Recent content by PlatinumMaster

  1. PlatinumMaster

    Replacing the Dubstep Gun tracks and making the gun fire.

    It looks like you haven't extracted the tools. I suggest doing that.
  2. PlatinumMaster

    Replacing the Dubstep Gun tracks and making the gun fire.

    I have updated the guide slightly. As I have found out, you can use FL Studio 12 in order to place the markers. Between the original publish date and this edit date, I have gotten a new computer, and have re-recorded the previous video due to low quality. I have also fixed a few mistakes, and...
  3. PlatinumMaster

    Replacing the Dubstep Gun tracks and making the gun fire.

    Hello everyone! After searching the internet far and wide and not finding any way of replacing the Dubstep Gun's music with a custom one that will make the gun fire, I've decided to look into it myself, and have been able to successfully achieve this. The tools that I used for this are...
  4. PlatinumMaster

    SOLVED Dubstep Gun Trigger Events?

    After a bit of poking around, I figured out what the commands are. They are as follows: Song_Start - Denotes where the song starts. Death - Currently no idea what this does. Cannon_Fire - Fires the strong wub. Rifle_Fire - Fires a weaker wub. I tested this with the song I was using, and was...
  5. PlatinumMaster

    SOLVED Dubstep Gun Trigger Events?

    Yeah, I can confirm that the .wem files the Dubstep Gun uses has some trigger events. While playing Saints Row IV, I encountered a glitch where I was able to trick the game into playing the Classical Dubstep Gun song even when I wasn't firing the gun. Out of curiosity, I decided to equip the...
  6. PlatinumMaster

    SOLVED Dubstep Gun Trigger Events?

    Hello, I was attempting to change the song that the Dubstep Gun plays, and was successful in changing the song. However, there's something missing: the gun won't fire the wubs in-game. The song does play in-game (correctly too), but I believe that the .wem files contained some sort of trigger...
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