<root>
<Table>
	<MeleeMove><Name>ak_move</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ak_move_ns</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ak_prone_kick</Name><AttackAnim>prone stomp short</AttackAnim><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>150</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>35</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:WeaponBashes</Category></_Editor><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ak_stand</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>bash</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ak_stand_ns</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ak_stand_nuts</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Rifle</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><SyncedMove>ak_stand</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ak_stand_nuts_behind</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Rifle</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><SyncedMove>ak_stand_behind</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Anal Probe Grab Front</Name><SyncedMove>anal_probe_grab_front</SyncedMove><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce></Impact><_Editor><Category>Entries:Anal Probe</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Anal Probe Grab Rear</Name><SyncedMove>anal_probe_grab_rear</SyncedMove><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Processing_flags><Flag>unblockable</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce></Impact><_Editor><Category>Entries:Anal Probe</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Anal Probe Launch</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Anal Probe</Category></_Editor><SyncedMove>anal_probe_launch</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Attack_A</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>250</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Attacker is Avatar</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>attack a</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Attack_B</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>250</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Attacker is Avatar</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>attack b</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Attack_C</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>1500</NPCDamage><PlayerDamage>800</PlayerDamage><OnlineDamage>800</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>attack c</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Attack_D</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>1500</NPCDamage><PlayerDamage>800</PlayerDamage><OnlineDamage>800</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>attack d</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Attack_Fireballs</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>avatar fireballs</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Attack_Flame</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>fire sweep</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Attack_Shockwave</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>avatar shkwave</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Attack_Stomp</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>25</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>avatar attk stomp</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Attack_Sweep</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>1500</NPCDamage><PlayerDamage>800</PlayerDamage><OnlineDamage>800</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><AttackAnim>attack a</AttackAnim><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_Enter</Name><SyncedMove>Avatar_FQTE_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pA_Attack</Name><SyncedMove>Avatar_FQTE_pA_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>30</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Notes>empty animation for QTE clash</Notes><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pA_Escape</Name><SyncedMove>Avatar_FQTE_pA_Escape</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pA_Fail</Name><SyncedMove>Avatar_FQTE_pA_Fail</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pB_Escape</Name><SyncedMove>Avatar_FQTE_pB_Escape</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pB_Fail</Name><SyncedMove>Avatar_FQTE_pB_Fail</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pB_Start</Name><SyncedMove>Avatar_FQTE_pB_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pC_Start</Name><SyncedMove>Avatar_FQTE_pC_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pD_Attack</Name><SyncedMove>Avatar_FQTE_pD_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pD_Exit</Name><SyncedMove>Avatar_FQTE_pD_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pD_Start</Name><SyncedMove>Avatar_FQTE_pD_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pE_Attack</Name><SyncedMove>Avatar_FQTE_pE_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pE_Exit</Name><SyncedMove>Avatar_FQTE_pE_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pE_Start</Name><SyncedMove>Avatar_FQTE_pE_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_FinalQTE_pF_Exit</Name><SyncedMove>Avatar_FQTE_pF_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:FinalQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Fly_Attack_Fireballs</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>150</NPCDamage><PlayerDamage>150</PlayerDamage><OnlineDamage>150</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>avatar fireballs</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_StunQTE_Attack</Name><SyncedMove>Avatar_StunQTE_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>30</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_StunQTE_Enter</Name><SyncedMove>Avatar_StunQTE_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_StunQTE_Exit</Name><SyncedMove>Avatar_StunQTE_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_StunQTE_Fail</Name><SyncedMove>Avatar_StunQTE_End</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Summon</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><ImpactFX>FlashBang</ImpactFX></Impact><AttackAnim>avatar summon</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Tele_Stomp</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>1500</NPCDamage><PlayerDamage>800</PlayerDamage><OnlineDamage>800</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Left foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><ImpactFX>FlashBang</ImpactFX></Impact><AttackAnim>avatar tele end</AttackAnim><Testicular_Assault>False</Testicular_Assault><Explosion>TeleportStomp</Explosion><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_WQTE_Enter</Name><SyncedMove>Avatar_WQTE_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:WingRipQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_WQTE_pA_Escape</Name><SyncedMove>Avatar_WQTE_pA_Escape</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:WingRipQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_WQTE_pA_Fail</Name><SyncedMove>Avatar_WQTE_pA_Fail</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:WingRipQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_WQTE_pB_Attack</Name><SyncedMove>Avatar_WQTE_pB_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:WingRipQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_WQTE_pB_Escape</Name><SyncedMove>Avatar_WQTE_pB_Escape</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:WingRipQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_WQTE_pB_Fail</Name><SyncedMove>Avatar_WQTE_pB_Fail</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:WingRipQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_WQTE_pB_Start</Name><SyncedMove>Avatar_WQTE_pB_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:WingRipQTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar-P_Attack_A</Name><AttackAnim>Avatar Attack a</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>20</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Avatar</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar-P_Attack_B</Name><AttackAnim>Avatar Attack b</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>20</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Avatar</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar-P_Attack_Fireballs</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>avatar fireballs</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar-P_Attack_Flame</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>fire sweep</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar-P_Attack_Shockwave</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>avatar shkwave</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar-P_Dash</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>avatar dash</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar-P_Stomp</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>1500</NPCDamage><PlayerDamage>800</PlayerDamage><OnlineDamage>800</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Left foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><ImpactFX>FlashBang</ImpactFX></Impact><AttackAnim>avatar tele start</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>base_stand_behind</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>base_stand_behind</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>base_stand_front</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>base_stand_front</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>bat_stand_nuts</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Bat</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>bat_stand</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>bat_stand_nuts_back</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Bat</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>bat_stand_behind</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>bh_punch1L</Name><AttackAnim>punch L 1</AttackAnim><AttackLimb>Left hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>85</NPCDamage><PlayerDamage>50</PlayerDamage><OnlineDamage>85</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Gang_Specific:Melee_Brotherhood</Category></_Editor><NextPrimary><MeleeMove>bh_punch2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>bh_punch2L</MeleeMove></NextSecondary><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>bh_punch1R</Name><AttackAnim>punch R 1</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>85</NPCDamage><PlayerDamage>50</PlayerDamage><OnlineDamage>85</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Gang_Specific:Melee_Brotherhood</Category></_Editor><NextPrimary><MeleeMove>bh_punch2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>bh_punch2L</MeleeMove></NextSecondary><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>bh_punch2L</Name><AttackAnim>punch L 1</AttackAnim><AttackLimb>Left hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>85</NPCDamage><PlayerDamage>50</PlayerDamage><OnlineDamage>85</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Gang_Specific:Melee_Brotherhood</Category></_Editor><NextPrimary><MeleeMove>bh_finish1R</MeleeMove><MeleeMove>bh_finish2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>bh_finish1L</MeleeMove><MeleeMove>bh_finish2L</MeleeMove></NextSecondary><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>bh_punch2R</Name><AttackAnim>punch R 1</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>85</NPCDamage><PlayerDamage>50</PlayerDamage><OnlineDamage>85</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Gang_Specific:Melee_Brotherhood</Category></_Editor><NextPrimary><MeleeMove>bh_finish1R</MeleeMove><MeleeMove>bh_finish2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>bh_finish1L</MeleeMove><MeleeMove>bh_finish2L</MeleeMove></NextSecondary><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>bh_punch3L</Name><AttackAnim>punch L 2</AttackAnim><AttackLimb>Left hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>110</NPCDamage><PlayerDamage>70</PlayerDamage><OnlineDamage>110</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-0.5</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Gang_Specific:Melee_Brotherhood</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>bh_punch3R</Name><AttackAnim>punch R 2</AttackAnim><AttackLimb>Both hands</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>110</NPCDamage><PlayerDamage>70</PlayerDamage><OnlineDamage>110</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>-1</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Gang_Specific:Melee_Brotherhood</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_HS_Grab</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag><Flag>allow synced incapacitated victim</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>BRUTE_HS_Grab</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_HS_Toss</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag><Flag>allow synced incapacitated victim</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>BRUTE_HS_Toss</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Chainsaw 1</Name><AttackAnim>attack a</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Chainsaw</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Chainsaw</Anim_group_ref></Anim_group_grid><End_Pose>Chainsaw 1</End_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Chainsaw 2</Name><AttackAnim>attack b</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Chainsaw</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Chainsaw 2</End_Pose><Start_Pose>Chainsaw 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Chainsaw 3</Name><AttackAnim>attack c</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Chainsaw</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Chainsaw 3</End_Pose><Start_Pose>Chainsaw 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Chainsaw 4</Name><AttackAnim>attack d</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Chainsaw</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Chainsaw 3</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Chainsaw Finisher 1</Name><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Chainsaw</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Chainsaw</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><SyncedMove>Chainsaw_attack_front</SyncedMove><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Chainsaw Finisher 2</Name><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Chainsaw</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Chainsaw</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><SyncedMove>Chainsaw_attack_back</SyncedMove><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Chainsaw Finisher 3</Name><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Chainsaw</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Chainsaw</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><SyncedMove>Chainsaw_attack_front_2</SyncedMove><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Chainsaw Moving</Name><AttackAnim>move attack a</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Chainsaw</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Chainsaw</Anim_group_ref></Anim_group_grid><End_Pose>Chainsaw 1</End_Pose></Combo><Attack_is_for><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Chainsaw Prone</Name><AttackAnim>prone attack</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Chainsaw</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Chainsaw</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A chain</Name><AttackAnim>m15 combo a chain</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>200.0</PlayerDamage><OnlineDamage>200.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll 1</Start_Pose><End_Pose>Sidescroll 2</End_Pose></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Chains</Category></_Editor><Flinch_Override>m15 grunt flinch uppercut</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A finish</Name><AttackAnim>m15 combo a finish</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>300.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Requires Previous Move Hit</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Sidescroller Stun</Flag></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll 2</Start_Pose></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Flinch_Override>m15 knockdown head</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A GAT chain</Name><AttackAnim>m15 combo a chain</AttackAnim><DefaultDamage><NPCDamage>400</NPCDamage><PlayerDamage>100.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll Gat 1 A</Start_Pose><End_Pose>Sidescroll Gat 2 A</End_Pose></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Chains</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A GAT finish</Name><AttackAnim>m15 combo a finish</AttackAnim><DefaultDamage><NPCDamage>600</NPCDamage><PlayerDamage>300.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll Gat 2 A</Start_Pose></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A GAT start</Name><AttackAnim>m15 combo a start</AttackAnim><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Sword_1h</Anim_group_ref></Anim_group_grid><End_Pose>Sidescroll Gat 1 A</End_Pose></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Starters</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A ronin chain</Name><AttackAnim>m15 combo a finish</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll Ronin 1 A</Start_Pose></Combo><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Chains</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A ronin start</Name><AttackAnim>m15 combo a start</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Melee 1h</Anim_group_ref></Anim_group_grid><End_Pose>Sidescroll Ronin 1 A</End_Pose></Combo><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Starters</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A start</Name><AttackAnim>m15 combo a start</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>100.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid><End_Pose>Sidescroll 1</End_Pose></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Starters</Category></_Editor><Flinch_Override>m15 flinch head big</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo B chain</Name><AttackAnim>m15 combo b chain</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>200.0</PlayerDamage><OnlineDamage>200.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll 1</Start_Pose><End_Pose>Sidescroll 2</End_Pose></Combo><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Chains</Category></_Editor><Flinch_Override>m15 flinch pelvis big</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo B finish</Name><AttackAnim>m15 combo b finish</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>300.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Hard hit (LT)</Flag><Flag>Requires Previous Move Hit</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Sidescroller Stun</Flag></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll 2</Start_Pose></Combo><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Flinch_Override>m15 knockdown head</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo B GAT chain</Name><AttackAnim>m15 combo b chain</AttackAnim><DefaultDamage><NPCDamage>400</NPCDamage><PlayerDamage>200.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll Gat 1 B</Start_Pose><End_Pose>Sidescroll Gat 2 B</End_Pose></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Chains</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo B GAT finish</Name><AttackAnim>m15 combo b finish</AttackAnim><DefaultDamage><NPCDamage>600</NPCDamage><PlayerDamage>300.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll Gat 2 B</Start_Pose></Combo><Impact><AttackLimb>Left foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo B GAT start</Name><AttackAnim>m15 combo b start</AttackAnim><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Sword_1h</Anim_group_ref></Anim_group_grid><End_Pose>Sidescroll Gat 1 B</End_Pose></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Starters</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo B start</Name><AttackAnim>m15 combo b start</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>100.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid><End_Pose>Sidescroll 1</End_Pose></Combo><Impact><AttackLimb>Left foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Starters</Category></_Editor><Flinch_Override>m15 flinch head big</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo C finish</Name><AttackAnim>m15 combo c finish</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>300.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Requires Previous Move Hit</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Sidescroller Stun</Flag></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll 2</Start_Pose></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Flinch_Override>m15 knockdown head</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo C GAT chain</Name><AttackAnim>m15 combo c chain</AttackAnim><DefaultDamage><NPCDamage>400</NPCDamage><PlayerDamage>300.0</PlayerDamage><OnlineDamage>300.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll Gat 1 C</Start_Pose><End_Pose>Sidescroll Gat 2 C</End_Pose></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Chains</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo C GAT finish</Name><AttackAnim>m15 combo c finish</AttackAnim><DefaultDamage><NPCDamage>600</NPCDamage><PlayerDamage>300.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll Gat 2 C</Start_Pose></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo C GAT start</Name><AttackAnim>m15 combo c start</AttackAnim><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Sword_1h</Anim_group_ref></Anim_group_grid><End_Pose>Sidescroll Gat 1 C</End_Pose></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Starters</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Decker_Ground_Pound</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Gang_Specific</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>hammer smash</AttackAnim><Testicular_Assault>False</Testicular_Assault><Explosion>DeckersSwordhammer</Explosion><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Decker_Sword_Attack</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Gang_Specific</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>decker sword attack</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Defib_Stand_Shock</Name><AttackAnim>defib stand shock</AttackAnim><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>50.0</NPCDamage><PlayerDamage>500.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>50</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Weapon</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Dive_Roll_Grab</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Dive to HumanShield</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>drone_stand_behind</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:PredatorDrone</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Predator Drone</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>drone_stand_behind</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>drone_stand_front</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:PredatorDrone</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Predator Drone</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>drone_stand_front</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>dual_pistol_stand_nuts</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:DualPistol</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>DualPistol</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>dual_pistol_stand</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>dual_pistol_stand_nuts_back</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:DualPistol</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>DualPistol</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>dual_pistol_stand_behind</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Dual_swords_a</Name><AttackAnim>attack a</AttackAnim><ImpactDir><X>-1.0</X><Y>-0.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>150</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><NextPrimary><MeleeMove>Dual_swords_b</MeleeMove></NextPrimary><NextSecondary><MeleeMove>Jyunichi_slash</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Dual_swords_b</Name><AttackAnim>attack b</AttackAnim><ImpactDir><X>0.0</X><Y>-1.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>150</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><NextPrimary><MeleeMove>Jyunichi_slash</MeleeMove></NextPrimary><NextSecondary><MeleeMove>Dual_swords_a</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Dual_swords_move</Name><AttackAnim>move attack a</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>150</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><NextPrimary><MeleeMove>Sword_move_flip</MeleeMove></NextPrimary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>fraud_dive</Name><AttackAnim>Dive</AttackAnim><AttackLimb>Both hands</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Frozen Attack</Name><AttackAnim>freeze break attack</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Frozen Attack</Name><AttackAnim>mc end 1 Right Kick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Frozen Attack</Name><AttackAnim>MC end 2 Superman Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Frozen Attack</Name><AttackAnim>MC end 3 SideKick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Frozen Attack</Name><AttackAnim>MC end 4 Big Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
