Recent content by Soaa

  1. Soaa

    Saints Row 2 Juiced Patch

    i I think gotr added language strings if you didn't have them which is probably why I probably got that idea
  2. Soaa

    Saints Row 2 Juiced Patch

    i could be wrong but i believe gotr added the functionality to actually have that launch command to work, without GOTR it does nothing but im not too sure about the language setup stuff on gog
  3. Soaa

    Saints Row 2: Juiced Patch Mod Manager

    https://github.com/kobraworksmodding/SR2JP-ModManager/releases/tag/1.2.4
  4. Soaa

    [SR2] Limit Adjuster

    speaking of soundtrack mods I was thinking of doing a mod to add sr1 and sr3 stations to sr2 as "Future KRhyme" and "KRhyme Classic" for example
  5. Soaa

    [SR2] Limit Adjuster

    can confirm it works the clothing crash i used to get with CGOTR + DLC doesn't occur anymore.
  6. Soaa

    Saints Row 2 Juiced Patch

    Version 9.0.0 out now
  7. Soaa

    Saints Row 2: Juiced Patch Mod Manager

    New Patch
  8. Soaa

    Saints Row 2: Juiced Patch Mod Manager

    Added Run Saints Row 2 Option https://github.com/kobraworksmodding/SR2JP-ModManager/releases/tag/1.2.2
  9. Soaa

    Saints Row 2: Juiced Patch Mod Manager

    im contemplating adding a launch game option to the mod manager incase people are using it to test their mod load orders and need it there for convenience.
  10. Soaa

    Saints Row 2: Juiced Patch Mod Manager

    it would just pop up automatically saying it's detected an installation folder, then proceed to the mod manager I guess my detection doesn't work, I'll try to see if I can figure something out if not then oh well I don't expect much from gog anyway due to the entire nature of it being drm...
  11. Soaa

    Saints Row 2: Juiced Patch Mod Manager

    New version if you would like to test remove the SR2JP_Mod_Manager folder in AppData/Roaming
  12. Soaa

    Saints Row 2: Juiced Patch Mod Manager

    would it be better for it to check between all mods in the load order or just ones currently active?
  13. Soaa

    Saints Row 2: Juiced Patch Mod Manager

    The conflict checker is based on the folder hierarchy rather than loose list i could change that if it makes it less confusing i suppose
  14. Soaa

    Saints Row 2: Juiced Patch Mod Manager

    Version 1.2.0 authored find it here both features suggested by @reina3 added.
  15. Soaa

    Saints Row 2: Juiced Patch Mod Manager

    No, loose.txt is crucial to how this program works, and is crucial to juiced patch as a whole this just makes loose.txt and your mods folder less of a hassle to work with
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