I know this might be a useless thread, but has anyone else discovered this? I accidently discovered that the Gluttony weapon prevents Sin Orbs from fleeing, reducing their speed to almost nothing. Just curious is all.
Edit: Just wondering if anyone can confirm this? It's working for me.
From what I understand based upon posts in the past, the source of the problem is in the game's hardcoding, meaning changes to an xtbl file wouldn't make a difference in how they spawn.
Funny enough, I notice the build present there, though I didn't see the legacy build there days ago. Maybe it didn't load right for me at first.
Still, thanks for bringing it up, Admixon.
Hi, as we all know, Saints Row IV got the Re-elected "upgrade" close to the end of 2022. Undoubtedly, the visuals are definitely an improvement over how they appeared since the game first released in its original state. However, seeing as it isn't as mod capable as the original build, I'd much...
I didn't think anyone would comment on this, but I appreciate the feedback. At least someone on a different platform confirmed a few of the bugs.
I noted that the game was patched not too long after this response and it corrected the visual issues on my end. Not sure about the IAD bugs though...
Greetings, everyone.
This is probably not the best place to post my concerns, but I'm not really sure about the other avenues to turn to exactly, so bear with me please. If I had a functioning computer still, I'd know where to post these issues.
Days ago the new update for Saints Row The Third...
Oh, well for the BuildPackfile part, I'm pretty sure that was what I had done originally. I'll have another go at it to see the final results.
Thanks for the example codes. They'll certainly prove useful in the next attempt.
I'll make sure to keep the _HIGH.str2_pc in mind. :P
Cheers for the...
I just did a check a moment ago and might've found where the mistake lies. I was using the ThomasJepp tools which were found in the Saints Row IV tool release section. But I thought the elements included might've been all I need for a successful file update. I looked back into the Gibbed tools...
As far as I know, I have correctly updated the .asm_pc files and repacked accordingly. But I should make another attempt just in case it was done incorrectly.
I did attempt to port the animations and such but have no idea if the files were capable of running to begin with. Thanks for the...
I'm someone who rarely attempts to create mods myself, but I've started attempting to experiment with the files of Saints Row The Third and working to import them to Saints Row IV. My first real attempt has to do with NPC exporting/importing and so far I'm having a bit of trouble trying to get...
That's sadly true. Protection of one's personal information is more so an illusion rather than a reality. Can we really say it wasn't like this in the past? It's issues like this that tend to drive me away from wanting to use online services. Unfortunately, we're just too dependant upon them in...
Epic Games is already having issues regarding its data sharing policy. As it doesn't guarantee giving the consumer the final consent when using their information, it violates (at least in the EU) article 12, making the service illegal.
As we all know, Saints Row IV had some notable changes made to the city. As such, it's obvious that simulation 31 is lacking in many unique buildings, like the obviously absent Syndicate towers.
And even though these changes were carried out, I always wondered about the version of Steelport we...
Interesting work, well done! I'm certainly hoping you unveil the location of the interior used during the ending cutscene of "Party Time". I'm certain that room's design implies it's an inaccessible area of the Syndicate Tower. Thanks for bringing us some new locations to visit!
So in regards to my characters I've uploaded on Xbox, will they be available to recover on PC (in the future)?
Edit: The last few months, I've had shitty My Steelport service (failed loads). I'm worried I can't get my character stats.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.