         <MeleeMove><Name>Frozen Attack</Name><AttackAnim>mc chain 1 Gut Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
          <MeleeMove><Name>Frozen Attack</Name><AttackAnim>mc chain 2 knee</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
         <MeleeMove><Name>Frozen Attack</Name><AttackAnim>MC chain 3 Elbow</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Frozen Attack</Name><AttackAnim>prone stomp short</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Frozen Attack</Name><AttackAnim>mc start right punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Frozen Attack</Name><AttackAnim>mc start left punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>90</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Bow</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Riot</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Stun Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is superpowered</Flag><Flag>Victim is Frozen</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>gang_stand_nuts</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:GangShotgun</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>gang_shot_stand</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>gang_stand_nuts_back</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:GangShotgun</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>gang_shot_stand_behind</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>gl_move_ns</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>600</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.3</Y><Z>0.7</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h1h_attack_a</Name><AttackAnim>attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h1h_attack_b</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h1h_attack_c</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h1h_move_attack</Name><AttackAnim>attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h1h_prone_attack</Name><AttackAnim>prone attack</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2h_attack_a</Name><AttackAnim>attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid><Start_Pose>1H Melee 2</Start_Pose><End_Pose>1H Melee</End_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2h_attack_b</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>1H Melee</Start_Pose><End_Pose>1H Melee 2</End_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2h_attack_c</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2h_move_attack</Name><AttackAnim>move attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid><End_Pose>1H Melee</End_Pose></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2h_prone_attack</Name><AttackAnim>prone attack</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>110</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid><Start_Pose>1H Melee</Start_Pose></Combo><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2h_prone_attack1</Name><AttackAnim>prone attack</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>110</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>1H Melee 2</Start_Pose></Combo><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hh_attack_a</Name><AttackAnim>attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hh_attack_b</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hh_attack_c</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hh_move_attack</Name><AttackAnim>attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hh_prone_attack</Name><AttackAnim>prone attack</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>110</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hl_attack_a</Name><AttackAnim>attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hl_attack_b</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hl_attack_c</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hl_move_attack</Name><AttackAnim>attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hl_prone_attack</Name><AttackAnim>prone attack</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>110</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Grab</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_Away</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Grab_Away</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_Away_failed</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield:Grab_Failures</Category></_Editor><SyncedMove>Human_Grab_Away_failed</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_Away_Unarmed</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield:Unarmed</Category></_Editor><SyncedMove>Human_Grab_Away_Unarmed</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_failed</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield:Grab_Failures</Category></_Editor><SyncedMove>Human_Grab_failed</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_throw_forward</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>400</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Grab_throw_forward</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>400</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_throw_forward_away</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>400</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Grab_throw_forward_away</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>400</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_to_Human_Shield</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Grab_to_Human_Shield</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_to_Human_Shield_Away</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Grab_to_Human_Shield_Away</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_Unarmed</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield:Unarmed</Category></_Editor><SyncedMove>Human_Grab_Unarmed</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_shield_execution</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Shield_quickkill</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Human_Shield_release</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag><Flag>allow synced incapacitated victim</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Shield_release</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Shield_release_dead</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag><Flag>allow synced incapacitated victim</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Shield_release_dead</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Shield_toss</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>1000</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>1000</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>7</Y><Z>50</Z></ImpactDir><ImpactForce>100000</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag><Flag>allow synced incapacitated victim</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Shield_toss</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>7</Y><Z>50</Z></ImpactDir><ImpactForce>100000</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_shield_vampire_execution</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0.0</NPCDamage><PlayerDamage>0.0</PlayerDamage><OnlineDamage>0.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield</Category></_Editor><SyncedMove>Human_Shield_Vampire</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Joe Ladle Attack Stomp</Name><AttackAnim>joe attack stomp</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:M09_Final_Battle</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>unblockable</Flag><Flag>two-handed attack</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>5</NPCDamage><PlayerDamage>5</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid><Start_Pose>Combo 1</Start_Pose></Combo><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag><Flag>Attacker is Player Only</Flag><Flag>Attacker is Giant</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>VFX_Joe_Ladle_HitFX</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Joe Ladle Combo 1</Name><AttackAnim>joe attack a</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:M09_Final_Battle</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>unblockable</Flag><Flag>two-handed attack</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>5</NPCDamage><PlayerDamage>5</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Combo 2</End_Pose><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Giant</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>VFX_Joe_Ladle_HitFX</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Joe Ladle Combo 2</Name><AttackAnim>joe attack b</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:M09_Final_Battle</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>unblockable</Flag><Flag>two-handed attack</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>5</NPCDamage><PlayerDamage>5</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Combo 3</End_Pose><Start_Pose>Combo 2</Start_Pose><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Giant</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>VFX_Joe_Ladle_HitFX</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Joe Ladle Combo 3</Name><AttackAnim>joe attack c</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:M09_Final_Battle</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>unblockable</Flag><Flag>two-handed attack</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>5</NPCDamage><PlayerDamage>5</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Combo 4</End_Pose><Start_Pose>Combo 3</Start_Pose><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Giant</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>VFX_Joe_Ladle_HitFX</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Joe Ladle Combo 4</Name><AttackAnim>joe attack d</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:M09_Final_Battle</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>unblockable</Flag><Flag>two-handed attack</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Combo 1</End_Pose><Start_Pose>Combo 4</Start_Pose><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Giant</Flag><Flag>Requires Previous Move Hit</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>VFX_Joe_Ladle_HitFX</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Jyunichi_slash</Name><AttackAnim>attack c</AttackAnim><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>150</NPCDamage><PlayerDamage>150</PlayerDamage><OnlineDamage>150</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags><Flag>unblockable</Flag></Processing_flags><_Editor><Category>Entries:Boss_Attacks</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KB Gloves Punch Left</Name><AttackAnim>KB Glove Punch Left</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>KB Gloves 2</End_Pose><Start_Pose>KB Gloves 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>1000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KB Gloves Punch Moving</Name><AttackAnim>KB Glove Punch Move</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>KB_Gloves</Anim_group_ref></Anim_group_grid><End_Pose>KB Gloves 1</End_Pose></Combo><Attack_is_for><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>1000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KB Gloves Punch Right</Name><AttackAnim>KB Glove Punch Right</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>KB_Gloves</Anim_group_ref></Anim_group_grid><End_Pose>KB Gloves 1</End_Pose><Start_Pose>KB Gloves 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>1000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_Attack_A</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>700</NPCDamage><PlayerDamage>700</PlayerDamage><OnlineDamage>700</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Killbane</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>KillBane Attack A</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_Attack_B</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>700</NPCDamage><PlayerDamage>700</PlayerDamage><OnlineDamage>700</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Killbane</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>KillBane Attack B</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_Punch_React_A</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>700</NPCDamage><PlayerDamage>700</PlayerDamage><OnlineDamage>700</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>KillBane Punch React A</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_Punch_React_B</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>700</NPCDamage><PlayerDamage>700</PlayerDamage><OnlineDamage>700</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>KillBane Punch React B</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_Punch_React_C</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>700</NPCDamage><PlayerDamage>700</PlayerDamage><OnlineDamage>700</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>KillBane Punch React C</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_QTE1_Exit_Failure</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Corner Grapple 1 fail</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_QTE1_Exit_Success</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Corner Grapple 1 exit</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_QTE1_Punch</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Corner Grapple 1 attack</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_QTE2_Exit_Success</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Corner Grapple 2 exit</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_QTE2_Grapple_Fail</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Corner Grapple 2 fail</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_QTE2_Setup_Kick</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Corner Grapple 2 trans</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_QTE3_Attack</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Corner Grapple 3 attack</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_QTE3_Exit_Failure</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Corner Grapple 3 fail</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_QTE3_Exit_Success</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Corner Grapple 3 exit</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_QTE3_Setup_Jump</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Corner Grapple 3 trans</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_Riding_to_QTE1</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Shoulders Exit 1</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_Riding_to_QTE2</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Shoulders Exit 2</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillBane_Riding_to_QTE3</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>MB Shoulders Exit 3</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillSwitch</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>KillSwitch</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillSwitch_HIT</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>KillSwitch HIT</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KillSwitch_MISS</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>KillSwitch MISS</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>KinzL_Cyrus_Kill</Name><SyncedMove>KinzL_Cyrus_Kill</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:mKinzieLoyalty</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Luchadore_Grab_failed</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield:Grab_Failures</Category></_Editor><SyncedMove>Human_Grab_failed_luch</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 Aim</Name><SyncedMove>M00 OBLQTE to Aim</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 Aim Fail</Name><SyncedMove>M00 OBLQTE AIM Fail</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 Exit</Name><SyncedMove>M00 OBLQTE Exit</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 Face Bash</Name><SyncedMove>M00 OBLQTE Face Smash</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 Face Bash Hold</Name><SyncedMove>M00 OBLQTE Face Smash Hold</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 Stab Fail</Name><SyncedMove>M00 OBLQTE Stab Fail</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 Stab Hold</Name><SyncedMove>M00 OBLQTE Stab Hold</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 Stand</Name><SyncedMove>M00 OBLQTE to Stand</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 Start</Name><SyncedMove>M00 OBLQTE Start</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 to Aim</Name><SyncedMove>M00 OBLQTE to Aim</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00 to Stab</Name><SyncedMove>M00 OBLQTE to Stab</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M0_OBL_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00_quick_kill</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Mission00</Category></_Editor><SyncedMove>M00_quick_kill</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is M00</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00_quick_kill_back</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Mission00</Category></_Editor><SyncedMove>M00_quick_kill_back</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is M00</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00_quick_kill_back_sprint</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Mission00</Category></_Editor><SyncedMove>M00_quick_kill_back</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Running</Flag><Flag>Attacker is Sprinting</Flag><Flag>Attacker is M00</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M00_quick_kill_sprint</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Mission00</Category></_Editor><SyncedMove>M00_quick_kill</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Running</Flag><Flag>Attacker is Sprinting</Flag><Flag>Attacker is M00</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_Alien_kill_SS</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1500</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries</Category></_Editor><SyncedMove>M01 alien secret service kill</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_Don_vs_Zin</Name><SyncedMove>M01_Don_vs_Zin</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M01_Don_vs_Zin</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_zkill_QTE_PartA_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE_SR35</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_zkill_QTE_PartA_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_zkill_QTE_PartB_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE_SR35</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_zkill_QTE_PartB_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_zkill_QTE_PartC_Exit</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE_SR35</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_zkill_QTE_PartC_Exit</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_zkill_QTE_PartC_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE_SR35</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_zkill_QTE_PartC_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartA_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartA_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartB_Hold</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartB_Hold</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartB_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartB_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartC_Attack</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartC_Attack</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartC_Hold</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartC_Hold</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartC_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartC_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartD_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartD_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartE_Fail</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartE_Fail</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartE_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartE_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartF_Hold</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartF_Hold</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartF_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartF_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartG_Attack</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><AttackAnim>m01 