Activities & Missions Zombies Reinforcements for Sunshine

So I have no idea if this is even possible, and I'm more than willing to learn how to do it if it is actually possible, But I had the idea of changing the Samedi reinforcements in the Mr Sunshine boss fight into Zombies and having them spawn on your side to attack the player.

I've been looking at the lua script for the mission and I'm a bit loss on where I'd even start with it as i've only done minor tweaks to numbers so far.
 
I think you need the cts file not the lua.
Where you would change the npcs that are being loaded.

*** Edit ***

You want to do something like this. Sorry I can't test it right now so you will have to.

Note 2 I checked it and it does change them to zombies but they are invisible
 

Attachments

Last edited:
I managed to adjust it so it only affects the group that he summons during the fight(after the initial defenders) the group I'm aiming to modify is specifically the "Mr_Sunshine_Reinforcements" group, as you discovered switching them into Zombies seems to result in them not spawning, on a humorous note this version i was testing to see what will spawn in, and it turns out turning them into Ronin and Police will result in them fighting Sunshine along with the player, not sure where to go from here, admittedly.

In your version all Samedi were turned into zombies which caused them to not show up or be invisible, i'm guessing it's something specific to the zombie model that's causing it, i'm guessing the other zombie models would probably have the same issue.
 

Attachments

Here is a working Zombies mod for Samedi Mission 9: Eternal Sunshine.

This mod does have two caveats.

1. In order to pull this off I had to use npc_ZombieCarlos so all of the Zombies will
look like him. (I changed his clothing colors from white and purple to green and black)
so if you use Zombie Carlos as a homie he will be wearing the new colors.

Note: If you don't want the new colors just omit the two npc_ZombieCarlos files
from the mod and just install ss09.cts.

2. For some reason (I'm guessing that it has to do with memory constraints) Mr. Sunshine
doesn't always show up in the mission proper (he is in the cutscenes) he is sometimes
replaced by a placeholder npc.

For that second reason I consider this mod just a work in progress and if someone knows
how to fix the issue please feel free to do so.

Note 2: The reason I used Zombie Carlos for the mod is that he is a "spawnable civilian" and
will spawn in the open world without issue.

SR2_pc 2026-05-01 18-35-56-79.png
 

Attachments

Last edited:
Back
Top