<root>
<Table>
	<Character><Name>aliens_male_aliensp</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>aliensp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>aliensp.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>aliensp_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>aliensp_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Default_Personas><Personas><Persona_Name>Sprint_Trooper_01</Persona_Name></Personas><Personas><Persona_Name>Sprint_Trooper_02</Persona_Name></Personas></Default_Personas><Is_Metal>False</Is_Metal></Character>
	<Character><Name>aliens_male_alienspr</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>alienspr.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>alienspr.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>alienspr_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>alienspr_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Default_Personas><Personas><Persona_Name>Sprint_Trooper_01</Persona_Name></Personas><Personas><Persona_Name>Sprint_Trooper_02</Persona_Name></Personas></Default_Personas><Is_Metal>False</Is_Metal></Character>
	<Character><Name>aliens_male_aliensp-rocket</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>aliensp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>aliensp.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>aliensp_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>aliensp_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Default_Personas><Personas><Persona_Name>Rocket_Trooper_02</Persona_Name></Personas><Personas><Persona_Name>Rocket_Trooper_03</Persona_Name></Personas></Default_Personas><Is_Metal>False</Is_Metal></Character>
	<Character><Name>aliens_male_zinyakmech</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>zinyakmech.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>mech_suit</Anim_Set><Rig><Filename>zinyakmech.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>False</Can_Probe><Is_Metal>True</Is_Metal><Hit_sphere_size>18.0</Hit_sphere_size><LOD_Distance>100000.0</LOD_Distance></Character>
	<Character><Name>alqaeda_male_alqaedamilitia</Name><Approved>No</Approved><Model><Filename>alqaedamilitia.cmeshx</Filename></Model><Rig><Filename>alqaedamilitia.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>alqaedamilitia_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>alqaedamilitia_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Terrorist_01</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Alqaeda</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>alqaeda_male_alqaedamilitia2</Name><Approved>No</Approved><Model><Filename>alqaedamilitia2.cmeshx</Filename></Model><Rig><Filename>alqaedamilitia2.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>alqaedamilitia2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>alqaedamilitia2_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Terrorist_01</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Alqaeda</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>alqaeda_male_cyrusm00</Name><Approved>No</Approved><Model><Filename>cyrusm00.cmeshx</Filename></Model><Rig><Filename>cyrusm00.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>cyrusm00_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>cyrusm00_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cyrus</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Alqaeda</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>brianne</Name><_Editor><Category>Entries:Pedestrian:Young Females</Category></_Editor><Approved>No</Approved><Model><Filename>brianne.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>brianne.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>brianne_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>npc_basehead_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>colin</Name><_Editor><Category>Entries:LawEnforcement:Swat</Category></_Editor><Approved>No</Approved><Model><Filename>colin.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>STAG</Anim_Set><Rig><Filename>colin.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Default_Personas><Personas><Persona_Name>SWAT_BM</Persona_Name></Personas><Personas><Persona_Name>SWAT_WM</Persona_Name></Personas><Personas><Persona_Name>SWAT_AM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>dakota</Name><_Editor><Category>Entries:Pedestrian:Bikers</Category></_Editor><Approved>No</Approved><Model><Filename>dakota.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>dakota.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>dakota_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>dakota_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Cloth_Sim><Filename>dakota.simx</Filename></Cloth_Sim><Default_Personas><Personas><Persona_Name>Guidette_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>deckers_male_archie</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>archie.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>archie.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>archie_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>archie_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>Hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item><Item><Name>2</Name><Chance>50</Chance><Sub_Items><Sub_Item><Name>3</Name><Chance>50</Chance></Sub_Item></Sub_Items></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Decker_BM_02</Persona_Name></Personas><Personas><Persona_Name>Decker_BM_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>deckers_male_chester</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>chester.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>chester.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>chester_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>chester_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>Hood</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance><Disabled_Distance>45</Disabled_Distance></Item><Item><Name>2</Name><Chance>50</Chance><In_Car>2</In_Car><Disabled_Distance>45</Disabled_Distance></Item></Items></Prop><Prop><Prop_Name>Hair</Prop_Name><Chance>65</Chance><Items><Item><Name>4</Name><Chance>100</Chance><In_Car>4</In_Car><Disabled_Distance>40</Disabled_Distance></Item></Items></Prop><Prop><Prop_Name>Ipok</Prop_Name><Chance>60</Chance><Items><Item><Name>3</Name><Chance>100</Chance><In_Car>3</In_Car><Disabled_Distance>30</Disabled_Distance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Decker_WM_02</Persona_Name></Personas><Personas><Persona_Name>Decker_WM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>deckers_male_homer</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>homer.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>homer.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>homer_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>homer_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Decker_WM_02</Persona_Name></Personas><Personas><Persona_Name>Decker_WM_05</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>deckers_male_jack</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>jack.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>jack.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>jack_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jack_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Decker_BM_02</Persona_Name></Personas><Personas><Persona_Name>Decker_BM_03</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>deckers_male_mmiller</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>mmiller.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>mmiller.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>mmiller_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mmiller_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Matt_Miller</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>deckers_male_mmillerb</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>mmillerb.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>mmillerb.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>mmillerb_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mmillerb_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Matt_Miller</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>deckers_male_raymond</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>raymond.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>raymond.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>raymond_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>raymond_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Decker_WM_02</Persona_Name></Personas><Personas><Persona_Name>Decker_WM_05</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>deckers_male_steven</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>steven.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>steven.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>steven_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>steven_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Decker_WM_02</Persona_Name></Personas><Personas><Persona_Name>Decker_WM_05</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>distant_human</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>distant_human.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>distant_human.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>dog</Name><_Editor><Category>Entries:Pedestrian:Mascots</Category></_Editor><Approved>No</Approved><Model><Filename>dog.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>dog.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Mascot_Planet_Saints</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>null_head</Name><Base_Head>null_head</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>dusty</Name><_Editor><Category>Entries:Pedestrian:Bikers</Category></_Editor><Approved>No</Approved><Model><Filename>dusty.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>dusty.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>dusty_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>npc_basehead_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Punk_WM_01</Persona_Name></Personas><Personas><Persona_Name>Punk_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>earl</Name><_Editor><Category>Entries:Pedestrian:Businessmen</Category></_Editor><Approved>No</Approved><Model><Filename>earl.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>earl.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>earl_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>earl_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_BM_04</Persona_Name></Personas><Personas><Persona_Name>Middle_BM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>earl2</Name><_Editor><Category>Entries:Pedestrian:Businessmen</Category></_Editor><Approved>No</Approved><Model><Filename>earl2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>earl2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>earl2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>earl2_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_BM_04</Persona_Name></Personas><Personas><Persona_Name>Middle_BM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>earl4</Name><_Editor><Category>Entries:Pedestrian:Businessmen</Category></_Editor><Approved>No</Approved><Model><Filename>curt.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>curt.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>earl_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>earl_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_BM_04</Persona_Name></Personas><Personas><Persona_Name>Middle_BM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_angrytiger</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>angrytiger.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>angrytiger.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>angrytiger_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>angrytiger_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Personas><Persona_Entry><Persona_Name>PAK1_Angry_Tiger</Persona_Name></Persona_Entry></Personas></Head></Heads><Props><Prop><Prop_Name>claw</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>100</Chance><In_Car>2</In_Car></Item></Items></Prop><Prop><Prop_Name>hand</Prop_Name><Chance>0</Chance><Items><Item><Name>1</Name><Chance>0</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_anna</Name><_Editor><Category>Entries:Pedestrian:Bikers</Category></_Editor><Approved>No</Approved><Model><Filename>Anna.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>Anna.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>anna_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>anna_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_HF_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_candy</Name><_Editor><Category>Entries:Pedestrian:Gimp</Category></_Editor><Approved>No</Approved><Model><Filename>candy.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>candy.