zqte partg attk a</AttackAnim><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartG_Exit</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartG_Exit</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartG_Hold</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartG_Hold</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M01_ZQTE_PartG_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M01_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M01_ZQTE_PartG_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M02_ShaundiRescue_Convo</Name><SyncedMove>M02_ShaundiRescue_Convo</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_ShaundiRescue</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M02_ShaundiRescue_Enter</Name><SyncedMove>M02_ShaundiRescue_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission02_QTE2</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M02_ShootQTE2_Enter</Name><SyncedMove>M02_ShootQTE2_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission02_QTE2</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M02_ShootQTE2_Exit</Name><SyncedMove>M02_ShootQTE2_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission02_QTE2</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M02_ShootQTE2_Fail</Name><SyncedMove>M02_ShootQTE2_Fail</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission02_QTE2</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M02_ShootQTE2_Fire</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Mission02_QTE2</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>M02 shootQTE attk</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_DJ_DropShaundi</Name><SyncedMove>M03_DJ_DropShaundi</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_DJ_DropShaundi</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_kill_tanya</Name><SyncedMove>m03 Tanya kill</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_killGat_Enter</Name><SyncedMove>M03_killGat_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_killGat_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_killGat_Exit</Name><SyncedMove>M03_killGat_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_killGat_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_killGat_Flip</Name><SyncedMove>M03_killGat_Flip</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_killGat_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_killGat_KnifeHold</Name><SyncedMove>M03_killGat_KnifeHold</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_killGat_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_killGat_NoKnife_Hold</Name><SyncedMove>M03_killGat_NoKnife_Hold</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_killGat_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_killGat_Pull_Knife</Name><SyncedMove>M03_killGat_Pull_Knife</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_killGat_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_killGat_Stab</Name><SyncedMove>M03_killGat_Stab</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_killGat_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_killGat_Struggle</Name><SyncedMove>M03_killGat_Struggle</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_killGat_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_killGat_Struggle_Null</Name><SyncedMove>M03_killGat_Struggle_Null</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_killGat_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_ShaundiRescue_Hold_Fire</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M03_ShaundiRescue</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>m03 shnrscu shoothold fire</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_ShaundiRescue_HoldToShoot</Name><SyncedMove>M03_ShaundiRescue_HoldToShoot</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:M03_ShaundiRescue</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_wakeup_exit</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M03 Wakeup QTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><SyncedMove>M03_Wakeup_QTE_exit</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_wakeup_fail</Name><SyncedMove>M03_Wakeup_QTE_fail</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:M03 Wakeup QTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M03_wakeup_start</Name><SyncedMove>M03_Wakeup_QTE_start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:M03 Wakeup QTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_TQTE_PartA_Attk</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Tractor_QTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><AttackAnim>m06 tqte parta attk</AttackAnim><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_TQTE_PartA_Exit</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Tractor_QTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><AttackAnim>m06 tqte parta exit</AttackAnim><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_TQTE_PartA_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Tractor_QTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><AttackAnim>m06 tqte parta start</AttackAnim><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_ZQTE_PartA_Attk</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M06_ZQTE_PartA_Attk</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_ZQTE_PartA_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M06_ZQTE_PartA_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_ZQTE_PartB_Attk</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M06_ZQTE_PartB_Attk</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_ZQTE_PartB_Fail</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M06_ZQTE_PartB_Fail</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_ZQTE_PartB_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M06_ZQTE_PartB_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_ZQTE_PartC_Attk</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M06_ZQTE_PartC_Attk</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_ZQTE_PartC_Exit</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M06_ZQTE_PartC_Exit</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M06_ZQTE_PartC_Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M06_Zinyak_QTE</Category></_Editor><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>M06_ZQTE_PartC_Start</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M07_Matt_gives_guns</Name><SyncedMove>Matt Miller fix Mech</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:M07</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M11 box kill</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Mission11</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>10</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is in Box</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><SyncedMove>M11 box kill</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>m15 DFA</Name><AttackAnim>m15 DFA attack</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:BossAttacks</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>m15 grunt getup</Name><AttackAnim>m15 boss getup</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:Bat Attacks</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>m15 grunt shove</Name><AttackAnim>m15 boss shove</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:Bat Attacks</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>m15 jump attack</Name><AttackAnim>jump attack</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>400</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results><Flag>Sidescroller Stun</Flag></Attack_Results><Processing_flags><Flag>attacker should not flinch</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Left foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>-0.25</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>0.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Jump Attack</Category></_Editor><Flinch_Override>m15 knockdown head</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>m15 jynuchi attack</Name><AttackAnim>m15 boss attack</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results><Flag>Sidescroller Stun</Flag></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>.75</X><Y>0</Y><Z>.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>.75</X><Y>1</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:BossAttacks</Category></_Editor><Super_Kick>False</Super_Kick><Flinch_Override>m15 knockdown head</Flinch_Override></MeleeMove>
	<MeleeMove><Name>m15 jynuchi getup</Name><AttackAnim>m15 boss getup</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:BossAttacks</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>m15 jynuchi shove</Name><AttackAnim>m15 boss shove</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:BossAttacks</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_Gat_SyncFinA</Name><SyncedMove>GAT finisher a</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Victim has low health</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo><Anim_group_grid><Anim_group_ref>Sword_1h</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_Gat_SyncFinB</Name><SyncedMove>GAT finisher b</SyncedMove><DefaultDamage><NPCDamage>900</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Victim has low health</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo><Anim_group_grid><Anim_group_ref>Sword_1h</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_Gat_SyncFinC</Name><SyncedMove>GAT finisher c</SyncedMove><DefaultDamage><NPCDamage>900</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Victim has low health</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo><Anim_group_grid><Anim_group_ref>Sword_1h</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_Gat_SyncFinD</Name><SyncedMove>GAT finisher d</SyncedMove><DefaultDamage><NPCDamage>900</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Victim has low health</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo><Anim_group_grid><Anim_group_ref>Sword_1h</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_Gat_SyncFinE</Name><SyncedMove>GAT finisher e</SyncedMove><DefaultDamage><NPCDamage>900</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Victim has low health</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo><Anim_group_grid><Anim_group_ref>Sword_1h</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_grapple_attack</Name><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>400</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Grapple_Moves</Category></_Editor><SyncedMove>grapple attack</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_grapple_exit</Name><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Grapple_Moves</Category></_Editor><SyncedMove>grapple exit</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_grapple_fail</Name><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Grapple_Moves</Category></_Editor><SyncedMove>grapple fail</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_grapple_hold</Name><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Grapple_Moves</Category></_Editor><SyncedMove>grapple hold</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_grapple_throw_back</Name><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>400</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><AttackLimbNPC>Both hands</AttackLimbNPC></Impact><_Editor><Category>Side_scroller:Grapple_Moves</Category></_Editor><SyncedMove>grapple throw back</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_grapple_throw_forwards</Name><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>400</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Grapple_Moves</Category></_Editor><SyncedMove>grapple throw forwards</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_grunt_1hand_attack</Name><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>300.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>attacker should not flinch</Flag></Processing_flags><Combo><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>2</Y><Z>1.75</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Bat Attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><AttackAnim>m15 1h attack</AttackAnim><Flinch_Override>m15 knockdown head</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_Grunt_SyncFin</Name><SyncedMove>grunt finisher</SyncedMove><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_player_SyncFinA</Name><SyncedMove>finisher a</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_player_SyncFinA1</Name><SyncedMove>finisher a</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Victim has low health</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo><Start_Pose>Sidescroll 2</Start_Pose></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_player_SyncFinB</Name><SyncedMove>finisher b</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_player_SyncFinB1</Name><SyncedMove>finisher b</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Victim has low health</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo><Start_Pose>Sidescroll 2</Start_Pose></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_player_SyncFinC</Name><SyncedMove>finisher c</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_player_SyncFinC1</Name><SyncedMove>finisher c</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Victim has low health</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo><Start_Pose>Sidescroll 2</Start_Pose></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_player_SyncFinD</Name><SyncedMove>finisher d</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_player_SyncFinD1</Name><SyncedMove>finisher d</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Victim has low health</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo><Start_Pose>Sidescroll 2</Start_Pose></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_player_SyncFinE</Name><SyncedMove>finisher e</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:SyncedFinishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_player_SyncFinE1</Name><SyncedMove>finisher e</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>900</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Victim has low health</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo><Start_Pose>Sidescroll 2</Start_Pose></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M15_plym_1hand_attack</Name><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>400</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results><Flag>Sidescroller Stun</Flag></Attack_Results><Processing_flags><Flag>attacker should not flinch</Flag></Processing_flags><Combo><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>2</Y><Z>1.75</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Bat Attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><AttackAnim>m15 1 hand attack</AttackAnim><Flinch_Override>m15 knockdown head</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M17 GrabQTE Exit</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M17</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><SyncedMove>M17 GrabQTE Exit</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M17 GrabQTE Hold</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M17</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><SyncedMove>M17 GrabQTE Hold</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M17 GrabQTE Nul</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M17</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><SyncedMove>M17 GrabQTE Null</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M17 GrabQTE Start</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:M17</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><SyncedMove>M17 GrabQTE Start</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M22 Sequence 1</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Mission22</Category></_Editor><SyncedMove>M22 Sequence 1</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M22 Sequence 1 Headbutt</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Mission22</Category></_Editor><SyncedMove>M22 Sequence 1 HeadButt</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M22 Sequence 1 Hold</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Mission22</Category></_Editor><SyncedMove>M22 Sequence 1 Hold</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M22 Sequence 2</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Mission22</Category></_Editor><SyncedMove>M22 Sequence 2</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M22 Sequence 2 FaceSlam</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Mission22</Category></_Editor><SyncedMove>M22 Sequence 2 FaceSlam</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M22 Sequence 2 Hold</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Mission22</Category></_Editor><SyncedMove>M22 Sequence 2 Hold</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M22 Sequence 3</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Mission22</Category></_Editor><SyncedMove>M22 Sequence 3</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M22 Sequence 3 Hold</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Mission22</Category></_Editor><SyncedMove>M22 Sequence 3 Choke</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M22 Sequence 3 Null</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Mission22</Category></_Editor><SyncedMove>M22 Sequence 3 Choke Null</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M22 Sequence 3 Snap</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Mission22</Category></_Editor><SyncedMove>M22 Sequence 3 Snap</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23 enter neck snap</Name><SyncedMove>M23 enter neck snap</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission23_final_battle_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23 enter QTE</Name><SyncedMove>M23 enter QTE</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission23_final_battle_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23 enter suplex struggle</Name><SyncedMove>M23 enter suplex struggle</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission23_final_battle_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23 intro QTE</Name><SyncedMove>M23 intro QTE</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission23_final_battle_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23 neck snap</Name><SyncedMove>M23 neck snap</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission23_final_battle_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23 neck snap struggle</Name><SyncedMove>M23 neck struggle</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission23_final_battle_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23 stomp</Name><SyncedMove>M23 stomp</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission23_final_battle_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23 stomp stand</Name><SyncedMove>M23 stomp stand</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission23_final_battle_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23 suplex</Name><SyncedMove>M23 suplex</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission23_final_battle_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23 suplex struggle state</Name><SyncedMove>M23 suplex struggle</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission23_final_battle_QTE</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>M23_start</Name><SyncedMove>M23 start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:M23</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC 180</Name><AttackAnim>mc change 180 kick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:DirectionChange</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>225</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>255</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 0</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>-1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC 181</Name><AttackAnim>mc change 180 kick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:DirectionChange</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>255</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>255</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>-1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC 182</Name><AttackAnim>mc change 180 kick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:DirectionChange</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>225</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>225</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>-1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC 90 L</Name><AttackAnim>mc change 901 backfist</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:DirectionChange</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>225</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>225</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 0</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>-1.0</X><Y>0.0</Y><Z>0.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC 90 L1</Name><AttackAnim>mc change 901 backfist</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:DirectionChange</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>225</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>225</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>-1.0</X><Y>0.0</Y><Z>0.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC 90 L2</Name><AttackAnim>mc change 901 backfist</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:DirectionChange</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>225</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>225</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>-1.0</X><Y>0.0</Y><Z>0.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC 90 R</Name><AttackAnim>mc change 90r elbow</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:DirectionChange</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>225</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>225</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 0</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>1.0</X><Y>0.0</Y><Z>0.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC 90 R1</Name><AttackAnim>mc change 90r elbow</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:DirectionChange</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>225</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>225</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>1.0</X><Y>0.0</Y><Z>0.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC 90 R2</Name><AttackAnim>mc change 90r elbow</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:DirectionChange</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>225</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>225</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>1.0</X><Y>0.0</Y><Z>0.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC End 1 R Kick</Name><AttackAnim>mc end 1 Right Kick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Ends</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC End 2 R Superman Punch</Name><AttackAnim>MC end 2 Superman Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Ends</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC End 3 SideKick</Name><AttackAnim>MC end 3 SideKick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Ends</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC End 4 Big Punch</Name><AttackAnim>MC end 4 Big Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Ends</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
