I literally came up with this idea before GOF2 was released on Android, back when Galactic Phantasy Prelude was the only Space Shooter I could find and when I beat it, the ending had a Dialogue where a Pirate boards your Ship (Cause GOF's Ships = Fighter Jets vs GPP's Ships = Battle Cruisers w/Crew Members) & shoots your friend so I gave the idea for a Third-Person Shooter & Space Shooter (We now know as Star Citizen)...getting to Board ships and defend your own.
The Following is simplier version
- GOF3: Making it better, simplify the Trading & Mining & adding to the Genre
- GOF3: Maybe being able to come outside the ship or Station to Defend against Boarding
- GOF3: Defending Stations against Waves of Raiders, Pirates & Void
- GOF3: Part take in Space Wars (Bigger Space Fights) rather trying to fix your Reputation (Easy or Hard way out)
- GOF3: Explore Space Stations on Foot, being able to re-use & plant Ship's Nuke on other ships or stations in Covert Missions (So when you Board Your Ship > Detonate Nuke)
- GOF3: Make it that the Pilot has matching gear based on Ship, Guns Mounted, Explosives Mounted, Modules Mounted (Meaning we don't need to find seperate gear for the Pilot, what your Ship Equipts is what your Pilot automatically is equipts a Pilot Version of based on Icon, Texture or Mesh and you can re-use the Ship's Texture for the Spacesuit like Monster Hunter does for its Warrior's Armor & Weapons...its probably why MHW is 20GB & AOM is 38GB)
[e.g. Primary Weapons: Laser = Sniper Rifle, Thermo = SMGs, Blaster = Shotgun, EMP = Pistol, Auto-Cannon = Gatling, Scatter Gun = Assault Rifle.
Use "Change Bomb-Nuke/Missile/Rocket" Menu as a Pilot for switching Weapons, SMGs/Pistols/Assault Rifle/Shotguns can Dual Wield so
2x Sunfire o50 = Dual Vulcantor SMGs, Dark Matter Laser = Anti-Atom Sniper Rifle & N'assn = B'ckkrn Shotgun, if you have say 4 Weapons on your Ship 1st 2 same can be Dual, 2nd 2 can be switched or boost 1st 2, if different then need Switch)
[e.g. Ships:
- Dark Angel = Assualt Angel Armor (Same Color/Plating Scheme, with the Turret Mount on Front-Chest, Side-Thigh/Shoulders/Ankles, Helmet like Epoch Robot)
- H'Soc = H've Gamma Armor (Chest/Back/Legs Scaled w/Green Edges, Cobra Helmet like the Wings)
- Nemesis = Research Ion Armor (Look like AOM Robot w/Doctor's Lab Coat, & a Cyclops Helmet w/Wing Horns that come down & curve at the shoulder)
[e.g. Modules
- Mining/Mining Laser = Pilot comes out, takes a tethered Mining Laser off the Ship floats on surface of Asteroid (Collision = a Simple Sphere or Cube, let the Laser make up the rest) mining glowing bumps (Hold to Mine, Release to Avoid Breaking, Pressure Fluxs at Random or Stay in the direction of none Pressure)...Mining Laser show Ore type & Possible Core
- Armor/Shield = Increase Pilot's Armor & Shield
- Booster/Thrusters = Jetpack & Jetpack Fuel
- Compressor/Tractor Beam = Item Pickup/Transfer Speed to Ship from Pilot, Amount and Limit
- Repair Bot = Body Shield & Healer
- Turrets = Remote Shooter, Enemy Alerter
- Cloak = Cloak
- Scanner = Scanner + Vital Signs of Pilot & others]