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>candy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>candy_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_carrie</Name><_Editor><Category>Entries:Pedestrian:Clubbers</Category></_Editor><Approved>No</Approved><Model><Filename>carrie.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>carrie.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>carrie_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>carrie_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Guidette_WF_02</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>carrie.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_ella</Name><_Editor><Category>Entries:Pedestrian:Clubbers</Category></_Editor><Approved>No</Approved><Model><Filename>ella.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>ella.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>ella_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ella_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas><Personas><Persona_Name>Guidette_WF_02</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>ella.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_ivanna</Name><_Editor><Category>Entries:Pedestrian:Clubbers</Category></_Editor><Approved>No</Approved><Model><Filename>ivanna.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>ivanna.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>ivanna_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ivanna_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_2</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Guidette_WF_02</Persona_Name></Personas><Personas><Persona_Name>Young_HF_02</Persona_Name></Personas><Personas><Persona_Name>Young_HF_05</Persona_Name></Personas></Default_Personas><Props></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_jill</Name><_Editor><Category>Entries:Pedestrian:Hos</Category></_Editor><Approved>No</Approved><Model><Filename>jill.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>jill.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>jill_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jill_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Ho_WF_01</Persona_Name></Personas><Personas><Persona_Name>Ho_WF_03</Persona_Name></Personas></Default_Personas><LOD_Distance>15</LOD_Distance><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_jill2</Name><_Editor><Category>Entries:Pedestrian:Hos</Category></_Editor><Approved>No</Approved><Model><Filename>jill2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>jill2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>jill2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jill2_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Ho_WF_01</Persona_Name></Personas><Personas><Persona_Name>Ho_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_kitten</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>kitten.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>kitten.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>kitten_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kitten_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_AF_02</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>claw</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>100</Chance><In_Car>2</In_Car></Item></Items></Prop><Prop><Prop_Name>hand</Prop_Name><Chance>0</Chance><Items></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_layla</Name><_Editor><Category>Entries:Pedestrian:Clubbers</Category></_Editor><Approved>No</Approved><Model><Filename>layla.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>layla.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>layla_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>layla_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_BF_04</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>layla.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_lisa2</Name><_Editor><Category>Entries:Pedestrian:Hos</Category></_Editor><Approved>No</Approved><Model><Filename>lisa2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>lisa2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>jill_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jill_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Ho_WF_01</Persona_Name></Personas><Personas><Persona_Name>Ho_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_mary</Name><_Editor><Category>Entries:Pedestrian:Hos</Category></_Editor><Approved>No</Approved><Model><Filename>mary.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>mary.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>mary_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mary_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Ho_AF_01</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_melissa</Name><_Editor><Category>Entries:Pedestrian:Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>melissa.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>melissa.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>melissa_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>melissa_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>melissa.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_myra</Name><_Editor><Category>Entries:Pedestrian:Punks</Category></_Editor><Approved>No</Approved><Model><Filename>myra.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>myra.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>myra_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>myra_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Guidette_WF_02</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_polly</Name><_Editor><Category>Entries:Pedestrian:Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>polly.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>polly.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>polly_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>polly_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_roberta</Name><_Editor><Category>Entries:Pedestrian:Hos</Category></_Editor><Approved>No</Approved><Model><Filename>roberta.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>roberta.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>roberta_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roberta_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Ho_BF_01</Persona_Name></Personas><Personas><Persona_Name>Ho_BF_03</Persona_Name></Personas></Default_Personas><LOD_Distance>20</LOD_Distance><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_roseanne</Name><_Editor><Category>Entries:Pedestrian:Hos</Category></_Editor><Approved>No</Approved><Model><Filename>roseanne.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>roseanne.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>roseanne_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roseanne_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Ho_WF_01</Persona_Name></Personas><Personas><Persona_Name>Ho_WF_03</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>roseanne.simx</Filename></Cloth_Sim><LOD_Distance>15</LOD_Distance><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_roxy</Name><_Editor><Category>Entries:Pedestrian:Gimp</Category></_Editor><Approved>No</Approved><Model><Filename>roxy.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>roxy.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>roxy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roxy_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_sadpanda</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>sadpanda.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>sadpanda.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>sadpanda_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>sadpanda_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_AF_02</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>claw</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>100</Chance><Sub_Items></Sub_Items><In_Car>2</In_Car></Item></Items></Prop><Prop><Prop_Name>hand</Prop_Name><Chance>0</Chance><Items><Item><Name>1</Name><Chance>0</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_female_sophia</Name><_Editor><Category>Entries:Pedestrian:Punks</Category></_Editor><Approved>No</Approved><Model><Filename>sophia.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>sophia.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>sophia_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>sophia_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_arthur</Name><_Editor><Category>Entries:Pedestrian:Bikers</Category></_Editor><Approved>No</Approved><Model><Filename>arthur.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>arthur.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>arthur_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>arthur_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Punk_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_beer</Name><_Editor><Category>Entries:Pedestrian:Mascots</Category></_Editor><Approved>No</Approved><Model><Filename>beer.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>beer.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>beer_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>beer_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Mascot_Joe_Cola</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>top</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_beers</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>beers.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>beers.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>beer_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>beer_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Mascot_Joe_Cola</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>top</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_claude</Name><_Editor><Category>Entries:Pedestrian:Clubbers</Category></_Editor><Approved>No</Approved><Model><Filename>claude.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>claude.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>claude_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>claude_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_AM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_hotdog</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>hotdog.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>hotdog.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>hotdog_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>hotdog_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Mascot_Planet_Saints</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>top</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_juan</Name><_Editor><Category>Entries:Pedestrian:Punks</Category></_Editor><Approved>No</Approved><Model><Filename>juan.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>juan.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>juan_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>juan_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Punk_WM_01</Persona_Name></Personas><Personas><Persona_Name>Punk_WM_02</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>feather</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_luigi</Name><_Editor><Category>Entries:Pedestrian:Clubbers</Category></_Editor><Approved>No</Approved><Model><Filename>luigi.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>luigi.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>luigi_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>luigi_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Guido_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_mega_can</Name><_Editor><Category>Entries:Misc</Category></_Editor><Approved>No</Approved><Model><Filename>msaintsflow.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>60.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>msaintsflow.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Default_Personas><Personas><Persona_Name>Mascot_Joe_Cola</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop></Props><Hit_sphere_size>100</Hit_sphere_size><LOD_Distance>1000.0</LOD_Distance><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>null_head</Name><Base_Head>null_head</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>gang_male_mjoecola</Name><_Editor><Category>Entries:Pedestrian:Mascots</Category></_Editor><Approved>No</Approved><Model><Filename>mjoecola.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>mjoecola.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>mjoecola_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mjoecola_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Mascot_Joe_Cola</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>top</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_mjoecolaS</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>mjoecolas.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>mjoecolas.