I've put together a basic mod pack for Saints Row 2 that works with the PC/360 versions 95% of this pack is created by me.
-How to install-
PC Version: If you use Juiced Patch, simply add them into the Mods folder.
XBOX 360 Version: unpack these files [misc_tables_city] [misc_tables_startup] [multiplayer_tables] and [vint_docs] from your 360 build and replaced them with the modded files using this tool: https://www.saintsrowmods.com/forum...ools-for-xenia-comes-with-table-editor.23681/
(Recommend that you install the title update and the 3 DLCs)
-How to install-
PC Version: If you use Juiced Patch, simply add them into the Mods folder.
XBOX 360 Version: unpack these files [misc_tables_city] [misc_tables_startup] [multiplayer_tables] and [vint_docs] from your 360 build and replaced them with the modded files using this tool: https://www.saintsrowmods.com/forum...ools-for-xenia-comes-with-table-editor.23681/
(Recommend that you install the title update and the 3 DLCs)
- bitmap_sheetsen.xtbl has removed some of the HUD elements such as COOP Partner's health, stamina meter as well as the player's vignatette health background effect when low on health.
[misc_tables_startup]
- effects.xtbl has removed hand, foot icons from doors.
[misc_tables_startup]
- dlc_vehicle_cameras.xtbl has cameras lifted up to match with the SR1 Vehicle cam.
(This DLC xtbl file is for PC version only at the moment but SR1 vehicle cameras mod does work on 360 version)
- vehicle_cameras.xtbl created by BandiG https://www.saintsrowmods.com/forum/threads/sr1-vehicle-cameras.18550/ and ported to 360.
[misc_tables_startup]
- foley.xtbl has muted effects like phones, headshots and low health beats.
[misc_tables_startup]
- hud.lua has removed smoked and busted message.
[vint_docs]
- hud_msg.lua has removed messages of controller prompts such as "Press Y to warp to shore".
[vint_docs]
- hud_reticules.lua makes the reticules into the pistol reticule, and it doesn't change color or shape when aiming at a homie.
[vint_docs]
- interface_effects.xtbl makes the pause menu/smoked/busted more clear.
[misc_tables_startup]
- camera_free.xtbl height has been adjusted higher to not have the crosshair on the player when at 7 foot tall using this mod: https://www.saintsrowmods.com/forum/threads/cgallery-cheight-character-gallery-player-height.22021/
[misc_tables_startup]
[misc_tables_startup]
- effects.xtbl has removed hand, foot icons from doors.
[misc_tables_startup]
- dlc_vehicle_cameras.xtbl has cameras lifted up to match with the SR1 Vehicle cam.
(This DLC xtbl file is for PC version only at the moment but SR1 vehicle cameras mod does work on 360 version)
- vehicle_cameras.xtbl created by BandiG https://www.saintsrowmods.com/forum/threads/sr1-vehicle-cameras.18550/ and ported to 360.
[misc_tables_startup]
- foley.xtbl has muted effects like phones, headshots and low health beats.
[misc_tables_startup]
- hud.lua has removed smoked and busted message.
[vint_docs]
- hud_msg.lua has removed messages of controller prompts such as "Press Y to warp to shore".
[vint_docs]
- hud_reticules.lua makes the reticules into the pistol reticule, and it doesn't change color or shape when aiming at a homie.
[vint_docs]
- interface_effects.xtbl makes the pause menu/smoked/busted more clear.
[misc_tables_startup]
- camera_free.xtbl height has been adjusted higher to not have the crosshair on the player when at 7 foot tall using this mod: https://www.saintsrowmods.com/forum/threads/cgallery-cheight-character-gallery-player-height.22021/
[misc_tables_startup]
- aim_assist.xtbl disabled auto aiming.
[misc_tables_startup]
- barnstorming.cts moves all barnstorming stunts into one location.
[misc_tables_city]
- cds_sr2_city.cts moved all CDs into the church.
[misc_tables_city]
- exploration.cts moved all secret areas triggers inside the church.
[misc_tables_city]
- exploration_diversion.xtbl increased respect for each secret area found.
[misc_tables_startup]
- stunt_jumps.cts moved all stuntjumps into one location.
[misc_tables_city]
- tow_truck.xtbl is made a lot more easier and simpler.
[misc_tables_startup]
- gameplay_constants.xtbl changed the bone fat distance to be slightly lower and auto repair personal vehicles no matter what.
[misc_tables_startup]
- drugs.xtbl all drugs and food heal you at 100%.
[misc_tables_startup]
- tagging_options.xtbl makes tagging easier with a simple press of a button created by -SeaboundSaint- and also ported to 360.
