Recent content by Ern

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    Realism mod

    xQd, if you have a minute, can you quickly explain the changes you make to missions 19 and 22?
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    Sandbox+ for SRTT

    You also have to reset your keybinds in-game (you can rebind them again later). Run the game, go to the OPTIONS menu, select CONTROLS, and then select SET KEYS & BUTTONS. Press F1 to RESTORE DEFAULTS ALL CATEGORIES. The S+ shortcuts should work after that.
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    Gibbed tools

    No one has any ideas why decal_containers.asm_pc isn't updating?
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    Handgun Fun - Just messing around.

    I absolutely love that we can now use shotguns in vehicles (feels like Terminator 2), but I wonder if changing their <Weapon_Class> to 'pistol' in weapons.xtbl can cause some collateral problems with armed NPC spawns, etc. Anyone has any ideas on this matter? I also tried to find a way to...
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    Gibbed tools

    The UpdateASM tool (Rev 96) worked fine for other asms, but for some reason, I'm getting an error when I'm trying to update decal_containers.asm_pc from decals.vpp_pc (extracted with UnpackVPP.exe). I didn't modify any of the str2_pc files mentioned in the error text (just the cpeg/gpeg_pc), and...
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    Visuals & Graphics HD Textures Pack Mod

    Why do we need ModLoader or modified vanilla vpp_pc files, again? I extracted the tpf file with TPFextract, renamed the dds files to tga.dds (to match the original names), and used them to replace the textures from sr3_city_awld.gpeg_pc (sr3_city_0.vpp_pc -> sr3_city_awld.str2_pc ->...
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    Sandbox+ for SRTT

    I'm still away from my SR3 machine right now, but I'll look at the code and test it as soon as I come back. Thanks a lot for doing this. EDIT: Just spent some time testing this, and sadly it doesn't seem to work at all. I reset the keybinds several times, and the rest of the keybinds work, but...
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    Sandbox+ for SRTT

    People who are interested in fully dynamic day-night cycles may want to look into this once again to be 100% certain. I was working with weather today (tweaking for realistic-looking rain, etc), and I realized that since weather changes are dynamic and that weather_time_of_day.xtbl contains...
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    Sandbox+ for SRTT

    IdolNinja, you seem to be the biggest expert on SR3 lua editing around here. Can you give your thoughts on the co-op passenger mod question above? Is it theoretically possible to create something like this, or there are some limits or complications that you know of that would make it as...
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    Up Close and Personal Mod

    I just realized why I had no camera control over the yarn ball in Sexy Kitten Yarngasm. Both this and the "Uzi's Better Camera_free (Camera View) mod" are using an older version of camera_free.xtbl. There is a newer version (attached) that can be found either in patch_compressed.vpp_pc or in...
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    Sandbox+ for SRTT

    Regarding the follower passenger mode, is it also theoretically possible to adapt something like this for co-op human players? Something like a direct keyboard shortcut (at least for the host) either for jumping directly into a passenger's seat (even if the driver's seat is empty), or for...
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    Up Close and Personal Mod

    Regarding the "too much asphalt" part: controlling the camera angle turned out to be much easier than I thought. If you lower the value of <Manual_Aim_Elevation_Angle>, it'll will move the crosshair position down, forcing you to always keep the camera higher than usual. Right now, I settled on...
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    Up Close and Personal Mod

    I had to increase the FOV by about 10 degrees (so it wouldn't feel as nauseating), but other than that, I'm loving it so far. I think I'll use this perspective for my next playthrough, thanks. EDIT: Also, I think the camera shows too much asphalt. If it's possible to 'separate' the camera from...
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    Sandbox+ for SRTT

    Your mod turned out to be invaluable for testing xtbl tweaks, texture replacements, and so on. I wonder, does the engine allow to manually cycle through the available weather stages (clear sky, overcast, rain, etc) in the same way you can cycle the times of day?
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    Ultor Assassin Costume Mod - Decker style

    No problem. I avoided buying it on sale because I didn't know about the Realism Mod and didn't want to have any overpowered weapon and vehicle handouts in the beginning of the already too easy game. Now that I know that these things can be modded to be sold by the game's weapon stores, I'll...
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