sounds of certain rifles keeps ''clipping''

When played the mission were you are fighting the STAG for the first time. the Stag assault rifle keeps looping the sound. even when you are not firing (also for the enemies) it keeps playing the audio and stacks up to a horrid sound.
so from now on i cant play the game with sound anymore.

installed mods: http://i.imgur.com/Zp7bzvV.png

Note: also if i call jenny (alien homie) that rifle clips as well.
and do not have car sound issues as the steam forums are littered with those.

Thanks in advance.
 
Open your weapons.xtbl and search for this:
<Audio>
<Weapon_Model>RIFLE_STAG</Weapon_Model>
<Hit_Wall_Sound>IMP_METAL_HIT</Hit_Wall_Sound>
<Spinning_Snd_Pitch_End>1</Spinning_Snd_Pitch_End>
<looping>True</looping>
<Sound_Radius>50</Sound_Radius>
<Soundbank_Name>Wep_Rifle_STAG</Soundbank_Name>
<alt_looping>False</alt_looping>

Now check if the looping is different in your file than in my paste.
If so, change it and see if it worked.
 
thanks you so much. it did work :) it was set to false instead of true

also should this weapon fire lasers? as it says ''laser rifle''
it clearly is firing bullets.
A mod is could have messed that up. which i dont mind that much. but i am just wondering.
 
Yeah, it is supposed to shoot lasers.

<Effect_Situations>
<Effect_Situation>
<Situation>overheat</Situation>
<Effect>Wep_OverHeat</Effect>
</Effect_Situation>
<Effect_Situation>
<Situation>muzzle flash</Situation>
<Effect>Wep_StagRifle</Effect>
</Effect_Situation>
<Effect_Situation>
<Situation>alt muzzle flash</Situation>
<Effect>Luch_Grenade_Muzzle</Effect>
</Effect_Situation>
<Effect_Situation>
<Situation>tracer</Situation>
<Effect>Wep_StagRifle_Tracer</Effect>
</Effect_Situation>
</Effect_Situations>

Those are the effects for the lasers if you want them.
 
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