Recent content by Moff

  1. Moff

    Character Customization violas outfit possible yet?

    There are no tools to export custom meshes in SR3R format. For vanilla SR3 though, it shouldn't be too difficult to make a wearable version of her outfit.
  2. Moff

    Saints Row 3\4\Remastered mesh import addon for Blender

    I don't know what you mean specifically, but: a) The script imports all the higher LODs (lower detail meshes that the game switches to when the characters are far away from the camera), you can just delete them, they're all separate objects. b) If you mean discontinuities in the meshes...
  3. Moff

    Saints Row 3\4\Remastered mesh import addon for Blender

    "Saints Row 3 .ccmesh importer". Usually, when you install an addon, Blender automatically inserts it's name into a filter to highlight it.
  4. Moff

    Editing .sim_pc files.

    I've been messing around with sim files for the last couple of days and thought i'd share my findings. I wrote a script for Blender that imports and exports data from a sim file. In order to use it, open it, copy it's contents into Blender's text editor and run it. File selection window should...
  5. Moff

    Homies & NPCs Replace Main Characters face mesh with old faces?

    There would be gaps between the head and the body, headwear and hair will clip through it, skin and hair colors won't match and so on. And then, even if you could deal with those issues, you will have a clash in art styles between SR3 and SR3R assets, where a character whose head you replaced...
  6. Moff

    Texture unpacker script.

    I mean, i could write a texture repacking script, but there doesn't seem to be any tool to then rebuild .str2_pc files.
  7. Moff

    Homies & NPCs Replace Main Characters face mesh with old faces?

    I actually think that giving characters their old faces (or at least face shapes) souldn't be difficult, the game still has npc_basehead from SR3 in it, so you could probably just replace morph files, and edit character definitions. But then you'd need to replace body models as well, and there...
  8. Moff

    Texture unpacker script.

    Tried to write a script that extracts textures from SR3R peg files. Drag and drop .cpeg_pc or .cvbm_pc files on it to extract a single file, or, if you run the script without arguments, it will attempt to extract all peg files in the current folder and all subfolders one level below.
  9. Moff

    SR3R mesh import addon for Blender

    Shouldn't have spawned a separate addon for Remastered since there's only a few differences between formats. I merged the script with the SR3\4 one now. Also fixed an issue with meshes that use a less common vertex format.
  10. Moff

    Saints Row 3\4\Remastered mesh import addon for Blender

    Added a function to import NPC head morphs.
  11. Moff

    SR3R mesh import addon for Blender

    Done. Hopefully i didn't break anything else in the process.
  12. Moff

    SR3R mesh import addon for Blender

    I don't think so, not unless they have their own head mesh. I don't even know how exactly NPC's heads work. Does the game apply a morph to some base head mesh that they all share? If that's the case, then i'd have to write some sort of standalone .cmorph_pc importer for that. Edit: ok, that...
  13. Moff

    SR3R mesh import addon for Blender

    Modified my script a bit to import SR3R models. It works with the models i tried, but errors are possible. I only tested it on character\customization item models, it may not work with static meshes or cars and whatnot. Update 1: Added a function to import NPC head morphs. Update 2: Fixed an...
  14. Moff

    custmesh file list.

    Right, i knew i saw it somewhere, lol. Oh well, i guess having one more wouldn't hurt.
  15. Moff

    custmesh file list.

    I'm sure that there already has to be a list like this somewhere, but i couldn't find it. So, here. Contains the names of all the custmesh-xxx.str2_pc files along with the name of meshes inside them, their corresponding item entry names in customization_items.xtbl, and their in-game names...
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