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>mjoecola_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mjoecola_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Mascot_Joe_Cola</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>top</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_msaintsflow</Name><_Editor><Category>Entries:Pedestrian:Mascots</Category></_Editor><Approved>No</Approved><Model><Filename>msaintsflow.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>msaintsflow.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Mascot_Planet_Saints</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>null_head</Name><Base_Head>null_head</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>gang_male_ned</Name><_Editor><Category>Entries:LawEnforcement:Cop</Category></_Editor><Approved>No</Approved><Model><Filename>ned.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>ned.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>ned_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ned_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>National_Guard_WM</Persona_Name></Personas><Personas><Persona_Name>Cop_BM</Persona_Name></Personas><Personas><Persona_Name>Cop_BM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_nudelew</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>nudelew.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>nudelew.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>Pliers</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item></Items></Prop><Prop><Prop_Name>Harness</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>50</Chance></Item></Items></Prop><Prop><Prop_Name>Butt Plug</Prop_Name><Chance>100</Chance><Items><Item><Name>3</Name><Chance>50</Chance></Item></Items></Prop><Prop><Prop_Name>privacy</Prop_Name><Chance>100</Chance><Items><Item><Name>nudelew_privacybar</Name><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_peter</Name><_Editor><Category>Entries:Pedestrian:Gimp</Category></_Editor><Approved>No</Approved><Model><Filename>peter.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>peter.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>peter_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>peter_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas></Default_Personas><LOD_Distance>20</LOD_Distance><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_ralph</Name><_Editor><Category>Entries:Pedestrian:Gimp</Category></_Editor><Approved>No</Approved><Model><Filename>ralph.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>ralph.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>ralph_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ralph_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_BM_01</Persona_Name></Personas><Personas><Persona_Name>Young_BM_02</Persona_Name></Personas><Personas><Persona_Name>Young_BM_03</Persona_Name></Personas><Personas><Persona_Name>Middle_BM_04</Persona_Name></Personas></Default_Personas><LOD_Distance>20</LOD_Distance><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_simon</Name><_Editor><Category>Entries:Pedestrian:Clubbers</Category></_Editor><Approved>No</Approved><Model><Filename>simon.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>simon.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>simon_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>simon_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_HM_02</Persona_Name></Personas><Personas><Persona_Name>Young_HM_03</Persona_Name></Personas><Personas><Persona_Name>Young_HM_04</Persona_Name></Personas><Personas><Persona_Name>Young_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_terrance</Name><_Editor><Category>Entries:Pedestrian:Clubbers</Category></_Editor><Approved>No</Approved><Model><Filename>terrance.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>terrance.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>terrance_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>terrance_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_BM_01</Persona_Name></Personas><Personas><Persona_Name>Young_BM_02</Persona_Name></Personas><Personas><Persona_Name>Young_BM_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_vincent</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>vincent.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>vincent.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>vincent_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>vincent_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Punk_WM_02</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gat_mascot</Name><_Editor><Category>Entries:Pedestrian:Mascots</Category></_Editor><Approved>No</Approved><Model><Filename>mgat.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>mgat.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Mascot_Planet_Saints</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>head</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>null_head</Name><Base_Head>null_head</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>GC_female_roxy</Name><_Editor><Category>Entries:Gangs:Gang_Customization</Category></_Editor><Approved>No</Approved><Model><Filename>roxy.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>roxy.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>roxy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roxy_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Saint_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_50scollegef</Name><Approved>No</Approved><Model><Filename>50scollegef.cmeshx</Filename></Model><Rig><Filename>50scollegef.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50scollegef_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50scollegef_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_50sretiredfemale</Name><Approved>No</Approved><Model><Filename>50sretiredfemale.cmeshx</Filename></Model><Rig><Filename>50sretiredfemale.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50sretiredfemale_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50sretiredfemale_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Elderly_WF</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_ashami6</Name><Approved>No</Approved><Model><Filename>ashami6.cmeshx</Filename></Model><Rig><Filename>ashami6.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>ashami6_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ashami6_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Asha</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_brotherhood02</Name><Approved>No</Approved><Model><Filename>brotherhood02.cmeshx</Filename></Model><Rig><Filename>brotherhood02.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>brotherhood02_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>brotherhood02_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_businesswoman02</Name><Approved>No</Approved><Model><Filename>businesswoman02.cmeshx</Filename></Model><Rig><Filename>businesswoman02.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>PEDF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>businesswoman02_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>businesswoman02_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_businesswoman04</Name><Approved>No</Approved><Model><Filename>businesswoman04.cmeshx</Filename></Model><Rig><Filename>businesswoman04.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>PEDF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>businesswoman04_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>businesswoman04_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_HF_05</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_evilplayerfem</Name><Approved>No</Approved><Model><Filename>evilplayerfem.cmeshx</Filename></Model><Rig><Filename>evilplayerfem.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>evilplayerfem_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>evilplayerfem_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_femreporter01</Name><Approved>No</Approved><Model><Filename>femreporter01.cmeshx</Filename></Model><Rig><Filename>femreporter01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>PEDF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>femreporter01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>femreporter01_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_femreporter10</Name><Approved>No</Approved><Model><Filename>femreporter10.cmeshx</Filename></Model><Rig><Filename>femreporter10.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>PEDF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>femreporter10_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>femreporter10_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_femreporter2</Name><Approved>No</Approved><Model><Filename>femreporter01.cmeshx</Filename></Model><Rig><Filename>femreporter01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>PEDF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>femreporter01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>femreporter01_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_female_glitchedhm1</Name><Approved>No</Approved><Model><Filename>glitchedhm1.cmeshx</Filename></Model><Rig><Filename>glitchedhm1.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>glitchedhm1_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>glitchedhm1_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Glitched_Female_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_50scollegemale</Name><Approved>No</Approved><Model><Filename>50scollegemale.cmeshx</Filename></Model><Rig><Filename>50scollegemale.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50scollegemale_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50scollegemale_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_50snationalguard</Name><Approved>No</Approved><Model><Filename>50snationalguard.cmeshx</Filename></Model><Rig><Filename>50snationalguard.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50snationalguard_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50snationalguard_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>National_Guard_WM</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_50snewspaperbarker</Name><Approved>No</Approved><Model><Filename>50snewspaperbarker.cmeshx</Filename></Model><Rig><Filename>50snewspaperbarker.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50snewspaperbarker_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50snewspaperbarker_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_bigtony</Name><Approved>No</Approved><Model><Filename>bigtony.cmeshx</Filename></Model><Rig><Filename>bigtony.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>bigtony_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>bigtony_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Big_Tony</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_blockguy</Name><Approved>No</Approved><Model><Filename>blockguy.cmeshx</Filename></Model><Rig><Filename>blockguy.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_bones</Name><Approved>No</Approved><Model><Filename>bones.cmeshx</Filename></Model><Rig><Filename>bones.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_brotherhood01</Name><Approved>No</Approved><Model><Filename>brotherhood01.cmeshx</Filename></Model><Rig><Filename>brotherhood01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>brotherhood01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>brotherhood01_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_BM_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_businessman01</Name><Approved>No</Approved><Model><Filename>businessman01.cmeshx</Filename></Model><Rig><Filename>businessman01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>businessman01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>businessman01_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_businessman03</Name><Approved>No</Approved><Model><Filename>businessman03.cmeshx</Filename></Model><Rig><Filename>businessman03.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>businessman03_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>businessman03_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_HM_05</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_businessman10</Name><Approved>No</Approved><Model><Filename>businessman10.cmeshx</Filename></Model><Rig><Filename>businessman10.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>businessman10_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>businessman10_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_businessman11</Name><Approved>No</Approved><Model><Filename>businessman11.cmeshx</Filename></Model><Rig><Filename>businessman11.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>businessman11_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>businessman11_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_businessman12</Name><Approved>No</Approved><Model><Filename>businessman12.cmeshx</Filename></Model><Rig><Filename>businessman12.