         <MeleeMove><Name>MC End 5 Freeze Break Attack</Name><AttackAnim>freeze break attack</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Ends</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
         <MeleeMove><Name>MC End 6 Knee</Name><AttackAnim>mc chain 2 knee</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Ends</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC End 7 GutPunch</Name><AttackAnim>mc chain 1 Gut Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Ends</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC End 8 Elbow</Name><AttackAnim>MC chain 3 Elbow</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Chains</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>35</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>35</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Combo 1</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC End 9 Stomp</Name><AttackAnim>prone stomp short</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Ends</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC End 10 Hook</Name><AttackAnim>mc start right punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Ends</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC End 11 Jab</Name><AttackAnim>mc start left punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Ends</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC Homie Finish 4</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:SyncedFinishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>800</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 1</Start_Pose><End_Pose>Punch 2</End_Pose></Combo><Attack_is_for><Flag>Victim is Not Ally</Flag><Flag>Attacker is Homie Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC Homie Finish 4</SyncedMove><Testicular_Assault>False</Testicular_Assault><Ragdoll_Getup_Time_ms>3000</Ragdoll_Getup_Time_ms><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC start L Punch</Name><AttackAnim>mc end 1 Right Kick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Radius_Damage><Radius>3.0</Radius><Damage>500</Damage></Radius_Damage><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start L Punch</Name><AttackAnim>MC end 4 Big Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Explosion>Death_From_Above1</Explosion></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start L Punch</Name><AttackAnim>MC end 2 Superman Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start L Punch</Name><AttackAnim>freeze break attack</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start L Punch</Name><AttackAnim>MC end 3 SideKick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start L Punch</Name><AttackAnim>mc chain 1 Gut Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>60</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start L Punch</Name><AttackAnim>mc chain 2 knee</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>60</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start L Punch</Name><AttackAnim>MC chain 3 Elbow</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start L Punch</Name><AttackAnim>mc start right punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Explosion>Death_From_Above1</Explosion></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start L Punch</Name><AttackAnim>mc start left punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Explosion>Death_From_Above1</Explosion></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start L Punch</Name><AttackAnim>prone stomp short</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start R Punch</Name><AttackAnim>mc end 1 Right Kick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>MC start R Punch</Name><AttackAnim>MC end 4 Big Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
           <MeleeMove><Name>MC start R Punch</Name><AttackAnim>MC end 2 Superman Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
           <MeleeMove><Name>MC start R Punch</Name><AttackAnim>freeze break attack</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
           <MeleeMove><Name>MC start R Punch</Name><AttackAnim>MC end 3 SideKick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
           <MeleeMove><Name>MC start R Punch</Name><AttackAnim>mc chain 1 Gut Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
           <MeleeMove><Name>MC start R Punch</Name><AttackAnim>mc chain 2 knee</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
           <MeleeMove><Name>MC start R Punch</Name><AttackAnim>MC chain 3 Elbow</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
           <MeleeMove><Name>MC start R Punch</Name><AttackAnim>Mc start right punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
           <MeleeMove><Name>MC start R Punch</Name><AttackAnim>Mc start left punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
           <MeleeMove><Name>MC start R Punch</Name><AttackAnim>prone stomp short</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
           <MeleeMove><Name>Mech Stomp Finish</Name><AttackAnim>foot stomp finish</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Combo 2</Start_Pose></Combo><Impact><AttackLimb>Left foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mech</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Mech Stomp Start</Name><AttackAnim>foot stomp start</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><End_Pose>Combo 2</End_Pose><Start_Pose>Combo 1</Start_Pose></Combo><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mech</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MegaCan Kill</Name><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:M09_Final_Battle</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Attacker is Giant</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><SyncedMove>MegaCan Kill</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MegaCan Punch 1</Name><AttackAnim>can attack a</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:M09_Final_Battle</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>25000</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Combo 1</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Giant</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MegaCan Punch 2</Name><AttackAnim>can attack b</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:M09_Final_Battle</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>30000</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Combo 1</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Giant</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MegaCan Punch 3</Name><AttackAnim>can attack c</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:M09_Final_Battle</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>22000</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Combo 1</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Giant</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Head</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Mission02_SkyQTE1_Attack</Name><SyncedMove>M02_SkyQTE1_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission02_QTE1</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Mission02_SkyQTE1_Enter</Name><SyncedMove>M02_SkyQTE1_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission02_QTE1</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Mission02_SkyQTE1_Exit</Name><SyncedMove>M02_SkyQTE1_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission02_QTE1</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Mission02_SkyQTE3_Attack</Name><SyncedMove>M02_SkyQTE3_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission02_QTE3</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Mission02_SkyQTE3_Enter</Name><SyncedMove>M02_SkyQTE3_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission02_QTE3</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Mission02_SkyQTE3_Exit</Name><SyncedMove>M02_SkyQTE3_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission02_QTE3</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Move Riot Bash</Name><AttackAnim>melee moving</AttackAnim><ImpactDir><X>.214</X><Y>.226</Y><Z>.949</Z></ImpactDir><ImpactForce>35</ImpactForce><_Editor><Category>Entries:RiotCop</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>400</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Riot</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Walking</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Murderbot Bash</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>.214</X><Y>.226</Y><Z>.949</Z></ImpactDir><ImpactForce>35</ImpactForce><_Editor><Category>Entries:Murderbot</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>700</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.1</X><Y>0.2</Y><Z>0.7</Z></ImpactDir><ImpactForce>5000</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC><Hit_Test_Box_Min><X>-1.5</X><Y>-1.5</Y><Z>-1.5</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>1.5</X><Y>1.5</Y><Z>1.5</Z></Hit_Test_Box_Max></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>nstick_a</Name><AttackAnim>attack a</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>50</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>nstick_b</Name><AttackAnim>attack b</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>50</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>nstick_move_a</Name><AttackAnim>move attack a</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>nstick_move_b</Name><AttackAnim>move attack b</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>90</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>nstick_prone_attack</Name><AttackAnim>prone attack</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Pest Attack</Name><AttackAnim>saint pest react c</AttackAnim><DefaultDamage><NPCDamage>1</NPCDamage><PlayerDamage>1</PlayerDamage><OnlineDamage>1</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Pest Attack Upper</Name><AttackAnim>saint pest upper c</AttackAnim><DefaultDamage><NPCDamage>1</NPCDamage><PlayerDamage>1</PlayerDamage><OnlineDamage>1</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>pimp_slap_prone_attack</Name><AttackAnim>prone attack</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>2000</NPCDamage><PlayerDamage>2000</PlayerDamage><OnlineDamage>2000</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>.707</Y><Z>.707</Z></ImpactDir><ImpactForce>200</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Weapon</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>pimp_slap_prone_kick</Name><AttackAnim>prone stomp short</AttackAnim><AttackLimb>Right foot</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>2000</NPCDamage><PlayerDamage>2000</PlayerDamage><OnlineDamage>2000</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>.447</Y><Z>.894</Z></ImpactDir><ImpactForce>200</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Weapon</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>pistol_move_ns</Name><AttackAnim>melee moving</AttackAnim><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>pistol_prone_kick</Name><AttackAnim>prone stomp short</AttackAnim><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>150</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>35</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:WeaponBashes</Category></_Editor><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>pistol_stand</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>pistol_stand_ns</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>pistol_stand_nuts_a</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Pistol</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>pistol_stand_a</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick><FemaleSyncedMove>pistol_stand_a_female</FemaleSyncedMove></MeleeMove>
	<MeleeMove><Name>pistol_stand_nuts_behind</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Pistol</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>pistol_stand_behind</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>prone_stomp_short</Name><AttackAnim>prone stomp short</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_hit</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 0</Start_Pose><End_Pose>Punch 0</End_Pose></Combo><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>QuickKillA</Name><SyncedMove>Quick_Kill_A</SyncedMove><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>5000.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Commando</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>QuickKillB</Name><SyncedMove>Quick_Kill_B</SyncedMove><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>5000</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Commando</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Riot Bash 1</Name><AttackAnim>melee</AttackAnim><ImpactDir><X>.214</X><Y>.226</Y><Z>.949</Z></ImpactDir><ImpactForce>35</ImpactForce><_Editor><Category>Entries:RiotCop</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>400</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Riot</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ro_punch1L</Name><AttackAnim>punch L 1</AttackAnim><AttackLimb>Left foot</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>65</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>65</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>ro_punch2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>ro_punch2L</MeleeMove></NextSecondary><_Editor><Category>Entries:Gang_Specific:Melee_Ronin</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ro_punch1R</Name><AttackAnim>punch R 1</AttackAnim><AttackLimb>Right foot</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>65</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>65</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>ro_punch2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>ro_punch2L</MeleeMove></NextSecondary><_Editor><Category>Entries:Gang_Specific:Melee_Ronin</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ro_punch2L</Name><AttackAnim>punch L 1</AttackAnim><AttackLimb>Left foot</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>65</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>65</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>ro_finish1R</MeleeMove><MeleeMove>ro_finish2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>ro_finish1L</MeleeMove><MeleeMove>ro_finish2L</MeleeMove></NextSecondary><_Editor><Category>Entries:Gang_Specific:Melee_Ronin</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ro_punch2R</Name><AttackAnim>punch R 1</AttackAnim><AttackLimb>Right foot</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>65</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>65</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>ro_finish1R</MeleeMove><MeleeMove>ro_finish2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>ro_finish1L</MeleeMove><MeleeMove>ro_finish2L</MeleeMove></NextSecondary><_Editor><Category>Entries:Gang_Specific:Melee_Ronin</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ro_punch3L</Name><AttackAnim>punch L 2</AttackAnim><AttackLimb>Left foot</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>50</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.5</Y><Z>1.0</Z></ImpactDir><ImpactForce>90</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Gang_Specific:Melee_Ronin</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ro_punch3R</Name><AttackAnim>punch R 2</AttackAnim><AttackLimb>Right foot</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>50</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>1</X><Y>-0.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>90</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Gang_Specific:Melee_Ronin</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rocket_hammer_a</Name><AttackAnim>attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Sledge</Anim_group_ref></Anim_group_grid><Start_Pose>Rocket Hammer 4</Start_Pose><End_Pose>Rocket Hammer 1</End_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>150</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rocket_hammer_b</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Rocket Hammer 1</Start_Pose><End_Pose>Rocket Hammer 2</End_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>150</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rocket_hammer_c</Name><AttackAnim>attack c</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Rocket Hammer 2</Start_Pose><End_Pose>Rocket Hammer 3</End_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>150</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rocket_hammer_d</Name><AttackAnim>attack d</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Rocket Hammer 3</Start_Pose><End_Pose>Rocket Hammer 4</End_Pose><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>150</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rocket_hammer_running</Name><AttackAnim>move attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Sledge</Anim_group_ref></Anim_group_grid><Start_Pose>Rocket Hammer 4</Start_Pose><End_Pose>Rocket Hammer 2</End_Pose></Combo><Attack_is_for><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>150</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rpg_move</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>90</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rpg_move_ns</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>90</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><AttackAnim>bash</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rpg_prone_kick</Name><AttackAnim>prone stomp short</AttackAnim><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>150</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>35</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:WeaponBashes</Category></_Editor><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rpg_stand</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>90</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rpg_stand_ns</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>90</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rpg_stand_nuts</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:RPG</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>rpg_stand</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rpg_stand_nuts_behind</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:RPG</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>rpg_stand_behind</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>satchel_stand_nuts_back</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Satchel</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>SatchelCharge</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>satchel_stand_behind</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>satchel_stand_nuts_front</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Satchel</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>SatchelCharge</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>satchel_stand_front</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>sg_move</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>sg_move_ns</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>sg_prone_kick</Name><AttackAnim>prone stomp short</AttackAnim><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>150</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>35</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:WeaponBashes</Category></_Editor><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>sg_stand</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>sg_stand_ns</Name><AttackAnim>bash</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Shoulders Punch Left</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><AttackAnim>Shoulders Punch Left</AttackAnim><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Shoulders Punch Right</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:KillBane</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><AttackAnim>Shoulders Punch Right</AttackAnim><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>smg_move_ns</Name><AttackAnim>melee moving</AttackAnim><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>smg_prone_kick</Name><AttackAnim>prone stomp short</AttackAnim><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>150</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>35</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:WeaponBashes</Category></_Editor><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>smg_stand_ns</Name><AttackAnim>melee</AttackAnim><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sprint Attack A</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>Sprint Attack A</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sprint Attack B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>Sprint Attack B</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Sprint Attack B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>SuperNutShot_Front</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Sprint Attack B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>SuperNutShot_Front_Kick</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Sprint Attack Back A</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>Sprint Attack Behind A</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Impact_reaction_reverse_speed>1.0</Impact_reaction_reverse_speed></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sprint Attack Back B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>Sprint Attack Behind B</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Sprint Attack Back B</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>12000</NPCDamage><PlayerDamage>5000</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>7</Y><Z>100</Z></ImpactDir><ImpactForce>1000</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>Human_Shield_toss</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>7</Y><Z>100</Z></ImpactDir><ImpactForce>1000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Sprint Attack Back B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>Human_Shield_quickkill</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Sprint Attack Back B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>Human_Shield_Vampire</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>Sprint Attack Back