This is the framework for a Zombie Uprising instance on Mt Claflin. It does work as a playable mission. You trigger it
through the TV as normal. However, there are a couple of caveats at the moment.
There is only one weapon on the ground at the moment an AS14, for other weapons you have to let the zombies drop them.
There is no food on the ground at the moment. You will have to get that from the zombies as well.
The zombies have a propensity for catching on fire more than usual.
At the moment there are only 5 points for them to spawn from.
The light in the mission is very bright, so if you have light sensitivity issues please be careful.
I am putting this out here so that I don't lose the files before I have time to finish the mod, but if anyone
else wants to use them or ameliorate them in some manner, then please feel free to do so.
I am experimenting with adding vehicles but so far I haven't been completely successful.
It is possible to warp to Volition Gift Shop and purchase a Tornado and fly it back, but I haven't spawned
one successfully yet.
through the TV as normal. However, there are a couple of caveats at the moment.
There is only one weapon on the ground at the moment an AS14, for other weapons you have to let the zombies drop them.
There is no food on the ground at the moment. You will have to get that from the zombies as well.
The zombies have a propensity for catching on fire more than usual.
At the moment there are only 5 points for them to spawn from.
The light in the mission is very bright, so if you have light sensitivity issues please be careful.
I am putting this out here so that I don't lose the files before I have time to finish the mod, but if anyone
else wants to use them or ameliorate them in some manner, then please feel free to do so.
I am experimenting with adding vehicles but so far I haven't been completely successful.
It is possible to warp to Volition Gift Shop and purchase a Tornado and fly it back, but I haven't spawned
one successfully yet.