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>businessman12_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>businessman12_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_HM_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_businessman13</Name><Approved>No</Approved><Model><Filename>businessman13.cmeshx</Filename></Model><Rig><Filename>businessman13.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>businessman13_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>businessman13_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_businessman14</Name><Approved>No</Approved><Model><Filename>businessman14.cmeshx</Filename></Model><Rig><Filename>businessman14.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>businessman14_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>businessman14_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_HM_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_businessman15</Name><Approved>No</Approved><Model><Filename>businessman15.cmeshx</Filename></Model><Rig><Filename>businessman15.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>businessman15_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>businessman15_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_djveteranchild</Name><Approved>No</Approved><Model><Filename>djveteranchild.cmeshx</Filename></Model><Rig><Filename>djveteranchild.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>djveteranchild_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>djveteranchild_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>DJVC</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_evilplayermale</Name><Approved>No</Approved><Model><Filename>evilplayermale.cmeshx</Filename></Model><Rig><Filename>evilplayermale.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>evilplayermale_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>evilplayermale_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_glitchedhm3</Name><Approved>No</Approved><Model><Filename>glitchedhm3.cmeshx</Filename></Model><Rig><Filename>glitchedhm3.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>glitchedhm3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>glitchedhm3_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Glitched_Male_01</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_glitchedht2</Name><Approved>No</Approved><Model><Filename>glitchedht2.cmeshx</Filename></Model><Rig><Filename>glitchedht2.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Glitched_Male_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_npcpedmale01</Name><Approved>No</Approved><Model><Filename>npcpedmale01.cmeshx</Filename></Model><Rig><Filename>npcpedmale01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>npcpedmale01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>npcpedmale01_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_npcpedmale02</Name><Approved>No</Approved><Model><Filename>npcpedmale02.cmeshx</Filename></Model><Rig><Filename>npcpedmale02.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>npcpedmale02_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>npcpedmale02_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_HM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_pressmale</Name><Approved>No</Approved><Model><Filename>pressmale.cmeshx</Filename></Model><Rig><Filename>pressmale.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>pressmale_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pressmale_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_BM_05</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_sfdestroyer</Name><Approved>No</Approved><Model><Filename>sfdestroyer.cmeshx</Filename></Model><Rig><Filename>sfdestroyer.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>null_head</Name><Base_Head>null_head</Base_Head><Lod_Head>none</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Mascot_Joe_Cola</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Hit_sphere_size>100</Hit_sphere_size><LOD_Distance>1000</LOD_Distance></Character>
	<Character><Name>generic_male_vpcabinet</Name><Approved>No</Approved><Model><Filename>vpcabinet.cmeshx</Filename></Model><Rig><Filename>vpcabinet.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>vpcabinet_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>vpcabinet_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Keith_David</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><LOD_Distance>10000000</LOD_Distance></Character>
	<Character><Name>generic_male_vpsimulation</Name><Approved>No</Approved><Model><Filename>vpsimulation.cmeshx</Filename></Model><Rig><Filename>vpsimulation.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>vpsimulation_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>vpsimulation_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Keith_David</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>generic_male_williamsharp</Name><Approved>No</Approved><Model><Filename>willsharp.cmeshx</Filename></Model><Rig><Filename>willsharp.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>willsharp_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>willsharp_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><LOD_Distance>10000000</LOD_Distance></Character>
	<Character><Name>gorilla</Name><_Editor><Category>Entries:Pedestrian:Mascots</Category></_Editor><Approved>No</Approved><Model><Filename>gorilla.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>gorilla.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Mascot_Planet_Saints</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>null_head</Name><Base_Head>null_head</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>joeLadle</Name><_Editor><Category>Entries:Misc</Category></_Editor><Approved>No</Approved><Model><Filename>joeLadle.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>joeLadle.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Default_Personas><Personas><Persona_Name>Mascot_Joe_Cola</Persona_Name></Personas></Default_Personas><Hit_sphere_size>100</Hit_sphere_size><LOD_Distance>1000.0</LOD_Distance><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>kandy</Name><_Editor><Category>Entries:Pedestrian:Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>kandy.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>kandy.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>kandy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kandy_head_lod</Lod_Head><Eyelashes>True</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>kandys</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>kandys.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>kandys.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>kandy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kandy_head_lod</Lod_Head><Eyelashes>True</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_cop_copsr4</Name><Approved>No</Approved><Model><Filename>copsr4.cmeshx</Filename></Model><Rig><Filename>copsr4.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>copsr4_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>copsr4_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cop_BM</Persona_Name></Personas><Personas><Persona_Name>Cop_BM_02</Persona_Name></Personas><Personas><Persona_Name>Cop_WM</Persona_Name></Personas><Personas><Persona_Name>Cop_WM_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:LawEnforcement:Cop</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_natguard_alejandro</Name><_Editor><Category>Entries:LawEnforcement:NationalGuard</Category></_Editor><Approved>No</Approved><Model><Filename>nguardjohn.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>nguardjohn.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>alejandro_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nguardjohn_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>National_Guard_WM</Persona_Name></Personas><Personas><Persona_Name>National_Guard_AM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_natguard_brad</Name><_Editor><Category>Entries:LawEnforcement:NationalGuard</Category></_Editor><Approved>No</Approved><Model><Filename>brad.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>brad.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>brad_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>brad_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>National_Guard_AM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_natguard_iory</Name><_Editor><Category>Entries:LawEnforcement:NationalGuard</Category></_Editor><Approved>No</Approved><Model><Filename>nguardjohn.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>nguardjohn.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>iory_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nguardjohn_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>National_Guard_WM</Persona_Name></Personas><Personas><Persona_Name>National_Guard_AM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_natguard_jones</Name><_Editor><Category>Entries:LawEnforcement:NationalGuard</Category></_Editor><Approved>No</Approved><Model><Filename>nguardjohn.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>nguardjohn.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>jones_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nguardjohn_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>National_Guard_WM</Persona_Name></Personas><Personas><Persona_Name>National_Guard_AM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_natguard_julian</Name><_Editor><Category>Entries:LawEnforcement:NationalGuard</Category></_Editor><Approved>No</Approved><Model><Filename>julian.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>julian.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>julian_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>julian_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>National_Guard_WM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_natguard_kenneth</Name><_Editor><Category>Entries:LawEnforcement:NationalGuard</Category></_Editor><Approved>No</Approved><Model><Filename>kenneth.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>kenneth.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>kenneth_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kenneth_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>National_Guard_AM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_natguard_nguardjohn</Name><_Editor><Category>Entries:LawEnforcement:NationalGuard</Category></_Editor><Approved>No</Approved><Model><Filename>nguardjohn.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>nguardjohn.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>nguardjohn_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nguardjohn_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>National_Guard_WM</Persona_Name></Personas><Personas><Persona_Name>National_Guard_AM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_stag_joleen</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>No</Approved><Model><Filename>joleen.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>joleen.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>joleen_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>joleen_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>STAG_HF</Persona_Name></Personas><Personas><Persona_Name>STAG_WF</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_stag_kia</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>No</Approved><Model><Filename>kia.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>kia.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>kia_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kia_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_stag_male_cyrus50s</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>No</Approved><Model><Filename>cyrus50s.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1</Height><Variation>0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>cyrus50s.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>cyrus50s_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>cyrus50s_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cyrus</Persona_Name></Personas></Default_Personas><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>law_stag_tanya</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>No</Approved><Model><Filename>tanya.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>tanya.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>tanya_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>tanya_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Tanya</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>lisa</Name><_Editor><Category>Entries:Pedestrian:Young Females</Category></_Editor><Approved>No</Approved><Model><Filename>lisa.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>lisa.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>lisa_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>npc_basehead_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_AF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchador_male_leroy</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>leroy.