B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>SuperNutShot_Back</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>Sprint Attack Back C</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>Sprint Attack Behind C</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sprint Attack C</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>Sprint Attack C</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sprint Attack D</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>1200</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Normal</Category></_Editor><SyncedMove>Sprint Attack D</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_h2h_attack_a</Name><AttackAnim>attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>45</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Sidescroll</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid><Start_Pose>1H Melee 2</Start_Pose><End_Pose>1H Melee</End_Pose></Combo><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Impact_Human_Effect>Wep_StagSonic</Impact_Human_Effect></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_h2h_prone_attack</Name><AttackAnim>prone attack</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>110</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Sidescroll</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee 2h</Anim_group_ref></Anim_group_grid><Start_Pose>1H Melee</Start_Pose></Combo><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Impact_Human_Effect>Wep_StagSonic</Impact_Human_Effect></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_MC End 1 R Kick</Name><AttackAnim>mc end 1 Right Kick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Sidescroll</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 0</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Impact_Human_Effect>Wep_StagSonic</Impact_Human_Effect></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_MC start L Punch</Name><AttackAnim>mc start left punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Sidescroll</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Punch 0</Start_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Impact_Human_Effect>Wep_StagSonic</Impact_Human_Effect></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_MC start R Punch</Name><AttackAnim>mc start right punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Sidescroll</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>105</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>105</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 2</End_Pose><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Impact_Human_Effect>Wep_StagSonic</Impact_Human_Effect></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_prone_stomp_short</Name><AttackAnim>prone stomp short</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:Sidescroll</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_hit</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 0</Start_Pose><End_Pose>Punch 0</End_Pose></Combo><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Impact_Human_Effect>Wep_StagSonic</Impact_Human_Effect></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_punch1L</Name><AttackAnim>punch L 1</AttackAnim><AttackLimb>Left hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>30</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>ss_punch2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>ss_punch2L</MeleeMove></NextSecondary><_Editor><Category>Entries:Gang_Specific:Melee_Samedi</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_punch1R</Name><AttackAnim>punch R 1</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>30</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>ss_punch2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>ss_punch2L</MeleeMove></NextSecondary><_Editor><Category>Entries:Gang_Specific:Melee_Samedi</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_punch2L</Name><AttackAnim>punch L 1</AttackAnim><AttackLimb>Left hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>30</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>ss_finish1R</MeleeMove><MeleeMove>ss_finish2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>ss_finish1L</MeleeMove><MeleeMove>ss_finish2L</MeleeMove></NextSecondary><_Editor><Category>Entries:Gang_Specific:Melee_Samedi</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_punch2R</Name><AttackAnim>punch R 1</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>30</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>ss_finish1R</MeleeMove><MeleeMove>ss_finish2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>ss_finish1L</MeleeMove><MeleeMove>ss_finish2L</MeleeMove></NextSecondary><_Editor><Category>Entries:Gang_Specific:Melee_Samedi</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_punch3L</Name><AttackAnim>punch L 2</AttackAnim><AttackLimb>Right foot</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>55</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>1</X><Y>0.5</Y><Z>1.0</Z></ImpactDir><ImpactForce>90</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Gang_Specific:Melee_Samedi</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ss_punch3R</Name><AttackAnim>punch R 2</AttackAnim><AttackLimb>Right foot</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>55</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.5</Y><Z>1.0</Z></ImpactDir><ImpactForce>90</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Gang_Specific:Melee_Samedi</Category></_Editor><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Stag_Grab_failed</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield:Grab_Failures</Category></_Editor><SyncedMove>Human_Grab_failed</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Super Donnie Attack 1</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries</Category></_Editor><SyncedMove>Super Donnie attack 1</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.05</Y><Z>1.0</Z></ImpactDir><ImpactForce>30000</ImpactForce></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Super Move Riot Bash</Name><AttackAnim>melee moving</AttackAnim><ImpactDir><X>.214</X><Y>.226</Y><Z>.949</Z></ImpactDir><ImpactForce>35</ImpactForce><_Editor><Category>Entries:RiotCop</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>400</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Riot</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Walking</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>4</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Super Riot Bash 1</Name><AttackAnim>melee</AttackAnim><ImpactDir><X>.214</X><Y>.226</Y><Z>.949</Z></ImpactDir><ImpactForce>35</ImpactForce><_Editor><Category>Entries:RiotCop</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>400</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Riot</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>4</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>SUPER Sprint Attack A</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SUPERSprint Attack A</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>1</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>SUPER Sprint Attack B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>50</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SUPERSprint Attack B</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>50</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>1</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>SUPER Sprint Attack Behind B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SUPERSprint Attack Behind B</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>SUPER Sprint Attack Behind B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SUPERSprint Attack Behind A</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>SUPER Sprint Attack Behind B</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>500</NPCDamage><PlayerDamage>15000</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>100</Z></ImpactDir><ImpactForce>5000</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>Human_Shield_toss</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>100</Z></ImpactDir><ImpactForce>5000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>SUPER Sprint Attack Behind B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>Human_Shield_quickkill</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>SUPER Sprint Attack Behind B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>Human_Shield_Vampire</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>SUPER Sprint Attack Behind B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SuperNutShot_Front_Kick</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>SUPER Sprint Attack Behind C</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SUPERSprint Attack Behind C</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>SUPER Sprint Attack Behind D</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SUPERSprint Attack Behind D</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>SUPER Sprint Attack C</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SUPERSprint Attack C</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>1</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>SUPER Sprint Attack D</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SUPERSprint Attack D</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>1</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>SUPER Sprint Attack E</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SUPERSprint Attack E</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>1</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>SUPER Sprint Attack E</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>Super Kill A</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>1</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>True</Super_Kick></MeleeMove>
       <MeleeMove><Name>SUPER Sprint Attack E</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SuperNutShot_Front</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>1</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>SUPER Sprint Attack E</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SuperNutShot_Front_Kick</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>1</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>super_nut_back</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>600</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>600</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>SuperNutShot_Back</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>True</Super_Kick></MeleeMove>
        <MeleeMove><Name>super_nut_back</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>600</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>600</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>Human_Shield_quickkill</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>super_nut_back</Name><AttackLimb>Right hand</AttackLimb><Throw><X>0</X><Y>7</Y><Z>50</Z></Throw><Boost>10000</Boost><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim from behind</Flag><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><Throw><X>0.0</X><Y>7</Y><Z>50</Z></Throw><Boost>10000</Boost><X>0.0</X><Y>70</Y><Z>50</Z></Impact><SyncedMove>Human_Shield_Toss</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>super_nut_back</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>10000</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>Human_Shield_Vampire</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>super_nut_back</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>600</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>600</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>anal_probe_grab_rear</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>True</Super_Kick></MeleeMove>
       <MeleeMove><Name>super_nut_front</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>100</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>7500</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_headshot</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>Super Kill A</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>True</Super_Kick></MeleeMove>
       <MeleeMove><Name>super_nut_front</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>100</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>7500</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_headshot</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>anal_probe_grab_front</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>True</Super_Kick></MeleeMove>
       <MeleeMove><Name>super_nut_front</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>100</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>Blood_sputter</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Kill Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>SuperNutShot_Front</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>super_nut_front_kick</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>600</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Unarmed</Category></_Editor><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>Predator Drone</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>SMG</Anim_group_ref><Anim_group_ref>GrenadeLauncher</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref><Anim_group_ref>Revolver</Anim_group_ref><Anim_group_ref>Lever</Anim_group_ref><Anim_group_ref>Hunting</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is superpowered</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>600</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>SuperNutShot_Front_Kick</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>True</Super_Kick></MeleeMove>
       <MeleeMove><Name>Sword_1</Name><AttackAnim>attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
       <MeleeMove><Name>Sword_1</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Sword_1</Name><AttackAnim>prone attack</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>Sword_2</Name><AttackAnim>attack b</AttackAnim><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>sword_finish_R3</MeleeMove><MeleeMove>sword_finish_R4</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L3</MeleeMove><MeleeMove>sword_finish_L4</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sword_L1</Name><AttackAnim>attack L 1</AttackAnim><AttackLimb>Left hand</AttackLimb><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>Sword_R2</MeleeMove></NextPrimary><NextSecondary><MeleeMove>Sword_L2</MeleeMove></NextSecondary><_Editor><Category>Entries:Power_Attacks</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sword_L2</Name><AttackAnim>attack L 2</AttackAnim><AttackLimb>Left hand</AttackLimb><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove></NextPrimary><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove></NextSecondary><_Editor><Category>Entries:Power_Attacks</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sword_move</Name><AttackAnim>move attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>150</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Weapon</Category></_Editor><NextPrimary><MeleeMove>Sword_move_flip</MeleeMove><MeleeMove>Sword_1</MeleeMove></NextPrimary><Impact_Human_Effect>Blood_sputter</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sword_move_flip</Name><AttackAnim>move attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Boss_Attacks</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sword_prone</Name><AttackAnim>prone attack</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>120</NPCDamage><PlayerDamage>140</PlayerDamage><OnlineDamage>120</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><_Editor><Category>Entries:Weapon</Category></_Editor><Impact_Human_Effect>Blood_sputter</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>tireiron_a</Name><AttackAnim>attack a</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>tireiron_b</Name><AttackAnim>attack b</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>tireiron_move_a</Name><AttackAnim>move attack a</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>tireiron_move_b</Name><AttackAnim>move attack b</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>tireiron_prone_attack</Name><AttackAnim>prone attack</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><_Editor><Category>Entries:Weapon</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>unarmed_kick</Name><AttackAnim>freeze break attack</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:UnarmedBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><AttackLimbNPC>Right hand</AttackLimbNPC><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>unarmed_move_kick</Name><AttackAnim>mc end 1 Right Kick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:UnarmedBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>300</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>300</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0</X><Y>0.0</Y><Z>1.0</Z><AttackLimbNPC>Right foot</AttackLimbNPC></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Ward Beatdown P1</Name><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:WardenBeatdown</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>WardBeat Punch 1</End_Pose><Start_Pose>WardBeat Punch 0</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><SyncedMove>WardBeat Punch 1</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Ward Beatdown P2</Name><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:WardenBeatdown</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>WardBeat Punch 2</End_Pose><Start_Pose>WardBeat Punch 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><SyncedMove>WardBeat Punch 2</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Ward Beatdown P3</Name><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:WardenBeatdown</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>WardBeat Punch 3</End_Pose><Start_Pose>WardBeat Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><SyncedMove>WardBeat Punch 3</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Ward Beatdown P4</Name><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:WardenBeatdown</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>WardBeat Punch 4</End_Pose><Start_Pose>WardBeat Punch 3</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><SyncedMove>WardBeat Punch 4</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Ward Beatdown P5</Name><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:WardenBeatdown</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>WardBeat Punch 5</End_Pose><Start_Pose>WardBeat Punch 4</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><SyncedMove>WardBeat Punch 5</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Ward Beatdown P6</Name><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:WardenBeatdown</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>WardBeat Punch 0</End_Pose><Start_Pose>WardBeat Punch 5</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><SyncedMove>WardBeat Punch 6</SyncedMove><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Warden Sprint Attack 1F</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>500</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Warden</Category></_Editor><SyncedMove>Warden Sprint Attack 1F</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Brute</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>.05</Y><Z>1.0</Z></ImpactDir><ImpactForce>40000</ImpactForce></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>WardKill_Enter</Name><SyncedMove>WardKill_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:WardenKill</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>WardKill_Enter_Mini</Name><SyncedMove>WardKill_Enter_Mini</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:WardenKill</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Window Entry</Name><AttackAnim>window entry</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>35</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>35</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie attack a</Name><AttackAnim>attack a</AttackAnim><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0</X><Y>-1</Y><Z>0.5</Z></ImpactDir><ImpactForce>1000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Zombie</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie attack a1</Name><AttackAnim>attack a</AttackAnim><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Brute</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0</X><Y>-1</Y><Z>-0.5</Z></ImpactDir><ImpactForce>3000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Zombie</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie attack b</Name><AttackAnim>attack b</AttackAnim><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>-1</X><Y>0.0</Y><Z>0.5</Z></ImpactDir><ImpactForce>1000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Zombie</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie attack b1</Name><AttackAnim>attack b</AttackAnim><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Brute</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>-1.0</X><Y>0.0</Y><Z>-0.5</Z></ImpactDir><ImpactForce>3000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Zombie</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie_Attack_A</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Mission19_Zombie</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>1500</NPCDamage><PlayerDamage>800</PlayerDamage><OnlineDamage>800</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>attack a</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie_Attack_B</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Mission19_Zombie</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>1500</NPCDamage><PlayerDamage>800</PlayerDamage><OnlineDamage>800</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>attack b</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie_Explode</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Mission19_Zombie</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>1500</NPCDamage><PlayerDamage>800</PlayerDamage><OnlineDamage>800</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>zmb explode</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie_QTE_A_enter</Name><SyncedMove>M19_grapple_a_QTE_Enter</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission19_Zombie</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie_QTE_A_exit</Name><SyncedMove>M19_grapple_a_QTE_Exit</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission19_Zombie</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie_QTE_B_enter</Name><SyncedMove>M19_grapple_b_QTE2_Enter</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission19_Zombie</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zombie_QTE_B_exit</Name><SyncedMove>M19_grapple_b_QTE2_Exit</SyncedMove><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Mission19_Zombie</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	</Table>
<TableTemplates>