[misc_tables_startup]
- tagging_spots.cts all spray tags are at one location by -SeaboundSaint- at the Saints HQ and also ported to the 360.
[misc_tables_city]
- anim_actions.xtbl disabled nutkicking animation for firearms.
[misc_tables_startup]
- cell_phone.xtbl has faster calls for taxis.
[misc_tables_startup]
- cheats.xtbl has adjusted the cheat row when entering all cheats and disabled some other cheats that didn't care for.
[misc_tables_startup]
- heli_tp.xtbl changed all objectives to be 0 so it'll skip the activity and removes money on first level and max payout of 5 mill for each level.
[misc_tables_city]
- heli_br.xtbl changed all objectives to be 0 so it'll skip the activity and removes money on first level and max payout of 5 mill for each level.
[misc_tables_city]
- crowd_ht.xtbl now allows you to wear any outfit.
[misc_tables_city]
- crowd_su.xtbl now allows you to wear any outfit.
[misc_tables_city]
- custom_matches.xtbl sets default player weapon spawn from vice9 to 44 shepherd for all players if they're host.
[misc_tables_startup]
- difficulty_levels.xtbl has been adjusted to be alittle harder but casual ultimately makes the notoriety levels degenerate super fast but disables auto healing for all difficulties.
[misc_tables_startup]
- fraud_globals.xtbl to be more inline like Saints Row 1.
[misc_tables_city]
- dlc_unlockables.xtbl disables unlimited rockets reward.
- drug_ai.xtbl disables unlimited shotgun shells reward and Brotherhoods was replaced with the Sons Of Samedis.
[misc_tables_city]
- drug_ht.xtbl Ronins was replaced with the Sons Of Samedis.
[misc_tables_city]
- drug_water.xtbl gave the starting weapon unlimited ammo at the start of the activity.
[misc_tables_city]
- fraud_fc.xtbl disables sprint increase and unlimited sprint reward.
[misc_tables_city]
- fuzz_pj.xtbl disables unlimited pistol bullets reward and removes the police outfit thus allowing the player to wear any outfit.
[misc_tables_city]
- fuzz_sx.xtbl removes the police outfit thus allowing the player to wear any outfit.
[misc_tables_city]
- gml1.xtbl has fixed animations when using fine aim while reloading the pistol/smg standing still.
[misc_tables_startup]
- homies.xtbl brings carlos alive and calling homies is a lot faster too.
[misc_tables_startup]
- melee.xtbl has been adjusted for the knives to be super strong to balance it out for being a weapon without a combo system.
[misc_tables_startup]
- music.xtbl has title music muted.
[misc_tables_startup]
- notoriety_spawn.xtbl changes rival gangs to be in civilian vehicles and changes the police tornado into a regular police helicopter.
[misc_tables_startup]
- persona_situations.xtbl has muted NPCs talking to the player and muted taunts for the player.
[misc_tables_startup]
- rank_reactions.xtbl created by -SeaboundSaint- that changes the NPC reactions to ignore the player even if they do or do not have controll over the hood and also ported to 360.
[misc_tables_startup]
- radio_groups.xtbl adjusted the MP_Customization to be muted.
[misc_tables_startup]
- snatch_dt.xtbl disables unlimited smg ammo and disables the ho getting captured by rival gang.
[misc_tables_city]
- snatch_ct.xtbl disables the ho getting captured by rival gang.
[misc_tables_city]
- whoring.xtbl gives the player max respect.
[misc_tables_startup]
- spawn_info_groups.xtbl changes rival gangs to be in civilian vehicles.
[misc_tables_startup]
- spawn_info_ranks.xtbl adjusts NPCs and Pimps health to be lower.
[misc_tables_startup]
- spawn_info_ranks_mp_overrides.xtbl changes rival gangs to be in civilian vehicles for multiplayer.
[misc_tables_startup]
- sr2_city_missions.xtbl disables hood take over rewards so gangs can still be on the streets.
[misc_tables_city]
- sr2_city_missions_dlc.xtbl has disabled unlimited rocket ammo reward.
- sr2_mp_lobby02.cts has removed the sawn-off shotgun if you're using the limited weapon loadout mod.
[multiplayer_tables]
- taxi.xtbl rewards you with 3 homie slots super early on.
[misc_tables_startup]
- unlockables.xtbl has removed unlimited ammo reward for completing hitman and no fall damage for completing basejumping.
[misc_tables_startup]
- zombie.xtbl Players are changed into the Masako team.
[misc_tables_city]
[misc_tables_startup]
- barnstorming.cts moves all barnstorming stunts into one location.