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>leroy.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>leroy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>leroy_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchadors_male_aliensoldier</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>aliensoldier.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>aliensoldier.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>aliensoldier_head</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>aliensoldier_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Props><Prop><Prop_Name>Helmet</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item></Items></Prop><Prop><Prop_Name>Shoulders</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>90</Chance></Item></Items></Prop><Prop><Prop_Name>Shoulders2</Prop_Name><Chance>100</Chance><Items><Item><Name>3</Name><Chance>90</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Default_Personas><Personas><Persona_Name>Alien_Soldier_01</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_03</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_07</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_08</Persona_Name></Personas></Default_Personas><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchadors_male_alienspecialist</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>alienspecialist.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>alienspecialist.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>alienspecialist_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>alienspecialist_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Alien_Soldier_01</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_02</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_03</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_04</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_05</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_06</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_07</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_08</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Specialist</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchadors_male_asoldiera</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>asoldiera.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>asoldiera.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>asoldiera_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>asoldiera_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Alien_Soldier_01</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_03</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_07</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_08</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchadors_male_asoldierb</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>asoldierb.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>asoldierb.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>asoldierb_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>asoldierb_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Alien_Soldier_01</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_03</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_07</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_08</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchadors_male_asoldierc</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>asoldierc.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>asoldierc.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>asoldierc_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>asoldierc_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Alien_Soldier_01</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_03</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_07</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_08</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchadors_male_asoldierd</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>asoldierd.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>asoldierd.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>asoldierd_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>asoldierd_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Alien_Soldier_01</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_03</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_07</Persona_Name></Personas><Personas><Persona_Name>Alien_Soldier_08</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchadors_male_cyborg</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>murderbot.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>terminator</Anim_Set><Rig><Filename>murderbot.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Default_Personas><Personas><Persona_Name>Murderbot</Persona_Name></Personas></Default_Personas><Heads><Head><Name>murderbot_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>murderbot_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Props><Prop><Prop_Name>Head</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop><Prop><Prop_Name>Arm_and_legs</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>100</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>luchadors_male_masakogoons</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>masakogoons.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>masakogoons.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Default_Personas><Personas><Persona_Name>Punk_WM_01</Persona_Name></Personas><Personas><Persona_Name>Punk_WM_02</Persona_Name></Personas></Default_Personas></Character>
	<Character><Name>luchadors_male_vicegang1</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>vicegang1.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>vicegang1.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>vicegang1_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>vicegang1_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Props><Prop><Prop_Name>Bandanas</Prop_Name><Chance>50</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item><Item><Name>2</Name><Chance>50</Chance></Item></Items></Prop></Props><Is_Metal>False</Is_Metal><Default_Personas><Personas><Persona_Name>Vice_King_01</Persona_Name></Personas><Personas><Persona_Name>Vice_King_02</Persona_Name></Personas></Default_Personas></Character>
	<Character><Name>luchadors_male_vicegang2</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>vicegang2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>vicegang2.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>vicegang2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>vicegang2_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Props><Prop><Prop_Name>bandana</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item><Item><Name>2</Name><Chance>50</Chance></Item></Items></Prop><Prop><Prop_Name>glasses</Prop_Name><Chance>100</Chance><Items></Items></Prop></Props><Is_Metal>False</Is_Metal><Default_Personas><Personas><Persona_Name>Vice_King_02</Persona_Name></Personas><Personas><Persona_Name>Vice_King_01</Persona_Name></Personas></Default_Personas></Character>
	<Character><Name>luchadors_male_warden_stomp</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>warden_stomp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>warden_stomp.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Warden_03</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchadors_male_zynjai</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>zynjai.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>zynjai.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>zynjai_head</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>zynjai_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Alien_Soldier_01</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>lucille</Name><_Editor><Category>Entries:Pedestrian:Mascots:Old People</Category></_Editor><Approved>No</Approved><Model><Filename>lucille.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>lucille.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>lucille_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>lucille_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_2</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>hair_white_01_sb.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Props><Prop><Prop_Name>0</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Elderly_WF</Persona_Name></Personas><Personas><Persona_Name>Elderly_BF</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_female_clara</Name><_Editor><Category>Entries:Gangs:Morningstar:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>clara.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>clara.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>clara_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>clara_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Morningstar_AF_01</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>clara.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_female_liilian</Name><_Editor><Category>Entries:Gangs:Morningstar</Category></_Editor><Approved>No</Approved><Model><Filename>liilian.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>liilian.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>liilian_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>liilian_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Morningstar_WF_02</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_female_viola</Name><_Editor><Category>Entries:Gangs:Morningstar:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>viola.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>viola.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>viola_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>viola_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Suko</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>viola.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_female_violaBC</Name><_Editor><Category>Entries:Gangs:Morningstar:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>ViolaBC.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>ViolaBC.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>violabc_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>violabc_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Suko</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_female_zoey</Name><_Editor><Category>Entries:Gangs:Morningstar:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>zoey.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>zoey.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>zoey_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>zoey_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Morningstar_WF_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_AF_01</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_gus</Name><_Editor><Category>Entries:Gangs:Morningstar:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>gus.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>gus.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>gus_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>gus_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>glasses</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>65</Chance></Item><Item><Name>2</Name><Chance>35</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_guss</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>guss.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>guss.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>gus_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>gus_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>glasses</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>65</Chance></Item><Item><Name>2</Name><Chance>35</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_jyunichi</Name><_Editor><Category>Entries:Gangs:Morningstar</Category></_Editor><Approved>No</Approved><Model><Filename>jyunichi.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>jyunichi.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>jyunichi_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jyunichi_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_norman</Name><_Editor><Category>Entries:Gangs:Morningstar</Category></_Editor><Approved>No</Approved><Model><Filename>norman.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>norman.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>norman_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>norman_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Specialist</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_pete</Name><_Editor><Category>Entries:Gangs:Morningstar:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>pete.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>pete.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>pete_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pete_head_lod</Lod_Head><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>glasses</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>35</Chance></Item><Item><Name>2</Name><Chance>65</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_petes</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>petes.