	<MeleeMove><Name>1hm_a</Name><AttackAnim>attack a</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>1hm_b</Name><AttackAnim>attack b</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>1hm_d</Name><AttackAnim>attack d</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_blood</ImpactFX><Impact_Human_Effect>Blood_sputter</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>1hm_move_a</Name><AttackAnim>move attack a</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>1hm_move_b</Name><AttackAnim>move attack b</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>1hm_prone_attack</Name><AttackAnim>prone attack</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>115</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>1hm_prone_kick</Name><AttackAnim>prone stomp short</AttackAnim><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>35</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Default_Melee</Category></_Editor><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_hit</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>2hm_a</Name><AttackAnim>attack a</AttackAnim><ImpactDir><X>-1.0</X><Y>-0.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>70</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><NextPrimary><MeleeMove>2hm_b</MeleeMove></NextPrimary><Impact_reaction_time>50</Impact_reaction_time><Impact_reaction_reverse_speed>0.4</Impact_reaction_reverse_speed><Impact_reaction_speed_ramp>0.0</Impact_reaction_speed_ramp><Impact_reaction_blend_out_time>0.3</Impact_reaction_blend_out_time><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>2hm_aTentacle</Name><AttackAnim>attack a</AttackAnim><ImpactDir><X>-1.0</X><Y>-0.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>70</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><NextPrimary><MeleeMove>2hm_b</MeleeMove></NextPrimary><Impact_reaction_time>50</Impact_reaction_time><Impact_reaction_reverse_speed>0.4</Impact_reaction_reverse_speed><Impact_reaction_speed_ramp>0.0</Impact_reaction_speed_ramp><Impact_reaction_blend_out_time>0.3</Impact_reaction_blend_out_time><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0</X><Y>.3</Y><Z>.7</Z></ImpactDir><ImpactForce>30000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>2hm_b</Name><AttackAnim>attack b</AttackAnim><ImpactDir><X>0.0</X><Y>-1.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>70</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><NextPrimary><MeleeMove>2hm_a</MeleeMove></NextPrimary><Impact_reaction_time>50</Impact_reaction_time><Impact_reaction_reverse_speed>0.4</Impact_reaction_reverse_speed><Impact_reaction_speed_ramp>0.0</Impact_reaction_speed_ramp><Impact_reaction_blend_out_time>0.3</Impact_reaction_blend_out_time><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>2hm_bTentacle</Name><AttackAnim>attack b</AttackAnim><ImpactDir><X>0.0</X><Y>-1.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>70</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><NextPrimary><MeleeMove>2hm_a</MeleeMove></NextPrimary><Impact_reaction_time>50</Impact_reaction_time><Impact_reaction_reverse_speed>0.4</Impact_reaction_reverse_speed><Impact_reaction_speed_ramp>0.0</Impact_reaction_speed_ramp><Impact_reaction_blend_out_time>0.3</Impact_reaction_blend_out_time><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0</X><Y>.3</Y><Z>.7</Z></ImpactDir><ImpactForce>30000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>2hm_move_a</Name><AttackAnim>move attack a</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>70</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><Impact_reaction_time>50</Impact_reaction_time><Impact_reaction_reverse_speed>0.4</Impact_reaction_reverse_speed><Impact_reaction_speed_ramp>0.0</Impact_reaction_speed_ramp><Impact_reaction_blend_out_time>0.3</Impact_reaction_blend_out_time><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>2hm_move_aTentacle</Name><AttackAnim>move attack a</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>70</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><Impact_reaction_time>50</Impact_reaction_time><Impact_reaction_reverse_speed>0.4</Impact_reaction_reverse_speed><Impact_reaction_speed_ramp>0.0</Impact_reaction_speed_ramp><Impact_reaction_blend_out_time>0.3</Impact_reaction_blend_out_time><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0</X><Y>.3</Y><Z>.7</Z></ImpactDir><ImpactForce>30000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>2hm_move_b</Name><AttackAnim>move attack b</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>70</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><Impact_reaction_time>50</Impact_reaction_time><Impact_reaction_reverse_speed>0.4</Impact_reaction_reverse_speed><Impact_reaction_speed_ramp>0.0</Impact_reaction_speed_ramp><Impact_reaction_blend_out_time>0.3</Impact_reaction_blend_out_time><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>2hm_move_bTentacle</Name><AttackAnim>move attack b</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>70</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>Blood_slice_sm</Impact_Human_Effect><Impact_reaction_time>50</Impact_reaction_time><Impact_reaction_reverse_speed>0.4</Impact_reaction_reverse_speed><Impact_reaction_speed_ramp>0.0</Impact_reaction_speed_ramp><Impact_reaction_blend_out_time>0.3</Impact_reaction_blend_out_time><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0</X><Y>.3</Y><Z>.7</Z></ImpactDir><ImpactForce>300000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>2hm_prone_attack</Name><AttackAnim>prone attack</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>125</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_reaction_time>50</Impact_reaction_time><Impact_reaction_reverse_speed>0.4</Impact_reaction_reverse_speed><Impact_reaction_speed_ramp>0.0</Impact_reaction_speed_ramp><Impact_reaction_blend_out_time>0.3</Impact_reaction_blend_out_time><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>2hm_prone_kick</Name><AttackAnim>prone stomp short</AttackAnim><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>35</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Default_Melee</Category></_Editor><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_hit</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>ak_move_nuts</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Rifle</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Rifle</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><SyncedMove>ak_move</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Attack_Grab_Throw</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><SyncedMove>Avatar_Grab_Throw</SyncedMove><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Fly_Attack_Shockwave</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>avatar shkwave</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE1_Enter</Name><SyncedMove>Avatar_QTE1_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE1_Exit</Name><SyncedMove>Avatar_QTE1_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE1_Seq1_Attack</Name><SyncedMove>Avatar_QTE1_Seq1_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE1_Seq1_Grab_End</Name><SyncedMove>Avatar_QTE1_Seq1_Grab_End</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE1_Seq1_Grab_Escape</Name><SyncedMove>Avatar_QTE1_Seq1_Grab_Escape</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE1_Seq1_Grab_Start</Name><SyncedMove>Avatar_QTE1_Seq1_Grab_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE1_Seq2_Attack</Name><SyncedMove>Avatar_QTE1_Seq2_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE1_Seq2_Grab_End</Name><SyncedMove>Avatar_QTE1_Seq2_Grab_End</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE1_Seq2_Grab_Escape</Name><SyncedMove>Avatar_QTE1_Seq2_Grab_Escape</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE1_Seq2_Grab_Start</Name><SyncedMove>Avatar_QTE1_Seq2_Grab_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE2_Enter</Name><SyncedMove>Avatar_QTE2_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE2_Exit</Name><SyncedMove>Avatar_QTE2_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE2_Seq1_Attack</Name><SyncedMove>Avatar_QTE2_Seq1_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE2_Seq1_Escape</Name><SyncedMove>Avatar_QTE2_Seq1_Escape</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE2_Seq3_Attack</Name><SyncedMove>Avatar_QTE2_Seq3_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE2_Seq3_Escape</Name><SyncedMove>Avatar_QTE2_Seq3_Escape</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE2_Seq3_Start</Name><SyncedMove>Avatar_QTE2_Seq3_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE2_Seq4_Start</Name><SyncedMove>Avatar_QTE2_Seq4_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE2_Seq5_Start</Name><SyncedMove>Avatar_QTE2_Seq5_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Enter</Name><SyncedMove>Avatar_QTE3_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Enter_End</Name><SyncedMove>Avatar_QTE3_Enter_End</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Exit</Name><SyncedMove>Avatar_QTE3_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Seq1_Attack</Name><SyncedMove>Avatar_QTE3_Seq1_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Seq1_End</Name><SyncedMove>Avatar_QTE3_Seq1_End</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Seq1_Escape</Name><SyncedMove>Avatar_QTE3_Seq1_Escape</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Seq1_Start</Name><SyncedMove>Avatar_QTE3_Seq1_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Seq2_End</Name><SyncedMove>Avatar_QTE3_Seq2_End</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Seq2_Escape</Name><SyncedMove>Avatar_QTE3_Seq2_Escape</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Seq2_Start</Name><SyncedMove>Avatar_QTE3_Seq2_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Seq3_End</Name><SyncedMove>Avatar_QTE3_Seq3_End</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_QTE3_Seq3_Start</Name><SyncedMove>Avatar_QTE3_Seq3_Start</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_ShootQTE_Enter</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>Avatar_ShootQTE_Enter</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_ShootQTE_Escape</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>Avatar_ShootQTE_Escape</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_ShootQTE_Fail</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>400</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>Avatar_ShootQTE_Fail</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Notes>Damage Done By Brute if PC fails the 'Shoot Brute in the Face' game</Notes><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_ShootQTE_Fire</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Avatar:Avatar QTE attacks</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>15</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><AttackAnim>avatar shootQTE attk</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Sprint_Attack_A</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag></Processing_flags><_Editor><Category>Entries:Avatar</Category></_Editor><SyncedMove>Avatar_Sprint_Attack_A</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Flamethrower</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Sprint_Attack_B</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag></Processing_flags><_Editor><Category>Entries:Avatar</Category></_Editor><SyncedMove>Avatar_Sprint_Attack_B</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Flamethrower</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Sprint_Attack_C</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag></Processing_flags><_Editor><Category>Entries:Avatar</Category></_Editor><SyncedMove>Avatar_Sprint_Attack_C</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Flamethrower</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar_Sprint_Attack_D</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag></Processing_flags><_Editor><Category>Entries:Avatar</Category></_Editor><SyncedMove>Avatar_Sprint_Attack_D</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Flamethrower</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar-P_Attack_C</Name><AttackAnim>Avatar Attack c</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>20</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Combo 4</End_Pose><Start_Pose>Combo 3</Start_Pose></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Avatar-P_Attack_D</Name><AttackAnim>Avatar Attack d</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Avatar</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>200</NPCDamage><PlayerDamage>20</PlayerDamage><OnlineDamage>200</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Combo 4</Start_Pose></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BonB_Attacker_Punch1</Name><SyncedMove>BonB_Attacker_Punch1</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BonB_Attacker_Punch2</Name><SyncedMove>BonB_Attacker_Punch2</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BonB_Attacker_Win</Name><SyncedMove>BonB_Attacker_Win</SyncedMove><DefaultDamage><NPCDamage>-1</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BonB_Enter</Name><SyncedMove>BonB_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BonB_Victim_Punch1</Name><SyncedMove>BonB_Victim_Punch1</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BonB_Victim_Punch2</Name><SyncedMove>BonB_Victim_Punch2</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BonB_Victim_Win</Name><SyncedMove>BonB_Victim_Win</SyncedMove><DefaultDamage><NPCDamage>-1</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Bull_run_hit</Name><ImpactDir><X>-1.0</X><Y>.1</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>550</NPCDamage><PlayerDamage>30</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><AttackAnim>BRUTE Bull Rush Hit</AttackAnim><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Execute_Head</Name><SyncedMove>BRUTE_Execute_Head</SyncedMove><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>-1</NPCDamage><PlayerDamage>-1</PlayerDamage><OnlineDamage>-1</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><NextSpecial></NextSpecial><_Editor><Category>Entries:BRUTE</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Finish_1</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>400</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_Finish_1</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Notes>The Finish_1 series appear to be the Brute's 'Toss You Up in the Air and Punch You' moves</Notes><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Finish_1_esc_1</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><SyncedMove>BRUTE_Finish_1_esc_1</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Finish_1_esc_2</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><SyncedMove>BRUTE_Finish_1_esc_2</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Finish_1_grab</Name><SyncedMove>BRUTE_Finish_1_grab</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Finish_Hug</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>BRUTE_Finish_Hug</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Finish_Hug_esc</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><SyncedMove>BRUTE_Finish_Hug_esc</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Finish_Hug_kill</Name><SyncedMove>BRUTE_Finish_Hug_kill</SyncedMove><DefaultDamage><NPCDamage>450</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag><Flag>Ragdoll Victim</Flag></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Notes>This is the brute's bear hug kill move that automatically kills the player when they fail the hug QTE</Notes><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Finish_Hug_punch</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>400</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><SyncedMove>BRUTE_Finish_Hug_punch</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_MNG_Bash_1</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>800.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag></Processing_flags><_Editor><Category>Entries:BRUTE</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>Flamethrower</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Brute</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Weapon</AttackLimb><ImpactDir><X>-1</X><Y>0.0</Y><Z>.2</Z></ImpactDir><ImpactForce>5000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><AttackAnim>melee</AttackAnim><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_MNG_Finisher_1</Name><SyncedMove>BRUTE_MNG_Finish_1</SyncedMove><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><NextSpecial><MeleeMove>BRUTE_MNG_Finisher_Esc1</MeleeMove></NextSpecial><_Editor><Category>Entries:BRUTE</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_MNG_Finisher_End</Name><SyncedMove>BRUTE_MNG_Finish_End</SyncedMove><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>2500</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><NextSpecial></NextSpecial><_Editor><Category>Entries:BRUTE</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_MNG_Finisher_Esc1</Name><SyncedMove>BRUTE_MNG_Finish_Esc1</SyncedMove><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><NextSpecial></NextSpecial><_Editor><Category>Entries:BRUTE</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_NPC_Attack1</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>450</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Brute</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>BRUTE_NPC_Attack1</SyncedMove><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_L1</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_L1</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_L1_Hit</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>650</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_L1_HIT</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_L1_Miss</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_L1_MISS</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_L2</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_L2</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_L2_Hit</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>650</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_L2_HIT</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_L2_Miss</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_L2_MISS</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_R1</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_R1</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_R1_Hit</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>650</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_R1_HIT</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_R1_Miss</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_R1_MISS</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_R2</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_R2</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_R2_Hit</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>650</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_R2_HIT</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_QTE_Punch_R2_Miss</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_1_esc_1</MeleeMove><MeleeMove>BRUTE_Finish_1_esc_2</MeleeMove></NextSpecial><SyncedMove>BRUTE_QTE_Punch_R2_MISS</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_ShootQTE_Enter</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>BRUTE_ShootQTE_Enter</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_ShootQTE_Escape</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>BRUTE_ShootQTE_Escape</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_ShootQTE_Fail</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>850</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><SyncedMove>BRUTE_ShootQTE_Fail</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Notes>Damage Done By Brute if PC fails the 'Shoot Brute in the Face' game</Notes><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_ShootQTE_Fire</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:BRUTE</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><NextSpecial><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_punch</MeleeMove><MeleeMove>BRUTE_Finish_Hug_esc</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><AttackAnim>brute shootQTE attk</AttackAnim><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Tired_Back_Attack</Name><SyncedMove>BRUTE_QTE_Tired_Back_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Tired_Back_Enter</Name><SyncedMove>BRUTE_QTE_Tired_Back_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Tired_Back_Exit</Name><SyncedMove>BRUTE_QTE_Tired_Back_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Tired_Front_Attack</Name><SyncedMove>BRUTE_QTE_Tired_Front_Attack</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>200</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Tired_Front_Enter</Name><SyncedMove>BRUTE_QTE_Tired_Front_Enter</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>BRUTE_Tired_Front_Exit</Name><SyncedMove>BRUTE_QTE_Tired_Front_Exit</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Bullrush_to_BonB</Name><SyncedMove>Bullrush_to_BonB</SyncedMove><DefaultDamage><NPCDamage>0</NPCDamage><PlayerDamage>0</PlayerDamage><OnlineDamage>0</OnlineDamage></DefaultDamage><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Combo></Combo><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Entries:BRUTE</Category></_Editor><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A grunt chain</Name><AttackAnim>m15 combo a chain</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>200.0</PlayerDamage><OnlineDamage>200.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Combo 1</Start_Pose></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Chains</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A grunt finish</Name><AttackAnim>m15 combo a finish</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Combo 2</Start_Pose><End_Pose>Combo 1</End_Pose></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo A grunt start</Name><AttackAnim>m15 combo a start</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid><End_Pose>Sidescroll grunt 1</End_Pose></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Starters</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo C chain</Name><AttackAnim>m15 combo c chain</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Combo 2</Start_Pose><End_Pose>Combo 3</End_Pose></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Chains</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo C start</Name><AttackAnim>m15 combo c start</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid><End_Pose>Combo 2</End_Pose></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Starters</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo D chain</Name><AttackAnim>m15 combo d chain</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Combo 2</Start_Pose><End_Pose>Combo 3</End_Pose></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Chains</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo D finish</Name><AttackAnim>m15 combo d finish</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>300.