[misc_tables_city]
- cds_sr2_city.cts moved all CDs into the church.
[misc_tables_city]
- exploration.cts moved all secret areas triggers inside the church.
[misc_tables_city]
- exploration_diversion.xtbl increased respect for each secret area found.
[misc_tables_startup]
- stunt_jumps.cts moved all stuntjumps into one location.
[misc_tables_city]
- tow_truck.xtbl is made a lot more easier and simpler.
[misc_tables_startup]
- gameplay_constants.xtbl changed the bone fat distance to be slightly lower and auto repair personal vehicles no matter what.
[misc_tables_startup]
- drugs.xtbl all drugs and food heal you at 100%.
[misc_tables_startup]
- tagging_options.xtbl makes tagging easier with a simple press of a button created by -SeaboundSaint- and also ported to 360.
[misc_tables_startup]
- tagging_spots.cts all spray tags are at one location by -SeaboundSaint- at the Saints HQ and also ported to the 360.
[misc_tables_city]
- anim_actions.xtbl disabled nutkicking animation for firearms.
[misc_tables_startup]
- cell_phone.xtbl has faster calls for taxis.
[misc_tables_startup]
- cheats.xtbl has adjusted the cheat row when entering all cheats and disabled some other cheats that didn't care for.
[misc_tables_startup]
- heli_tp.xtbl changed all objectives to be 0 so it'll skip the activity and removes money on first level and max payout of 5 mill for each level.
[misc_tables_city]
- heli_br.xtbl changed all objectives to be 0 so it'll skip the activity and removes money on first level and max payout of 5 mill for each level.
[misc_tables_city]
- crowd_ht.xtbl now allows you to wear any outfit.
[misc_tables_city]
- crowd_su.xtbl now allows you to wear any outfit.
[misc_tables_city]
- custom_matches.xtbl sets default player weapon spawn from vice9 to 44 shepherd for all players if they're host.
[misc_tables_startup]
- difficulty_levels.xtbl has been adjusted to be alittle harder but casual ultimately makes the notoriety levels degenerate super fast but disables auto healing for all difficulties.
[misc_tables_startup]
- fraud_globals.xtbl to be more inline like Saints Row 1.
[misc_tables_city]
- dlc_unlockables.xtbl disables unlimited rockets reward.
- drug_ai.xtbl disables unlimited shotgun shells reward and Brotherhoods was replaced with the Sons Of Samedis.
[misc_tables_city]
- drug_ht.xtbl Ronins was replaced with the Sons Of Samedis.
[misc_tables_city]
- drug_water.xtbl gave the starting weapon unlimited ammo at the start of the activity.
[misc_tables_city]
- fraud_fc.xtbl disables sprint increase and unlimited sprint reward.
[misc_tables_city]
- fuzz_pj.xtbl disables unlimited pistol bullets reward and removes the police outfit thus allowing the player to wear any outfit.
[misc_tables_city]
- fuzz_sx.xtbl removes the police outfit thus allowing the player to wear any outfit.
[misc_tables_city]
- gml1.xtbl has fixed animations when using fine aim while reloading the pistol/smg standing still.
[misc_tables_startup]
- homies.xtbl brings carlos alive and calling homies is a lot faster too.
[misc_tables_startup]
- melee.xtbl has been adjusted for the knives to be super strong to balance it out for being a weapon without a combo system.
[misc_tables_startup]
- music.xtbl has title music muted.
[misc_tables_startup]
- notoriety_spawn.xtbl changes rival gangs to be in civilian vehicles and changes the police tornado into a regular police helicopter.
[misc_tables_startup]
- persona_situations.xtbl has muted NPCs talking to the player and muted taunts for the player.
[misc_tables_startup]
- rank_reactions.xtbl created by -SeaboundSaint- that changes the NPC reactions to ignore the player even if they do or do not have controll over the hood and also ported to 360.
[misc_tables_startup]
- radio_groups.xtbl adjusted the MP_Customization to be muted.
[misc_tables_startup]
- snatch_dt.xtbl disables unlimited smg ammo and disables the ho getting captured by rival gang.
[misc_tables_city]
- snatch_ct.xtbl disables the ho getting captured by rival gang.
[misc_tables_city]
- whoring.xtbl gives the player max respect.
[misc_tables_startup]
- spawn_info_groups.xtbl changes rival gangs to be in civilian vehicles.
[misc_tables_startup]
- spawn_info_ranks.xtbl adjusts NPCs and Pimps health to be lower.
[misc_tables_startup]
- spawn_info_ranks_mp_overrides.xtbl changes rival gangs to be in civilian vehicles for multiplayer.