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>petes.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>pete_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pete_head_lod</Lod_Head><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>glasses</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>35</Chance></Item><Item><Name>2</Name><Chance>65</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_petesr3</Name><_Editor><Category>Entries:Gangs:Morningstar</Category></_Editor><Approved>No</Approved><Model><Filename>petesr3.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>petesr3.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>petesr3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>petesr3_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>glasses</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>80</Chance></Item><Item><Name>2</Name><Chance>20</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>morningstar_male_phillipe</Name><_Editor><Category>Entries:Gangs:Morningstar:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>phillipe.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>phillipe.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>phillipe_loren_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>phillipe_loren_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Phillipe</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_phillipeb</Name><_Editor><Category>Entries:Gangs:Morningstar:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>phillipeb.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>phillipeb.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>phillipeb_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>phillipeb_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Phillipe</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_phillipeL</Name><_Editor><Category>Entries:Gangs:Morningstar:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>phillipe_loren.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>phillipe_loren.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>phillipe_loren_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>phillipe_loren_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Phillipe</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>phillipe_loren.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_victor</Name><_Editor><Category>Entries:Gangs:Morningstar:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>victor.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>victor.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>victor_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>victor_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>sunglasses</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>35</Chance></Item><Item><Name>2</Name><Chance>65</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>morningstar_male_victorS</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>victors.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>victors.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>victor_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>victor_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>sunglasses</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>35</Chance></Item><Item><Name>2</Name><Chance>65</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_blowupdoll</Name><_Editor><Category>Entries:Misc</Category></_Editor><Approved>No</Approved><Model><Filename>blowupdoll.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>cop</Anim_Set><Rig><Filename>blowupdoll.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Default_Personas><Personas><Persona_Name>CID</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>null_head</Name><Base_Head>null_head</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>npc_CID</Name><_Editor><Category>Entries:Misc</Category></_Editor><Approved>No</Approved><Model><Filename>cid.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>cop</Anim_Set><Rig><Filename>cid.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Props></Props><Default_Personas><Personas><Persona_Name>CID</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><On_Death_Explosion>NewCID_Death</On_Death_Explosion><Heads><Head><Name>cid_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>cid_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>npc_cop</Name><_Editor><Category>Entries:LawEnforcement:Cop</Category></_Editor><Approved>No</Approved><Model><Filename>jones.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>jones.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>jones_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jones_head_lod</Lod_Head><Personas><Persona_Entry><Persona_Name>Cop_AM_02</Persona_Name></Persona_Entry></Personas><Eyelashes>False</Eyelashes></Head><Head><Name>None</Name><Base_Head>mayweather_head</Base_Head><Lod_Head>jones_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Personas><Persona_Entry><Persona_Name>Cop_BM</Persona_Name></Persona_Entry><Persona_Entry><Persona_Name>Cop_BM_02</Persona_Name></Persona_Entry></Personas></Head><Head><Name>None</Name><Base_Head>iory_head</Base_Head><Lod_Head>jones_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Personas><Persona_Entry><Persona_Name>Cop_AM</Persona_Name></Persona_Entry><Persona_Entry><Persona_Name>Cop_AM_02</Persona_Name></Persona_Entry></Personas></Head><Head><Name>None</Name><Base_Head>alejandro_head</Base_Head><Lod_Head>jones_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Personas><Persona_Entry><Persona_Name>Cop_HM</Persona_Name></Persona_Entry></Personas></Head><Head><Name>None</Name><Base_Head>john_head</Base_Head><Lod_Head>jones_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cop_WM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_cop_alejandro</Name><_Editor><Category>Entries:LawEnforcement:Cop</Category></_Editor><Approved>No</Approved><Model><Filename>jones.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>jones.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>alejandro_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jones_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cop_HM</Persona_Name></Personas><Personas><Persona_Name>Cop_AM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_cop_iory</Name><_Editor><Category>Entries:LawEnforcement:Cop</Category></_Editor><Approved>No</Approved><Model><Filename>jones.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>jones.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>iory_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jones_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cop_AM</Persona_Name></Personas><Personas><Persona_Name>Cop_AM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_cop_john</Name><_Editor><Category>Entries:LawEnforcement:Cop</Category></_Editor><Approved>No</Approved><Model><Filename>jones.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>jones.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>john_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jones_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cop_WM</Persona_Name></Personas><Personas><Persona_Name>Cop_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_cop_jones</Name><_Editor><Category>Entries:LawEnforcement:Cop</Category></_Editor><Approved>No</Approved><Model><Filename>jones.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>jones.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>jones_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jones_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cop_WM</Persona_Name></Personas><Personas><Persona_Name>Cop_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_cop_mayweather</Name><_Editor><Category>Entries:LawEnforcement:Cop</Category></_Editor><Approved>No</Approved><Model><Filename>jones.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>jones.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>mayweather_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jones_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cop_BM</Persona_Name></Personas><Personas><Persona_Name>Cop_BM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_cyberavatar</Name><Approved>No</Approved><Model><Filename>cyberavatar_npc.cmeshx</Filename></Model><Rig><Filename>cyberavatar_npc.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><_Editor><Category>Entries:Pedestrian</Category></_Editor><Default_Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Cyrus</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>Yes</Approved><Model><Filename>cyrus.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>cyrus.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>cyrus_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>cyrus_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cyrus</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_decker_cyber</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>cybermale.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>cybermale.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Decker_WM_02</Persona_Name></Personas><Personas><Persona_Name>Decker_WM_05</Persona_Name></Personas><Personas><Persona_Name>Decker_BM_02</Persona_Name></Personas><Personas><Persona_Name>Decker_BM_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_female_kathydee</Name><_Editor><Category>Entries:Pedestrian:Middle Aged</Category></_Editor><Approved>No</Approved><Model><Filename>kathydee.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>kathydee.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>kathydee_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kathydee_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Props><Prop><Prop_Name>Purse</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Middle_WF_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Gat</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>Yes</Approved><Model><Filename>Gat.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>Gat.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>Gat_Head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>Gat_Head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Johnny_Gat</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_GatSpace</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>SpaceSaints.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>SpaceSaints.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>Gat_Head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>Gat_Head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Props><Prop><Prop_Name>gat</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Default_Personas><Personas><Persona_Name>Johnny_Gat</Persona_Name></Personas></Default_Personas></Character>
	<Character><Name>npc_Killbane</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>killbane.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>KillBane</Anim_Set><Rig><Filename>killbane.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>2.5</Hit_sphere_size><Heads><Head><Name>killbane_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>killbane_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Killbane_blk_suit</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>killbane_suit_blk.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>KillBane</Anim_Set><Rig><Filename>killbane_suit_blk.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>2.5</Hit_sphere_size><Heads><Head><Name>killbane_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>killbane_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Kinzie</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>Yes</Approved><Model><Filename>Kinzie.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>Kinzie.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>Kinzie_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>Kinzie_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Kinzie</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>kinzie.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_law_stag</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>No</Approved><Model><Filename>stag.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1</Height><Variation>0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>stag.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>stag_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>stag_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>STAG_AM</Persona_Name></Personas><Personas><Persona_Name>STAG_BM</Persona_Name></Personas><Personas><Persona_Name>STAG_WM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_law_stagb</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>No</Approved><Model><Filename>stagb.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>STAG</Anim_Set><Rig><Filename>stagb.