (like ones in Saints Row 2) and many abandoned multi-story enterable buildings you can freely enter and explore;
  14. Large variety of vehicles;
  15. Large selection of weapons for using, including usual ones like in Saints Row 2 and special weapons like in Saints Row The Third and Saints Row IV;
  16. Have more weapon slots, as in addition to the normal ones (Melee, Pistols, SMGs, Shotguns, Thrown, Snipers, Special) to have a 2 or 3 additional slots that can hold any weapon from ANY category from the weapons that aren't selected on any of the default slots, for example do can in first additional slot to put a second weapon from Pistol or Shotgun category, and in the second slot to have access to a second weapon from the Thrown or Special categories as available for use.
 
Last edited:
My ideas for Saints Row 5:
  1. Customizable character with option to change his fat, weight, age, eyes color, hairstyle, etc., like in Image As Designed in Saints Row The Third / Saints Row IV;
  2. Clothing at layers like Saints Row 2;
  3. Various clothing, including: Official jackets / pants, skirts (female), various caps and hats, tanks, variety of boots / shoes / sandals, various bandannas for hair and face, masks, ninja outfit, priest (male) / nun (for female) outfits, some of suits available from Saints Row The Third;
  4. Many clothing / tattoo / music (like in Saints Row 2) / barber shops across the map;
  5. Normal homies that help you really and don't becomes hostile after hit them by mistake, nor having the shitty behave like in Saints Row The Third;
  6. Super homies like Saints Row IV immune to your friendly attacks;
  7. To have more homie slots, like to have a 5 (five!) slots instead of 3, unlike in all Saints Row games until now except the spin-off Saints Row Gat Out of Hell (where homies are fully absent);
  8. Powers like in Saints Row IV and Gat Out Of Hell, but without any kind of super sprint / super jump;
  9. Notoriety to have two meters like in Saints Row 2 / Saints Row The Third, but it can be removed with catching something like Golden CID in Saints Row IV, however do can also get it count down without stopping until attacking anyone, and wait gained notoriety to count down until it wipes completely and you lose it;
  10. Have various gangs on the map (but please NO random survival battles in freeroam like in Saints Row The Third - I truly don't want something like this);
  11. Least a 2 large cities with plenty of interiors you can freely enter like in Stilwater from Saints Row 2, and can do travel between them with a vehicle on a highway or road or via purchasing a ticket for an airplane;
  12. Cribs like in the games before Saints Row IV, with option for customizing your gang homies / change your clothing there;
  13. Many abandoned multi-story enterable buildings you can freely enter and explore;
  14. Large variety of vehicles;
  15. Large selection of weapons for using, including usual ones like in Saints Row 2 and special weapons like in Saints Row The Third and Saints Row IV;
  16. To have more weapon slots, as in addition to the normal ones (Melee, Pistols, SMGs, Shotguns, Thrown, Snipers, Special) to have a 2 or 3 additional slots that can put a weapon from ANY type from weapons that aren't selected on any of the default slots, for example do can in first additional slot to put a second weapon from Pistol or Shotgun category, and in the second slot to have access to a second weapon from the Thrown or Special categories as available for use.
I like that idea of having 2 extra slots for any extra weapon.
 
To have more homie slots, like to have a 5 (five!) slots instead of 3, unlike in all Saints Row games until now except the spin-off Saints Row Gat Out of Hell (where homies are fully absent);
Well, there's actually one homie slot in Gat Out Of Hell reserved for missions, you can make a use of it via mods (who even gives a shit though).
 
Rick & Morty downloadable characters.
They'd fit with Saints 5 continuing the sci-fi theme.

Saints 5 could involve the Saints becoming fugitives of the galaxy cause it turns out Zinyak was actual part of the Galactic Patrol.
His death at the hands of the Saints sparks outrage & they become the galaxy's most wanted criminals with huge bounties on their heads.
Rick and morty/saints row cross over seems legit; Keith David is the Vice President in sr and president in Rick and morty.
 
In Watch Dogs 2 while you are exploring the open-world others players will spawn into your game that you can invade or are being chased by police. In Saints Row 5 they could be players doing activities. For instance, let's say you are driving around and you come across somebody playing Insurance Fraud so you ram into them to help improve their score. Or let's say you encounter someone playing Escort and you have the choice to become an assailant and chase them around trying to record what's happening in the vehicle while the other player fends you off. Or you are taking down a safehouse and another player joins up to help. And sometimes you automatically load into passive co-op lobbies where you can do dynamic online events or invite the other player into a regular co-op session.

By far the coolest thing I think would be in Fight Club if when you are fighting sometimes an online player will invade your match with their own custom wrestling intro and then you engage in pvp.
 
@Ryan_saint_2
@smashbro596
What about lots of martial arts with guns, swords, superpowers?

Xa9SewV.gif

That's what i loved about Saints 3 & 4 but they didn't fully deliver.
I wanted to go toe to toe with Brutes & Wardens, leaping off buildings, throwing superpowered heavy melee attacks.
Blocking & countering, punching & kicking enemies through walls, not just shooting & spamming long distant attacks but actually getting face-to-face & slugging it out martial arts/anime style.
Volition employees mentioned in their twitch streams that they've been trying to add free running ,and that type of stuff, into saints row in every title [since sr2] so if I worked for volition and someone said they'd try to bring that into sr5 again I wouldn't be to happy.
But I would love a new combat system.
 
Back
Top