[misc_tables_startup]
- sr2_city_missions.xtbl disables hood take over rewards so gangs can still be on the streets.
[misc_tables_city]
- sr2_city_missions_dlc.xtbl has disabled unlimited rocket ammo reward.
- sr2_mp_lobby02.cts has removed the sawn-off shotgun if you're using the limited weapon loadout mod.
[multiplayer_tables]
- taxi.xtbl rewards you with 3 homie slots super early on.
[misc_tables_startup]
- unlockables.xtbl has removed unlimited ammo reward for completing hitman and no fall damage for completing basejumping.
[misc_tables_startup]
- zombie.xtbl Players are changed into the Masako team.
[misc_tables_city]
- anim_face.xtbl disables face expression of face smug, face angry, face grumpy, face mellow, face smarmy and face sneering.
[misc_tables_startup]
- car_dealerships.xtbl created by ThePlayaJam765 and modded by me to include all the DLC vehicles into dealerships.
[misc_tables_startup]
- customizable_action.xtbl added 2 custom actions, do nothing as a taunt and do nothing as a compliment.
[misc_tables_startup]
- customization_default_items.xtbl removed lipstick, eyeliner, underwear and bra.
[misc_tables_startup]
- customization_items.xtbl unlocks the scrapped hair styles so it can be saved and be loaded in.
[misc_tables_startup]
- customization_outfits.xtbl buying the police outfit maxes your style.
[misc_tables_startup]
- customization_stores.xtbl adds some of the cut outfits into Let's pretend like the police outfit accessories.
[misc_tables_startup]
- multiplayer_cust_item_packages.xtbl adds every clothing items into multiplayer even if you have no badges and they're all free.
[misc_tables_startup]
- multiplayer_default_player_items.xtbl adds the names for the black jumpsuit, paintball mask and gloves so it can be loaded.
[misc_tables_startup]
- multiplayer_random_player_items.xtbl removes the randomization of outfits and replaces it all with a black jumpsuit, paintball mask, gloves with shoes.
[misc_tables_startup]
- player_creation.xtbl uses extended female body slider but disabled face aging morphing with some of the body adjustments.
[misc_tables_startup]
- player_creation_hair.xtbl adds in the scrapped hairstyles into image as design.
[misc_tables_startup]
- car_4dr_police01.cvtf created by SpyFreakAR15 and ported to 360 using Clippy95's tools.
[vehicles_preload] [vehicles]
- car_4dr_police01.xtbl adds extra layer to bring the vehicle over to console.
[misc_tables]
- player_creation_normal_maps.xtbl disables skin aging and skin fat texture to make the player look more smoother.
[misc_tables_startup]
- player_presets.xtbl changes the starting presets of the player.
[misc_tables_startup]
- player_creation_skin_colors.xtbl adds more skin colors by Admixon and ported to 360.
[misc_tables_startup]
- skin_color_pool.xtbl adds more skin colors by Admixon and ported to 360.
[misc_tables_startup]
- snpc_cop.cvtf changes cops from blue to black.
[cmeshes]
- npc_cop.cvtf changes cops from blue to black. (With the help of Clippy's tools this is finally possible on console!)
[cmeshes_npc]
- player_regional_presets.xtbl changes body preset sizes.
[misc_tables_startup]
- gang_customization.xtbl adds every car/bike into the gang vehicle selection.
[misc_tables_startup]
- All the character pre files removes their special fighting styles so now they'll fight like regular NPCs.
[misc_tables_startup]
styletest_pc_cha.xtbl AND styletest_pc_mp2-12_cha.xtbl all use 5ft 6'' height from -SeaboundSaint-'s custom height mod: https://www.saintsrowmods.com/forum/threads/custom-heights.20925/#post-136734 with edition of applying the custom height to all 12 mp players.
[misc_tables_startup]
[misc_tables_startup]
- car_dealerships.xtbl created by ThePlayaJam765 and modded by me to include all the DLC vehicles into dealerships.
[misc_tables_startup]
- customizable_action.xtbl added 2 custom actions, do nothing as a taunt and do nothing as a compliment.
[misc_tables_startup]
- customization_default_items.xtbl removed lipstick, eyeliner, underwear and bra.
[misc_tables_startup]
- customization_items.xtbl unlocks the scrapped hair styles so it can be saved and be loaded in.
[misc_tables_startup]
- customization_outfits.xtbl buying the police outfit maxes your style.
[misc_tables_startup]
- customization_stores.xtbl adds some of the cut outfits into Let's pretend like the police outfit accessories.
[misc_tables_startup]
- multiplayer_cust_item_packages.xtbl adds every clothing items into multiplayer even if you have no badges and they're all free.
