Weapon Retexture Project

I found a ploblem in WRP texture files.

Four normalmap texture's imagesize is wrong.

as14_n.tgn 256x256 maybe 128x128
skr-9_n.tgn 256x256 maybe 128x128
ultimax_n.tgn 256x256 maybe 128x128
ultimaxclip_n.tgn 128x128 maybe 64x64

I think this inconsistency of texture size is causing the problem.
 
I fixed WRP textures and changed all textures to DXTC format.
 

Attachments

  • Saints_Row_2_WRP_v2.21_Fixed.rar
    526.2 KB · Views: 444
Thanks for informing me Crow550. Thanks for the fixes Masamaru.

I haven't been doing stuff on SR2 for like a year or so, so I'm a little bit confused.

Thing is, you changed the textures to DXTC, how? You just set the [Format][/Format] to DXTC?

EDIT: I got it, your new PegTool, very neat.
 
Last edited:
V3 uploaded.

Thanks to Masamaru, this mod works with GoTR and has compressed textures which should improve stability and some performance. A new era of Weapon Retexture Project might be ahead.
 
Always got to have style with your guns
 
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