Recent content by Saint_of_the_Barrio

  1. Saint_of_the_Barrio

    Saints Row Prequel in pitching phase (Saints Row '77)

    Hope it happens, the main thing they need is just Keith David and maybe Terry Crews to voice Julius and Mr. King alongside customizable player characters and a reworked Stilwater. I would love to see the Row when it was brand new in hd but let be real, it's not gonna happen and even if it does...
  2. Saint_of_the_Barrio

    Visuals & Graphics Dynamic Time of Day

    Been hoping for this one for some time now, good to see it happen. Now all we need is a similar mod for SRTT and we'll be all set.
  3. Saint_of_the_Barrio

    SR2 Saints Row 2 Mega Patch isn't coming... but

    So it's built on top of Juiced? That's good to know, now all I need is gotr compatablity and I'm all set.
  4. Saint_of_the_Barrio

    Saints Row 2 Juiced Patch

    Absolutely impressive, hope they get to add the DLC vehicles as well with uncompressed .xtbl files so we can mod them. Also, GoTR support would be insane but I doubt it'll happen.
  5. Saint_of_the_Barrio

    SR2 Saints Row 2 Mega Patch isn't coming... but

    A million dollars say that project won't be compatible with the Juiced patch, let alone GoTR.
  6. Saint_of_the_Barrio

    [SR2] BlingMenu

    that works, thanks.
  7. Saint_of_the_Barrio

    [SR2] BlingMenu

    Great addition but the SR2 trainer doesn't seem to work, all it shows on my end is the default blingmenu options and I already changed the .ini to include both Stilwater + and ++
  8. Saint_of_the_Barrio

    More music in radios

    Well, I've found the easiest way to add songs into the game is by adding them to the music.xtbl, more specifically to one of the _A, _B or _C music sets as those are the lines that determine the songs that play on certain streaks, they usually are played back to back but it's not rare to have a...
  9. Saint_of_the_Barrio

    Saints Row 2 Juiced Patch

    Really insterested about the "custom textures implementation, meaning you can load new texture entries with new names" Does that mean we can add new decals to vehicles? Because I've been meaning to add the SR1 decals on the Stiletto without replacing the SoS ones.
  10. Saint_of_the_Barrio

    New color for player clothes

    It's probably something to do with hex editing the .cmesh seeing how there's nothing related to player clothing on the variants folder. I guess we'll have to make do with changing the textures used for the clothing rather than adding or replacing colors since it doesn't seem to be possible to...
  11. Saint_of_the_Barrio

    New color for player clothes

    No, nothing on the customization_items file can help me change clothing colors. also SR1 modding isn't so different from SR2 but clothing related stuff is the biggest difference between the two, you clearly can't help me here so I'll just wait and hope someone with actual knowledge about SR1...
  12. Saint_of_the_Barrio

    New color for player clothes

    what files should I go to for that? the only color related files for SR1 are for vehicle colors as far as i know.
  13. Saint_of_the_Barrio

    New color for player clothes

    Nope, there's no such file for SR1, that because like i said SR2 has a pool for clothing colors but SR1 has just differently colored variants for it's clothing.
  14. Saint_of_the_Barrio

    New color for player clothes

    So something we all know and love from SR2 onwards is the wide variety of colors for all the customization items the playa can wear , but here in SR1 those colors are very limited, what I want to know is if there's any way to add/replace existing colors for clothes. Like painting the hiking...
  15. Saint_of_the_Barrio

    Stilwater+ 2.1

    So, funny thing: I just found a way to add all decals on the Peterliner <Custom_vehicle_properties> <Name>truck_2dr_semi01</Name> <Clean_Components></Clean_Components> <Slots>0<Slot> <Name>Body Color1</Name>...
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