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>stagb_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>stagb_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>STAG_AM</Persona_Name></Personas><Personas><Persona_Name>STAG_BM</Persona_Name></Personas><Personas><Persona_Name>STAG_WM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_luchador_reggie</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>reggie.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>reggie.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>reggie_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>reggie_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_male_antwon</Name><_Editor><Category>Entries:Pedestrian:Young Males</Category></_Editor><Approved>No</Approved><Model><Filename>antwon.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>antwon.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>antwon_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>antwon_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Props><Prop><Prop_Name>0</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item><Item><Name>2</Name><Chance>50</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Young_BM_01</Persona_Name></Personas><Personas><Persona_Name>Young_BM_02</Persona_Name></Personas><Personas><Persona_Name>Young_BM_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_male_hoissy</Name><_Editor><Category>Entries:Pedestrian:Middle Aged</Category></_Editor><Approved>No</Approved><Model><Filename>hoissy.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>hoissy.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>hoissy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>hoissy_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_male_hoissy2</Name><_Editor><Category>Entries:Pedestrian:RoadCrew</Category></_Editor><Approved>No</Approved><Model><Filename>hoissy2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>hoissy2.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>hoissy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>hoissy_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_male_mike2</Name><_Editor><Category>Entries:Pedestrian:Papparazzi</Category></_Editor><Approved>No</Approved><Model><Filename>mike2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>mike2.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>mike2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mike2_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Props><Prop><Prop_Name>0</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item><Item><Name>2</Name><Chance>50</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Paparazzi_WM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_mstar_female_soldier</Name><_Editor><Category>Entries:Gangs:MorningStar Temps</Category></_Editor><Approved>No</Approved><Model><Filename>zoey.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>zoey.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>zoey_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>zoey_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Morningstar_AF_01</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_mstar_lt_M05_only</Name><_Editor><Category>Entries:Gangs:MorningStar Temps</Category></_Editor><Approved>No</Approved><Model><Filename>pete.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>pete.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>pete_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pete_head_lod</Lod_Head><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_mstar_male_soldier</Name><_Editor><Category>Entries:Gangs:MorningStar Temps</Category></_Editor><Approved>No</Approved><Model><Filename>gus.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>gus.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>gus_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>gus_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>glasses</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>65</Chance></Item><Item><Name>2</Name><Chance>35</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Oleg</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>oleg.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>oleg.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>2.5</Hit_sphere_size><Heads><Head><Name>brute_heavy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>brute_heavy_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Cloth_Sim><Filename>oleg.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Pierce</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>Yes</Approved><Model><Filename>Pierce.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>Pierce.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>pierce_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pierce_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Pierce</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>pierce.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_PierceSpace</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>SpaceSaints.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>SpaceSaints.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>pierce_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pierce_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Props><Prop><Prop_Name>pierce</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>100</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Pierce</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_questionmark</Name><_Editor><Category>Entries:Misc</Category></_Editor><Approved>No</Approved><Model><Filename>questionmark.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>cop</Anim_Set><Rig><Filename>questionmark.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Props></Props><Default_Personas><Personas><Persona_Name>CID</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_ronin_car_2d</Name><_Editor><Category>Entries:Misc</Category></_Editor><Approved>No</Approved><Model><Filename>Ronin_Car_2D.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>pedm</Anim_Set><Rig><Filename>Ronin_Car_2D.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Default_Personas><Personas><Persona_Name>Generic</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props></Props></Character>
	<Character><Name>npc_saint_female_soldier</Name><_Editor><Category>Entries:Gangs:Saints:Temp Models</Category></_Editor><Approved>No</Approved><Model><Filename>hilda.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>hilda.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>hilda_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>hilda_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>sunglasses</Prop_Name><Chance>50</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Saint_HF_02</Persona_Name></Personas><Personas><Persona_Name>Saint_HF_03</Persona_Name></Personas><Personas><Persona_Name>Saint_HF_04</Persona_Name></Personas><Personas><Persona_Name>Saint_HF_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_saint_male_soldier</Name><_Editor><Category>Entries:Gangs:Saints:Temp Models</Category></_Editor><Approved>No</Approved><Model><Filename>taylor.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>taylor.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>taylor_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>taylor_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_2</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>Hat</Prop_Name><Chance>75</Chance><Items><Item><Name>1</Name><Chance>50</Chance><Sub_Items><Sub_Item><Name>2</Name><Chance>50</Chance></Sub_Item></Sub_Items></Item><Item><Name>2</Name><Chance>50</Chance><Sub_Items><Sub_Item><Name>1</Name><Chance>50</Chance></Sub_Item></Sub_Items></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Saint_HM_04</Persona_Name></Personas><Personas><Persona_Name>Saint_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Shaundi</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>Yes</Approved><Model><Filename>Shaundi.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>Shaundi.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>Shaundi_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>Shaundi_head_LOD</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance><In_Car>1</In_Car></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Shaundi_bobble</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>Yes</Approved><Model><Filename>Shaundi.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>Shaundi.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>Shaundi_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>Shaundi_head_LOD</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_ShaundiSpace</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>Shaundispace.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>Shaundispace.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>Shaundi_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>Shaundi_head_LOD</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance><In_Car>1</In_Car></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_standard</Name><_Editor><Category>Entries:Misc</Category></_Editor><Approved>No</Approved><Model><Filename>hoissy.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>hoissy.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>hoissy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>hoissy_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_suiCID</Name><_Editor><Category>Entries:Misc</Category></_Editor><Approved>No</Approved><Model><Filename>cid.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>cop</Anim_Set><Rig><Filename>cid.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Default_Personas><Personas><Persona_Name>CID</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><On_Death_Explosion>SuiCID_death</On_Death_Explosion><Heads><Head><Name>cid_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>cid_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>npc_tiger</Name><_Editor><Category>Entries:Misc</Category></_Editor><Approved>No</Approved><Model><Filename>tiger.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>pedm</Anim_Set><Rig><Filename>tiger.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_toilet</Name><_Editor><Category>Entries:Misc</Category></_Editor><Approved>No</Approved><Model><Filename>toilet.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>cop</Anim_Set><Rig><Filename>toilet.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Default_Personas><Personas><Persona_Name>CID</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_turretball</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>sp_turretball.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>veh_SP_TurretBall</Anim_Set><Rig><Filename>sp_turretball.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>4</Hit_sphere_size><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Warden</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>warden.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Warden</Anim_Set><Rig><Filename>warden.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>3.5</Hit_sphere_size><Default_Personas><Personas><Persona_Name>Warden_02</Persona_Name></Personas><Personas><Persona_Name>Warden_03</Persona_Name></Personas><Personas><Persona_Name>Warden_04</Persona_Name></Personas></Default_Personas><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>warden_head</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>warden_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>npc_Warden_Blast</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>warden_blast.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Warden</Anim_Set><Rig><Filename>warden_blast.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>3.5</Hit_sphere_size><Default_Personas><Personas><Persona_Name>Warden_01</Persona_Name></Personas></Default_Personas><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>warden_head</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>warden_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>npc_Warden_Buff</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>warden_buff.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Warden</Anim_Set><Rig><Filename>warden_buff.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>3.5</Hit_sphere_size><Default_Personas><Personas><Persona_Name>Warden_01</Persona_Name></Personas></Default_Personas><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>warden_head</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>warden_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>npc_Warden_Stomp</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>warden_stomp.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Warden</Anim_Set><Rig><Filename>warden_stomp.