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Requires Previous Move Hit</Flag></Attack_is_for><Attack_Results><Flag>Sidescroller Stun</Flag></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll 2</Start_Pose></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Flinch_Override>m15 knockdown head</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo D start</Name><AttackAnim>m15 combo d start</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid><End_Pose>Combo 2</End_Pose></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Starters</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo E chain</Name><AttackAnim>m15 combo e chain</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Combo 2</Start_Pose><End_Pose>Combo 3</End_Pose></Combo><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Chains</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo E finish</Name><AttackAnim>m15 combo e finish</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>300.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag><Flag>Hard hit (LT)</Flag><Flag>Requires Previous Move Hit</Flag></Attack_is_for><Attack_Results><Flag>Sidescroller Stun</Flag></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Start_Pose>Sidescroll 2</Start_Pose></Combo><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z><Hit_Test_Box_Min><X>-0.75</X><Y>0.5</Y><Z>0.25</Z></Hit_Test_Box_Min><Hit_Test_Box_Max><X>0.75</X><Y>1.5</Y><Z>1.25</Z></Hit_Test_Box_Max></Impact><_Editor><Category>Side_scroller:Finishers</Category></_Editor><Flinch_Override>m15 knockdown head</Flinch_Override><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>combo E start</Name><AttackAnim>m15 combo e start</AttackAnim><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><Attack_is_for><Flag>Attacker is Sidescrolling</Flag></Attack_is_for><Attack_Results></Attack_Results><Processing_flags></Processing_flags><Testicular_Assault>False</Testicular_Assault><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid><End_Pose>Combo 2</End_Pose></Combo><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><_Editor><Category>Side_scroller:Starters</Category></_Editor><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>doorkick1</Name><AttackAnim>kick door</AttackAnim><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>20.0</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Default_Melee</Category></_Editor><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>dual_pistol_move_nuts</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:DualPistol</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>DualPistol</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Running</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>dual_pistol_move</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>finish1L</Name><AttackAnim>finish L 1</AttackAnim><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Notes>Nut Kick</Notes><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>finish1R</Name><AttackAnim>finish R 1</AttackAnim><ImpactDir><X>-.452</X><Y>-.364</Y><Z>.813</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Notes>Pimp slap</Notes><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>finish2R</Name><AttackAnim>finish R 2</AttackAnim><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>BloodHit</Impact_Human_Effect><Notes>Right Knee to Face</Notes><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h1h_move_attack</Name><AttackAnim>move attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2h_move_attack</Name><AttackAnim>move attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>60</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><NextSpecial><MeleeMove>finish3R</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hh_move_attack</Name><AttackAnim>move attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>60</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><NextSpecial><MeleeMove>finish3R</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>h2hl_move_attack</Name><AttackAnim>move attack a</AttackAnim><AttackLimb>Right hand</AttackLimb><ImpactFX>melee_hit</ImpactFX><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>-1</X><Y>-.25</Y><Z>1.0</Z></ImpactDir><ImpactForce>60</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Havok_Object</Category></_Editor><NextSpecial><MeleeMove>finish3R</MeleeMove></NextSpecial><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_Away_flip</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>60</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield:Grab_Failures</Category></_Editor><SyncedMove>Human_Grab_Away_flip</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Human_Grab_flip</Name><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>60</NPCDamage><PlayerDamage>60</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>0</ImpactForce><Processing_flags><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Human_Shield:Grab_Failures</Category></_Editor><SyncedMove>Human_Grab_flip</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>kick1</Name><AttackAnim>kick</AttackAnim><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Default_Melee</Category></_Editor><NextPrimary><MeleeMove>punch2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch2L</MeleeMove></NextSecondary><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Chain 1 GutPunch</Name><AttackAnim>mc chain 1 Gut Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Chains</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>50</PlayerDamage><OnlineDamage>50</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Combo 1</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Chain 2 Knee</Name><AttackAnim>mc chain 2 knee</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Chains</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>50</PlayerDamage><OnlineDamage>50</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Combo 1</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Chain 3 Elbow</Name><AttackAnim>MC chain 3 Elbow</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Chains</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>35</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>35</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Combo 1</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Chain 4 BackFist</Name><AttackAnim>MC chain 4 BackFist</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Chains</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>50</PlayerDamage><OnlineDamage>50</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Combo 1</End_Pose><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Finish 1</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:SyncedFinishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>500</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 1</Start_Pose><End_Pose>Punch 2</End_Pose></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC Finish 1</SyncedMove><Testicular_Assault>False</Testicular_Assault><Ragdoll_Getup_Time_ms>3000</Ragdoll_Getup_Time_ms><Active_Attack_Infos><Active_Attack_Info><QTE_HUD>Press RT</QTE_HUD><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>r-hand</Effect_Tag><Effect_on_Victim>False</Effect_on_Victim><Success_Extra_Damage>1000</Success_Extra_Damage><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info><Active_Attack_Info><QTE_HUD>Press LT</QTE_HUD><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>head</Effect_Tag><Effect_on_Victim>True</Effect_on_Victim><Success_Extra_Damage>1000</Success_Extra_Damage><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info><Active_Attack_Info><QTE_HUD>Press RT</QTE_HUD><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>r-foot</Effect_Tag><Effect_on_Victim>False</Effect_on_Victim><Success_Extra_Damage>1000</Success_Extra_Damage><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info></Active_Attack_Infos><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Finish 1 Knee</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:Finishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 1</Start_Pose></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC Finish 1 Knee</SyncedMove><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Finish 2</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:SyncedFinishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>500</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 1</Start_Pose><End_Pose>Punch 2</End_Pose></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC Finish 2</SyncedMove><Testicular_Assault>False</Testicular_Assault><Ragdoll_Getup_Time_ms>3000</Ragdoll_Getup_Time_ms><Active_Attack_Infos><Active_Attack_Info><QTE_HUD>Press RT</QTE_HUD><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>spine</Effect_Tag><Effect_on_Victim>True</Effect_on_Victim><Success_Extra_Damage>1000</Success_Extra_Damage><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info><Active_Attack_Info><QTE_HUD>Press RT</QTE_HUD><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>spine</Effect_Tag><Effect_on_Victim>True</Effect_on_Victim><Success_Extra_Damage>1000</Success_Extra_Damage><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info><Active_Attack_Info><QTE_HUD>Press RT</QTE_HUD><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>head</Effect_Tag><Effect_on_Victim>True</Effect_on_Victim><Success_Extra_Damage>1000</Success_Extra_Damage><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info></Active_Attack_Infos><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Finish 3</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:SyncedFinishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>500</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 1</Start_Pose><End_Pose>Punch 2</End_Pose></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC Finish 3</SyncedMove><Testicular_Assault>False</Testicular_Assault><Ragdoll_Getup_Time_ms>3000</Ragdoll_Getup_Time_ms><Active_Attack_Infos><Active_Attack_Info><QTE_HUD>Left Stick Down</QTE_HUD><Success_Effect>VFX_BodySlamDust</Success_Effect><Effect_Tag>spine</Effect_Tag><Effect_on_Victim>True</Effect_on_Victim><Success_Extra_Damage>1000</Success_Extra_Damage></Active_Attack_Info><Active_Attack_Info><QTE_HUD>Press RT</QTE_HUD><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>head</Effect_Tag><Effect_on_Victim>True</Effect_on_Victim><Success_Extra_Damage>1000</Success_Extra_Damage><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info></Active_Attack_Infos><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Finish 4</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:SyncedFinishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>500</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>500</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 1</Start_Pose><End_Pose>Punch 2</End_Pose></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC Finish 4</SyncedMove><Testicular_Assault>False</Testicular_Assault><Ragdoll_Getup_Time_ms>3000</Ragdoll_Getup_Time_ms><Active_Attack_Infos><Active_Attack_Info><QTE_HUD>Press RT</QTE_HUD><Success_Extra_Damage>1000</Success_Extra_Damage><Success_Effect>VFX_BodySlamDust</Success_Effect><Effect_Tag>spine</Effect_Tag><Effect_on_Victim>True</Effect_on_Victim></Active_Attack_Info><Active_Attack_Info><QTE_HUD>Press RT</QTE_HUD><Success_Extra_Damage>1000</Success_Extra_Damage><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>r-hand</Effect_Tag><Effect_on_Victim>False</Effect_on_Victim><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info><Active_Attack_Info><QTE_HUD>Press LT</QTE_HUD><Success_Extra_Damage>1000</Success_Extra_Damage><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>l-hand</Effect_Tag><Effect_on_Victim>False</Effect_on_Victim><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info><Active_Attack_Info><QTE_HUD>Press RT</QTE_HUD><Success_Extra_Damage>1000</Success_Extra_Damage><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>r-hand</Effect_Tag><Effect_on_Victim>False</Effect_on_Victim><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info><Active_Attack_Info><QTE_HUD>Press LT</QTE_HUD><Success_Extra_Damage>1000</Success_Extra_Damage><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>l-hand</Effect_Tag><Effect_on_Victim>False</Effect_on_Victim><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info><Active_Attack_Info><QTE_HUD>Press LT</QTE_HUD><Success_Extra_Damage>1000</Success_Extra_Damage><Success_Effect>BloodHit_Melee</Success_Effect><Effect_Tag>l-foretwist</Effect_Tag><Effect_on_Victim>False</Effect_on_Victim><Fail_Effect>BloodHit</Fail_Effect></Active_Attack_Info></Active_Attack_Infos><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Finish HeadButt</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:Finishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 2</Start_Pose></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC finish HeadButt</SyncedMove><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Finish Lift Punch</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:Finishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Combo 1</Start_Pose></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC finish Lift Punch</SyncedMove><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Homie Finish 1</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:SyncedFinishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>800</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 1</Start_Pose><End_Pose>Punch 2</End_Pose></Combo><Attack_is_for><Flag>Victim is Not Ally</Flag><Flag>Attacker is Homie Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC Homie Finish 1</SyncedMove><Testicular_Assault>False</Testicular_Assault><Ragdoll_Getup_Time_ms>3000</Ragdoll_Getup_Time_ms><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Homie Finish 2</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:SyncedFinishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>800</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 1</Start_Pose><End_Pose>Punch 2</End_Pose></Combo><Attack_is_for><Flag>Victim is Not Ally</Flag><Flag>Attacker is Homie Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC Homie Finish 2</SyncedMove><Testicular_Assault>False</Testicular_Assault><Ragdoll_Getup_Time_ms>3000</Ragdoll_Getup_Time_ms><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Homie Finish 3</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:Default_Melee:SyncedFinishers</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>800</NPCDamage><PlayerDamage>500</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><Start_Pose>Punch 1</Start_Pose><End_Pose>Punch 2</End_Pose></Combo><Attack_is_for><Flag>Victim is Not Ally</Flag><Flag>Attacker is Homie Only</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>MC Homie Finish 3</SyncedMove><Testicular_Assault>False</Testicular_Assault><Ragdoll_Getup_Time_ms>3000</Ragdoll_Getup_Time_ms><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Moving Big Punch</Name><AttackAnim>MC end 4 Big Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Moving Kick</Name><AttackAnim>mc end 1 Right Kick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Moving SideKick</Name><AttackAnim>MC end 3 SideKick</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>80</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC Moving Superman Punch</Name><AttackAnim>MC end 2 Superman Punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Left hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC start R Punch1</Name><AttackAnim>mc start right punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>35</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>35</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Combo 1</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC start R Punch2</Name><AttackAnim>mc start right punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>35</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>35</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Combo 2</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC start R Punch3</Name><AttackAnim>mc start right punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>35</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>35</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Combo 3</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>MC start R Punch4</Name><AttackAnim>mc start right punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>15</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>35</NPCDamage><PlayerDamage>35</PlayerDamage><OnlineDamage>35</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><End_Pose>Punch 1</End_Pose><Start_Pose>Combo 4</Start_Pose></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>pistol_move_nuts</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Pistol</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Pistol</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>dual_pistol_move</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>pistol_run_behind_rollover_nuts</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Pistol</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>300</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Pistol</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>pistol_move_behind</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>pistol_stand_nuts</Name><ImpactDir><X>.69</X><Y>-.489</Y><Z>.533</Z></ImpactDir><ImpactForce>60</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:Pistol</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Pistol</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>pistol_stand</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Player finish dbno brute</Name><SyncedMove>DBNO Player finish Brute</SyncedMove><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>-1</NPCDamage><PlayerDamage>-1</PlayerDamage><OnlineDamage>-1</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><NextSpecial></NextSpecial><_Editor><Category>Entries:BRUTE</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Player finish dbno brute fail</Name><SyncedMove>DBNO Player finish Brute fail</SyncedMove><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>50</PlayerDamage><OnlineDamage>50</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>two-handed attack</Flag></Processing_flags><NextSpecial></NextSpecial><_Editor><Category>Entries:BRUTE</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Player finish ragdoll brute down</Name><SyncedMove>BRUTE_Execute_Front</SyncedMove><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>-1</NPCDamage><PlayerDamage>-1</PlayerDamage><OnlineDamage>-1</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><NextSpecial></NextSpecial><_Editor><Category>Entries:BRUTE</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Player finish ragdoll brute up</Name><SyncedMove>BRUTE_Execute_Back</SyncedMove><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>-1</NPCDamage><PlayerDamage>-1</PlayerDamage><OnlineDamage>-1</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>allow synced incapacitated victim</Flag></Processing_flags><NextSpecial></NextSpecial><_Editor><Category>Entries:BRUTE</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo></Combo><Attack_is_for></Attack_is_for><Attack_Results><Flag>Kill victim</Flag><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Power Attack</Name><AttackAnim>mc start right punch</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>40</ImpactForce><_Editor><Category>Entries:Default_Melee:Starters</Category></_Editor><NextPrimary><MeleeMove>punch1L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch1L</MeleeMove></NextSecondary><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>150</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref></Anim_group_grid><End_Pose>Power Attack End</End_Pose></Combo><Attack_is_for><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>40</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>prone_stomp_long</Name><AttackAnim>prone stomp long</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>150</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_hit</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Punch 0</Start_Pose><End_Pose>Punch 0</End_Pose><Anim_group_grid><Anim_group_ref>Melee</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Victim is Prone/Ragdolled</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>punch2L</Name><AttackAnim>punch L 2</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><NextPrimary><MeleeMove>finish1R</MeleeMove><MeleeMove>finish2R</MeleeMove><MeleeMove>finish1L</MeleeMove><MeleeMove>finish2L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>finish1L</MeleeMove><MeleeMove>finish2L</MeleeMove><MeleeMove>finish1R</MeleeMove><MeleeMove>finish2R</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>40</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>punch2R</Name><AttackAnim>punch R 2</AttackAnim><ImpactDir><X>0</X><Y>0</Y><Z>1</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><NextPrimary><MeleeMove>finish1R</MeleeMove><MeleeMove>finish2R</MeleeMove><MeleeMove>finish1L</MeleeMove><MeleeMove>finish2L</MeleeMove></NextPrimary><NextSecondary><MeleeMove>finish1L</MeleeMove><MeleeMove>finish2L</MeleeMove><MeleeMove>finish1R</MeleeMove><MeleeMove>finish2R</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>40</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>BloodHit</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><SyncedMove>punch R 1</SyncedMove><victim_post_condition>Standing</victim_post_condition><req_prev_hits>2</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>punch3L</Name><AttackAnim>punch L 3</AttackAnim><ImpactDir><X>0.1</X><Y>0.5</Y><Z>1</Z></ImpactDir><ImpactForce>65</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>95</NPCDamage><PlayerDamage>60</PlayerDamage><OnlineDamage>95</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>BloodHit</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>punch3R</Name><AttackAnim>punch R 3</AttackAnim><ImpactDir><X>0</X><Y>1</Y><Z>1</Z></ImpactDir><ImpactForce>65</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>95</NPCDamage><PlayerDamage>60</PlayerDamage><OnlineDamage>95</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>punch_move_L</Name><AttackAnim>punch L 2</AttackAnim><ImpactDir><X>.843</X><Y>.186</Y><Z>.503</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><NextPrimary><MeleeMove>punch2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch2L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>40</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><Impact_Human_Effect>melee_hit02</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>punch_move_R</Name><AttackAnim>punch R 