force_fire_object_position(name, fire_at_object[, fire_once])

Parameters:
name (string) name of the NPC
fire_at_object (string) name of the object to fire at
fire_once (boolean, optional) set to true to only fire once, or false to fire continuously (defaults to false)
 
Returns:
none

Description:
Force an NPC to fire at an object's position.
 

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Last updated: Thu, 07 Apr 2011 21:49:11