[misc_tables_startup]
- multiplayer_default_player_items.xtbl adds the names for the black jumpsuit, paintball mask and gloves so it can be loaded.
[misc_tables_startup]
- multiplayer_random_player_items.xtbl removes the randomization of outfits and replaces it all with a black jumpsuit, paintball mask, gloves with shoes.
[misc_tables_startup]
- player_creation.xtbl uses extended female body slider but disabled face aging morphing with some of the body adjustments.
[misc_tables_startup]
- player_creation_hair.xtbl adds in the scrapped hairstyles into image as design.
[misc_tables_startup]
- car_4dr_police01.cvtf created by SpyFreakAR15 and ported to 360 using Clippy95's tools.
[vehicles_preload] [vehicles]
- car_4dr_police01.xtbl adds extra layer to bring the vehicle over to console.
[misc_tables]
- player_creation_normal_maps.xtbl disables skin aging and skin fat texture to make the player look more smoother.
[misc_tables_startup]
- player_presets.xtbl changes the starting presets of the player.
[misc_tables_startup]
- player_creation_skin_colors.xtbl adds more skin colors by Admixon and ported to 360.
[misc_tables_startup]
- skin_color_pool.xtbl adds more skin colors by Admixon and ported to 360.
[misc_tables_startup]
- snpc_cop.cvtf changes cops from blue to black.
[cmeshes]
- npc_cop.cvtf changes cops from blue to black. (With the help of Clippy's tools this is finally possible on console!)
[cmeshes_npc]
- player_regional_presets.xtbl changes body preset sizes.
[misc_tables_startup]
- gang_customization.xtbl adds every car/bike into the gang vehicle selection.
[misc_tables_startup]
- All the character pre files removes their special fighting styles so now they'll fight like regular NPCs.
[misc_tables_startup]
styletest_pc_cha.xtbl AND styletest_pc_mp2-12_cha.xtbl all use 5ft 6'' height from -SeaboundSaint-'s custom height mod: https://www.saintsrowmods.com/forum/threads/custom-heights.20925/#post-136734 with edition of applying the custom height to all 12 mp players.
[misc_tables_startup]
(Do not take this mod into COOP or Multiplayer unless everyone has this mod installed.)
- ammo.xtbl adjusts ammo and the pickup for limited weapon loadout.
[misc_tables_startup]
- dlc04.lua adjusts the mission to where it uses the limited weapon loadout.
- em01.lua adjusts the mission to where it uses the limited weapon loadout.
[misc_tables_city]
- items_3d.xtbl changes the knife model to the correct one via simple name change.
[misc_tables_startup] (Not possible on the 360 version since the files of the regular knife aren't present)
- items_inventory.xtbl also changes the knife to the correct one via simple name change.
[misc_tables_startup]
- mayhem_nu.xtbl adjusted to fit with the limited weapon mod.
[misc_tables_city]
- mayhem_st.xtbl adjusted to fit with the limited weapon mod.
[misc_tables_city]
- ss03.lua adjusted to fit with the limited weapon mod.
[misc_tables_city]
- store_weapons.xtbl adds more weapons to the store and adjusted prices for them.
[misc_tables_startup] (Dual katanas won't work since there's no way to get the animations onto preload_anims)
- weapons.xtbl the main file of the limited weapon mod.
[misc_tables_startup]
- weapons_mp_overrides.xtbl
[misc_tables_startup]
- ammo.xtbl adjusts ammo and the pickup for limited weapon loadout.
[misc_tables_startup]
- dlc04.lua adjusts the mission to where it uses the limited weapon loadout.
- em01.lua adjusts the mission to where it uses the limited weapon loadout.
[misc_tables_city]
- items_3d.xtbl changes the knife model to the correct one via simple name change.
[misc_tables_startup] (Not possible on the 360 version since the files of the regular knife aren't present)
- items_inventory.xtbl also changes the knife to the correct one via simple name change.
[misc_tables_startup]
- mayhem_nu.xtbl adjusted to fit with the limited weapon mod.
[misc_tables_city]
- mayhem_st.xtbl adjusted to fit with the limited weapon mod.
[misc_tables_city]
- ss03.lua adjusted to fit with the limited weapon mod.
[misc_tables_city]
- store_weapons.xtbl adds more weapons to the store and adjusted prices for them.
[misc_tables_startup] (Dual katanas won't work since there's no way to get the animations onto preload_anims)
- weapons.xtbl the main file of the limited weapon mod.
[misc_tables_startup]
- weapons_mp_overrides.xtbl
[misc_tables_startup]
Attachments
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