2</AttackAnim><ImpactDir><X>-.719</X><Y>.229</Y><Z>.655</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:Default_Melee</Category></_Editor><NextPrimary><MeleeMove>punch2R</MeleeMove></NextPrimary><NextSecondary><MeleeMove>punch2L</MeleeMove></NextSecondary><Processing_flags></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>40</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit02</ImpactFX><Impact_Human_Effect>melee_blood</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>QuickKillC</Name><SyncedMove>Quick_Kill_C</SyncedMove><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>5000</NPCDamage><PlayerDamage>20.0</PlayerDamage><OnlineDamage>20.0</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags></Processing_flags><_Editor><Category>Entries:Commando</Category></_Editor><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rocket_hammer_left_trigger</Name><AttackAnim>attack l 1</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags><Flag>attacker should not flinch</Flag></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Sledge</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0</X><Y>0</Y><Z>0</Z></ImpactDir><ImpactForce>0</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Explosion>DeckersSwordhammer</Explosion><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rocket_hammer_left_trigger1</Name><AttackAnim>attack l 1</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags><Flag>attacker should not flinch</Flag></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Rocket Hammer 2</Start_Pose></Combo><Attack_is_for><Flag>Hard hit (LT)</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0</X><Y>0</Y><Z>0</Z></ImpactDir><ImpactForce>0</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Explosion>DeckersSwordhammer</Explosion><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rocket_hammer_left_trigger2</Name><AttackAnim>move attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags><Flag>attacker should not flinch</Flag></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Start_Pose>Rocket Hammer 1</Start_Pose></Combo><Attack_is_for><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0</X><Y>0</Y><Z>0</Z></ImpactDir><ImpactForce>0</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Explosion>DeckersSwordhammer</Explosion><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rocket_hammer_left_trigger_run</Name><AttackAnim>move attack b</AttackAnim><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>100</NPCDamage><PlayerDamage>1000</PlayerDamage><OnlineDamage>100</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>100</ImpactForce><Processing_flags><Flag>attacker should not flinch</Flag></Processing_flags><NextPrimary><MeleeMove>sword_finish_R1</MeleeMove><MeleeMove>sword_finish_R2</MeleeMove><MeleeMove>Akuji_slash</MeleeMove></NextPrimary><_Editor><Category>Entries:Weapon</Category></_Editor><NextSecondary><MeleeMove>sword_finish_L1</MeleeMove><MeleeMove>sword_finish_L2</MeleeMove><MeleeMove>Akuji_sweep</MeleeMove></NextSecondary><Impact_Human_Effect>Blood_slice</Impact_Human_Effect><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Sledge</Anim_group_ref></Anim_group_grid><Start_Pose>Rocket Hammer 4</Start_Pose><End_Pose>Rocket Hammer 1</End_Pose></Combo><Attack_is_for><Flag>Attacker is Running</Flag></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Both hands</AttackLimb><ImpactDir><X>0</X><Y>0</Y><Z>0</Z></ImpactDir><ImpactForce>0</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>BloodHit</Effect><Repeat_Cooldown>0.05</Repeat_Cooldown></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>rpg_move_nuts</Name><ImpactDir><X>-.11</X><Y>.979</Y><Z>.166</Z></ImpactDir><ImpactForce>90</ImpactForce><_Editor><Category>Entries:WeaponBashes:Testicular Assault:RPG</Category></_Editor><Processing_flags><Flag>unblockable</Flag></Processing_flags><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>100</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>RPG</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Attacker is Running</Flag><Flag>Victim is Not Ally</Flag></Attack_is_for><Attack_Results><Flag>Disarm Victim</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><SyncedMove>rpg_move</SyncedMove><Testicular_Assault>True</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>sg_prone_kickOLD</Name><AttackAnim>prone kick short</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>30</ImpactForce><_Editor><Category>Entries:WeaponBashes</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Right foot</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>75</PlayerDamage><OnlineDamage>75</OnlineDamage></DefaultDamage><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Sprint Attack Warden1</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries</Category></_Editor><SyncedMove>Sprint Attack C</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Running</Flag><Flag>Attacker is Brute</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag></Attack_Results><Impact><AttackLimb>Right foot</AttackLimb><ImpactDir><X>0.0</X><Y>.1</Y><Z>1.0</Z></ImpactDir><ImpactForce>500000</ImpactForce></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>SUPER Sprint Attack Behind A</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>1500</PlayerDamage><OnlineDamage>1500</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:SprintAttacks:Super</Category></_Editor><SyncedMove>SUPERSprint Attack Behind A</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Minigun</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref><Anim_group_ref>Luchador</Anim_group_ref><Anim_group_ref>Dubstep</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Player Only</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Attacker is Sprinting</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>5000</ImpactForce><X>0.0</X><Y>0.0</Y><Z>1.0</Z></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
        <MeleeMove><Name>tackle</Name><AttackAnim>tackle</AttackAnim><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>35</ImpactForce><_Editor><Category>Entries</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Left hand</AttackLimb><DefaultDamage><NPCDamage>150</NPCDamage><PlayerDamage>80</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>tribal_brute_punch_backfist</Name><AttackAnim>tribal brute punch backfist</AttackAnim><ImpactDir><X>.214</X><Y>.226</Y><Z>.949</Z></ImpactDir><ImpactForce>35</ImpactForce><_Editor><Category>Entries:Gang_Specific</Category></_Editor><Processing_flags></Processing_flags><AttackLimb>Both hands</AttackLimb><DefaultDamage><NPCDamage>75</NPCDamage><PlayerDamage>40</PlayerDamage><OnlineDamage>60</OnlineDamage></DefaultDamage><ImpactFX>melee_hit</ImpactFX><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid></Anim_group_grid></Combo><Attack_is_for></Attack_is_for><Attack_Results></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce></Impact><Testicular_Assault>False</Testicular_Assault><Super_Kick>False</Super_Kick></MeleeMove>
	<MeleeMove><Name>Zinyak Sprint Attack 1F</Name><AttackLimb>Right hand</AttackLimb><DefaultDamage><NPCDamage>50</NPCDamage><PlayerDamage>250</PlayerDamage><OnlineDamage>250</OnlineDamage></DefaultDamage><ImpactDir><X>0.0</X><Y>0.0</Y><Z>1.0</Z></ImpactDir><ImpactForce>10</ImpactForce><Processing_flags><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag></Processing_flags><_Editor><Category>Entries:Warden</Category></_Editor><SyncedMove>Zinyak Sprint Attack 1F</SyncedMove><victim_pre_condition>Standing</victim_pre_condition><victim_post_condition>Standing</victim_post_condition><req_prev_hits>1</req_prev_hits><Combo><Anim_group_grid><Anim_group_ref>Default</Anim_group_ref><Anim_group_ref>Chainsaw</Anim_group_ref><Anim_group_ref>DualPistol</Anim_group_ref><Anim_group_ref>Melee</Anim_group_ref><Anim_group_ref>Melee 1h</Anim_group_ref><Anim_group_ref>Melee 2h</Anim_group_ref><Anim_group_ref>Nightstick</Anim_group_ref><Anim_group_ref>PepperSpray</Anim_group_ref><Anim_group_ref>Rifle</Anim_group_ref><Anim_group_ref>Pistol</Anim_group_ref><Anim_group_ref>Thrown</Anim_group_ref><Anim_group_ref>SawedOff</Anim_group_ref><Anim_group_ref>Shot Gun</Anim_group_ref><Anim_group_ref>SatchelCharge</Anim_group_ref><Anim_group_ref>Genki</Anim_group_ref><Anim_group_ref>StagRifle</Anim_group_ref><Anim_group_ref>Sniper</Anim_group_ref><Anim_group_ref>RPG</Anim_group_ref><Anim_group_ref>KB_Gloves</Anim_group_ref></Anim_group_grid></Combo><Attack_is_for><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Brute</Flag></Attack_is_for><Attack_Results><Flag>Ragdoll Victim</Flag></Attack_Results><Impact><AttackLimb>Right hand</AttackLimb><ImpactDir><X>0.0</X><Y>.05</Y><Z>1.0</Z></ImpactDir><ImpactForce>40000</ImpactForce></Impact><Ragdoll_Getup_Time_ms>2000</Ragdoll_Getup_Time_ms><Testicular_Assault>False</Testicular_Assault><Blood_Effect><Effect>Blood_headshot</Effect></Blood_Effect><Super_Kick>False</Super_Kick></MeleeMove>
	</TableTemplates>
<TableDescription>
	<Name>MeleeMove</Name><Type>TableDescription</Type><Element><Name>Name</Name><Type>String</Type></Element>
	<Element><Name>Notes</Name><Type>String</Type><Description>TFE only notes.</Description><Required>false</Required></Element>
	<Element><Name>AttackAnim</Name><Type>Reference</Type><Display_Name>Attack Animation</Display_Name><Description>The string name of the attack animation, ie "pistol prone kick"</Description><Required>false</Required><Reference><File>anim_actions.xtbl</File><Type>Action.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element>
	<Element><Name>SyncedMove</Name><Type>Reference</Type><Display_Name>Synced Move</Display_Name><Required>false</Required><Reference><File>anim_synced.xtbl</File><Type>SyncedMove.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element>
	<Element><Name>FemaleSyncedMove</Name><Type>Reference</Type><Display_Name>Female Player Synced Move</Display_Name><Required>false</Required><Reference><File>anim_synced.xtbl</File><Type>SyncedMove.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element>
	<Element><Name>Flinch_Override</Name><Type>Reference</Type><Display_Name>Flinch Override</Display_Name><Required>false</Required><Reference><File>anim_actions.xtbl</File><Type>Action.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element>
	<Element><Name>DefaultDamage</Name><Type>Element</Type><Display_Name>Default Damage Dealt By</Display_Name><Description>Default damage.  May be overridden per-character.</Description><Element><Name>NPCDamage</Name><Type>Float</Type><Display_Name>NPC</Display_Name><Description>Default damage if attacker is an NPC.</Description><Default>20.0</Default></Element><Element><Name>PlayerDamage</Name><Type>Float</Type><Display_Name>Player</Display_Name><Description>Default damage if attacker is a player.</Description><Default>20.0</Default></Element><Element><Name>OnlineDamage</Name><Type>Float</Type><Display_Name>Online</Display_Name><Description>Default damage if attacker is an online player.</Description><Default>20.0</Default></Element></Element>
	<Element><Name>Ragdoll_Getup_Time_ms</Name><Type>Int</Type><Display_Name>Ragdoll Getup Time (ms)</Display_Name><Required>false</Required><Default>0</Default></Element>
	<Element><Name>Attack_is_for</Name><Type>Flags</Type><Description>When this anim should be used.</Description><Flag>Hard hit (LT)</Flag><Flag>Victim is Blocking</Flag><Flag>Victim is Crouched</Flag><Flag>Victim is Prone/Ragdolled</Flag><Flag>Attacker is Player Only</Flag><Flag>Attacker is Homie Only</Flag><Flag>Attacker is Running</Flag><Flag>Attacker is Sprinting</Flag><Flag>Attacker is Super Sprinting</Flag><Flag>Requires Previous Move Hit</Flag><Flag>Attacker is Brute</Flag><Flag>Attacker is Killbane</Flag><Flag>Victim is Not Ally</Flag><Flag>Attacker is Walking</Flag><Flag>Attacker is Avatar</Flag><Flag>Attacker is Giant</Flag><Flag>Attacker is superpowered</Flag><Flag>Attacker is Sidescrolling</Flag><Flag>Victim is Frozen</Flag><Flag>Victim has low health</Flag><Flag>Attacker is M00</Flag><Flag>Attacker is in Box</Flag></Element>
	<Element><Name>Attack_Results</Name><Type>Flags</Type><Description>What happens after the anim.</Description><Flag>Kill victim</Flag><Flag>Ragdoll Victim</Flag><Flag>Ragdoll Victim from behind</Flag><Flag>Disarm Victim</Flag><Flag>Sidescroller Stun</Flag></Element>
	<Element><Name>Processing_flags</Name><Type>Flags</Type><Flag>anim state attack</Flag><Flag>unblockable</Flag><Flag>dont_play_weapon_sound</Flag><Flag>two-handed attack</Flag><Flag>allow synced incapacitated victim</Flag><Flag>attacker should not flinch</Flag></Element>
	<Element><Name>Testicular_Assault</Name><Type>Selection</Type><Display_Name>Move Awards Testicular Assault</Display_Name><Description>Whether the player should be rewarded for the "Testicular Assault" combat trick for killing an npc with this move.</Description><Default>False</Default><Choice>True</Choice><Choice>False</Choice></Element>
	<Element><Name>Super_Kick</Name><Type>Selection</Type><Display_Name>Move Awards Super Kick</Display_Name><Description>Is this move considered a super kick for challenge awarding?</Description><Default>False</Default><Choice>True</Choice><Choice>False</Choice></Element>
	<Element><Name>Explosion</Name><Type>Reference</Type><Required>false</Required><Reference><File>explosions.xtbl</File><Type>Explosion.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element>
	<Element><Name>Combo</Name><Type>Element</Type><Element><Name>Anim_group_grid</Name><Type>Grid</Type><Display_Name>Opening attack for</Display_Name><Required>false</Required><Element><Name>Anim_group_ref</Name><Type>Reference</Type><Display_Name>Anim_group</Display_Name><Reference><File>anim_groups.xtbl</File><Type>Anim_Group.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Num_Display_Rows>6</Num_Display_Rows></Element><Element><Name>Start_Pose</Name><Type>Reference</Type><Display_Name>Start Pose</Display_Name><Required>false</Required><Reference><File>melee_transition_states.xtbl</File><Type>Melee_Transition_State.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>End_Pose</Name><Type>Reference</Type><Display_Name>End Pose</Display_Name><Required>false</Required><Reference><File>melee_transition_states.xtbl</File><Type>Melee_Transition_State.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element></Element>
	<Element><Name>Impact</Name><Type>Element</Type><Element><Name>AttackLimb</Name><Type>Selection</Type><Display_Name>Attacking Limb</Display_Name><Default>Right hand</Default><Choice>Right hand</Choice><Choice>Left hand</Choice><Choice>Right foot</Choice><Choice>Left foot</Choice><Choice>Both hands</Choice><Choice>Weapon</Choice><Choice>Head</Choice></Element><Element><Name>AttackLimbNPC</Name><Type>Selection</Type><Display_Name>Attacking Limb (NPC)</Display_Name><Required>false</Required><Default>Right hand</Default><Choice>Right hand</Choice><Choice>Left hand</Choice><Choice>Right foot</Choice><Choice>Left foot</Choice><Choice>Both hands</Choice><Choice>Head</Choice></Element><Element><Name>ImpactFX</Name><Type>Reference</Type><Display_Name>Impact Effect</Display_Name><Required>false</Required><Reference><File>effects.xtbl</File><Type>Effect.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>Impact_Human_Effect</Name><Type>Reference</Type><Display_Name>Impact Human Effect</Display_Name><Required>false</Required><Reference><File>effects.xtbl</File><Type>Effect.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>Impact_reaction_time</Name><Type>Int</Type><Display_Name>Impact reaction time</Display_Name><Required>false</Required><Default>0</Default></Element><Element><Name>Impact_reaction_reverse_speed</Name><Type>Float</Type><Display_Name>Impact reaction reverse speed</Display_Name><Required>false</Required><Default>1.0</Default></Element><Element><Name>Impact_reaction_speed_ramp</Name><Type>Float</Type><Display_Name>Impact reaction speed ramp</Display_Name><Required>false</Required><Default>0.0</Default></Element><Element><Name>Impact_reaction_blend_out_time</Name><Type>Float</Type><Display_Name>Impact reaction blend out time</Display_Name><Required>false</Required><Default>0.3</Default></Element><Element><Name>ImpactDir</Name><Type>Vector</Type><Display_Name>Impact Direction</Display_Name><Description>Direction of impact force, used for initiating ragdolls.  In the local space of the attacker.  Need not be normalized.</Description><X><Name>X</Name><Type>Float</Type><Default>0.0</Default></X><Y><Name>Y</Name><Type>Float</Type><Default>0.0</Default></Y><Z><Name>Z</Name><Type>Float</Type><Default>1.0</Default></Z></Element><Element><Name>ImpactForce</Name><Type>Float</Type><Display_Name>Impact Force</Display_Name><Description>How much force to apply when beginning ragdoll in response to this attack.</Description><Default>10</Default></Element><Element><Name>Hit_Test_Box_Min</Name><Type>Vector</Type><Display_Name>Hit Test Box Min</Display_Name><Required>false</Required><X><Name>X</Name><Type>Float</Type><Default>0.0</Default></X><Y><Name>Y</Name><Type>Float</Type><Default>0.0</Default></Y><Z><Name>Z</Name><Type>Float</Type><Default>0.0</Default></Z></Element><Element><Name>Hit_Test_Box_Max</Name><Type>Vector</Type><Display_Name>Hit Test Box Max</Display_Name><Required>false</Required><X><Name>X</Name><Type>Float</Type><Default>0.0</Default></X><Y><Name>Y</Name><Type>Float</Type><Default>0.0</Default></Y><Z><Name>Z</Name><Type>Float</Type><Default>0.0</Default></Z></Element></Element>
	<Element><Name>Blood_Effect</Name><Type>Element</Type><Display_Name>Blood Effect</Display_Name><Required>false</Required><Element><Name>Effect</Name><Type>Reference</Type><Reference><File>effects.xtbl</File><Type>Effect.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>Repeat_Cooldown</Name><Type>Float</Type><Display_Name>Repeat Cooldown</Display_Name><Required>false</Required><Default>0.05</Default></Element></Element>
	<Element><Name>Active_Attack_Infos</Name><Type>List</Type><Display_Name>Active Attack Infos</Display_Name><Required>false</Required><Element><Name>Active_Attack_Info</Name><Type>Element</Type><Display_Name>Active Attack Info</Display_Name><Element><Name>QTE_HUD</Name><Type>Reference</Type><Display_Name>QTE HUD</Display_Name><Reference><File>hud_qte_interface.xtbl</File><Type>Hud_qte.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>Success_Extra_Damage</Name><Type>Float</Type><Display_Name>Success Extra Damage</Display_Name><Default>0.0</Default></Element><Element><Name>Success_Effect</Name><Type>Reference</Type><Display_Name>Success Effect</Display_Name><Required>false</Required><Reference><File>effects.xtbl</File><Type>Effect.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>Fail_Effect</Name><Type>Reference</Type><Display_Name>Fail Effect</Display_Name><Required>false</Required><Reference><File>effects.xtbl</File><Type>Effect.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>Effect_Tag</Name><Type>Selection</Type><Display_Name>Effect Tag</Display_Name><Description>Name of the tag on the attacker.</Description><Default>r-hand</Default><Choice>l-hand</Choice><Choice>r-hand</Choice><Choice>l-foretwist</Choice><Choice>r-foretwist</Choice><Choice>l-calf</Choice><Choice>r-calf</Choice><Choice>l-foot</Choice><Choice>r-foot</Choice><Choice>head</Choice><Choice>spine</Choice></Element><Element><Name>Effect_on_Victim</Name><Type>Selection</Type><Display_Name>Effect on Victim</Display_Name><Default>False</Default><Choice>True</Choice><Choice>False</Choice></Element></Element><Max_Children>6</Max_Children><Num_Display_Rows>8</Num_Display_Rows><Element_Name>Active_Attack_Info.QTE_HUD</Element_Name></Element>
	<Single_Line_XML>True</Single_Line_XML>
	</TableDescription>
<EntryCategories>
	<Category><Name>Entries</Name><Category><Name>Anal Probe</Name></Category><Category><Name>Avatar</Name><Category><Name>Avatar QTE attacks</Name></Category><Category><Name>FinalQTE</Name></Category><Category><Name>WingRipQTE</Name></Category></Category><Category><Name>Boss_Attacks</Name></Category><Category><Name>BRUTE</Name></Category><Category><Name>Chainsaw</Name></Category><Category><Name>Commando</Name></Category><Category><Name>Default_Melee</Name><Category><Name>Chains</Name></Category><Category><Name>DirectionChange</Name></Category><Category><Name>Ends</Name></Category><Category><Name>Finishers</Name></Category><Category><Name>Starters</Name></Category><Category><Name>SyncedFinishers</Name></Category></Category><Category><Name>Gang_Specific</Name><Category><Name>Melee_Brotherhood</Name></Category><Category><Name>Melee_Ronin</Name></Category><Category><Name>Melee_Samedi</Name></Category></Category><Category><Name>Havok_Object</Name></Category><Category><Name>Human_Shield</Name><Category><Name>Grab_Failures</Name></Category></Category><Category><Name>KillBane</Name></Category><Category><Name>M0_OBL_QTE</Name></Category><Category><Name>M01_Don_vs_Zin</Name><Category><Name>NewCategory</Name></Category></Category><Category><Name>M01_Zinyak_QTE</Name></Category><Category><Name>M01_Zinyak_QTE_SR35</Name></Category><Category><Name>M03 Wakeup QTE</Name></Category><Category><Name>M03_DJ_DropShaundi</Name></Category><Category><Name>M03_killGat_QTE</Name></Category><Category><Name>M03_ShaundiRescue</Name></Category><Category><Name>M06_Tractor_QTE</Name></Category><Category><Name>M06_Zinyak_QTE</Name></Category><Category><Name>M07</Name></Category><Category><Name>M09_Final_Battle</Name></Category><Category><Name>M17</Name></Category><Category><Name>M23</Name></Category><Category><Name>Mech</Name></Category><Category><Name>Mission00</Name></Category><Category><Name>Mission02_QTE1</Name></Category><Category><Name>Mission02_QTE2</Name></Category><Category><Name>Mission02_QTE3</Name></Category><Category><Name>Mission11</Name></Category><Category><Name>Mission19_Zombie</Name></Category><Category><Name>Mission22</Name></Category><Category><Name>Mission23_final_battle_QTE</Name></Category><Category><Name>mKinzieLoyalty</Name></Category><Category><Name>Murderbot</Name></Category><Category><Name>Power_Attacks</Name></Category><Category><Name>RiotCop</Name></Category><Category><Name>Sidescroll</Name></Category><Category><Name>SprintAttacks</Name><Category><Name>Normal</Name></Category><Category><Name>Super</Name></Category></Category><Category><Name>UnarmedBashes</Name></Category><Category><Name>Vehicle</Name></Category><Category><Name>Warden</Name></Category><Category><Name>WardenBeatdown</Name></Category><Category><Name>WardenKill</Name></Category><Category><Name>Weapon</Name></Category><Category><Name>WeaponBashes</Name><Category><Name>Testicular Assault</Name><Category><Name>Bat</Name></Category><Category><Name>DualPistol</Name></Category><Category><Name>GangShotgun</Name></Category><Category><Name>Pistol</Name></Category><Category><Name>PredatorDrone</Name></Category><Category><Name>Rifle</Name></Category><Category><Name>RPG</Name></Category><Category><Name>Satchel</Name></Category><Category><Name>Unarmed</Name></Category></Category></Category><Category><Name>Zombie</Name></Category></Category>
	<Category><Name>Side_scroller</Name><Category><Name>Bat Attacks</Name></Category><Category><Name>BossAttacks</Name></Category><Category><Name>Chains</Name></Category><Category><Name>Finishers</Name></Category><Category><Name>Grapple_Moves</Name></Category><Category><Name>Jump Attack</Name></Category><Category><Name>Starters</Name></Category><Category><Name>SyncedFinishers</Name></Category></Category>
	</EntryCategories>
</root>