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>3.5</Hit_sphere_size><Default_Personas><Personas><Persona_Name>Warden_01</Persona_Name></Personas></Default_Personas><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>warden_head</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>warden_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>npc_Warden_TK</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>warden_TK.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Warden</Anim_Set><Rig><Filename>warden_TK.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>3.5</Hit_sphere_size><Default_Personas><Personas><Persona_Name>Warden_01</Persona_Name></Personas></Default_Personas><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>warden_head</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>warden_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>npc_WardenCS</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>wardenCS.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Warden</Anim_Set><Rig><Filename>wardenCS.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>3.5</Hit_sphere_size><Heads><Head><Name>zynyak_head</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>warden_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Zinyak</Persona_Name></Personas></Default_Personas><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_WardenLT</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>warden.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Warden</Anim_Set><Rig><Filename>warden.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>3.5</Hit_sphere_size><Default_Personas><Personas><Persona_Name>Warden_01</Persona_Name></Personas></Default_Personas><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Wardenplane</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>wardenplane.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Warden</Anim_Set><Rig><Filename>wardenplane.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>100</Hit_sphere_size><Default_Personas><Personas><Persona_Name>Zinyak</Persona_Name></Personas></Default_Personas><LOD_Distance>30000</LOD_Distance><Can_Probe>False</Can_Probe><Morph><Filename>wardenplane.morphx</Filename></Morph><Cloth_Sim><Filename>wardenplane.simx</Filename></Cloth_Sim><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Zinyak</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>zynyak.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Zynyak</Anim_Set><Rig><Filename>zynyak.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>4</Hit_sphere_size><Default_Personas><Personas><Persona_Name>Zinyak</Persona_Name></Personas></Default_Personas><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Cloth_Sim><Filename>zynyak.simx</Filename></Cloth_Sim><Heads><Head><Name>zynyak_head</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>zynyak_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Zinyak06</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>zynyak.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Zynyak</Anim_Set><Rig><Filename>zynyak.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>4</Hit_sphere_size><Default_Personas><Personas><Persona_Name>Zinyak</Persona_Name></Personas></Default_Personas><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Cloth_Sim><Filename>zynyak.simx</Filename></Cloth_Sim><Heads><Head><Name>zynyak_head</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>zynyak_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Zinyak_stars</Name><_Editor><Category>Entries:Aliens</Category></_Editor><Approved>No</Approved><Model><Filename>zynyakstars.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Zynyak</Anim_Set><Rig><Filename>zynyakstars.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>4</Hit_sphere_size><Default_Personas><Personas><Persona_Name>Zinyak</Persona_Name></Personas></Default_Personas><LOD_Distance>30</LOD_Distance><Can_Probe>False</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_curt2</Name><_Editor><Category>Entries:Pedestrian:Middle Aged</Category></_Editor><Approved>No</Approved><Model><Filename>curt2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>curt2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>curt2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>curt2_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_HM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_02</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_frieda</Name><_Editor><Category>Entries:Pedestrian:Young Females</Category></_Editor><Approved>No</Approved><Model><Filename>frieda.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>frieda.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>frieda_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>frieda_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_HF_02</Persona_Name></Personas><Personas><Persona_Name>Young_HF_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_lisa3</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>lisa3.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>lisa3.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>lisa3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>lisa3_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Saints_Fan_AF</Persona_Name></Personas><Personas><Persona_Name>Saints_Fan_HF</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_lucy</Name><_Editor><Category>Entries:Pedestrian:Businessmen</Category></_Editor><Approved>No</Approved><Model><Filename>lucy.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>lucy.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>lucy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>lucy_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_AF_02</Persona_Name></Personas><Personas><Persona_Name>Middle_AF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_marge</Name><_Editor><Category>Entries:Pedestrian:Bums</Category></_Editor><Approved>No</Approved><Model><Filename>marge.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>marge.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>marge_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>marge_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Bum_BF</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_mary2</Name><_Editor><Category>Entries:Pedestrian:Service Staff</Category></_Editor><Approved>No</Approved><Model><Filename>mary2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>mary2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>mary2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mary2_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_AF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_nicole</Name><_Editor><Category>Entries:Pedestrian:Service Staff</Category></_Editor><Approved>No</Approved><Model><Filename>nicole.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>nicole.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>nicole_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nicole_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_rebecca</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>rebecca.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>rebecca.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>rebecca_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>rebecca_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_BF_04</Persona_Name></Personas><Personas><Persona_Name>Young_HF_02</Persona_Name></Personas><Personas><Persona_Name>Middle_WF_02</Persona_Name></Personas><Personas><Persona_Name>Middle_AF_03</Persona_Name></Personas><Personas><Persona_Name>Middle_WF_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_sarah</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>sarah.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>sarah.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>sarah_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>sarah_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas><Personas><Persona_Name>Young_BF_04</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_selma2</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>selma2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>selma2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>selma2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>selma2_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Saints_Fan_HF</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_alfred</Name><_Editor><Category>Entries:Pedestrian:Mascots:Old People</Category></_Editor><Approved>No</Approved><Model><Filename>alfred.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>alfred.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>alfred_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>alfred_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_2</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>hair_white_01_sb.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Elderly_BM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_alfred2</Name><_Editor><Category>Entries:Pedestrian:Mascots:Old People</Category></_Editor><Approved>No</Approved><Model><Filename>alfred2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>alfred2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>alfred_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>alfred_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Elderly_BM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_amanda</Name><_Editor><Category>Entries:Pedestrian:Middle Aged</Category></_Editor><Approved>No</Approved><Model><Filename>amanda.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>amanda.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>amanda_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>amanda_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_AF_02</Persona_Name></Personas><Personas><Persona_Name>Middle_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_antwon2</Name><_Editor><Category>Entries:Pedestrian:Service Staff</Category></_Editor><Approved>No</Approved><Model><Filename>antwon2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>antwon2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>antwon2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>antwon2_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_BM_01</Persona_Name></Personas><Personas><Persona_Name>Young_BM_02</Persona_Name></Personas><Personas><Persona_Name>Young_BM_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_antwon3</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>antwon3.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>antwon3.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>antwon3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>antwon3_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Saints_Fan_BM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_clinton</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>clinton.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>clinton.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>clinton_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>clinton_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_BM_01</Persona_Name></Personas><Personas><Persona_Name>Young_BM_02</Persona_Name></Personas><Personas><Persona_Name>Young_BM_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_curt</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>curt.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>curt.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>curt_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>curt_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_HM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_02</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_earl3</Name><_Editor><Category>Entries:Pedestrian:RoadCrew</Category></_Editor><Approved>No</Approved><Model><Filename>earl3.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>earl3.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>earl3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>earl3_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_AM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_AM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_floyd</Name><_Editor><Category>Entries:Pedestrian:Businessmen</Category></_Editor><Approved>No</Approved><Model><Filename>floyd.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>floyd.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>floyd_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>floyd_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_HM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_02</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_floyd2</Name><_Editor><Category>Entries:Pedestrian:Businessmen</Category></_Editor><Approved>No</Approved><Model><Filename>floyd2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>floyd2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>floyd2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>floyd2_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_HM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_02</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_floyd3</Name><_Editor><Category>Entries:Pedestrian:RoadCrew</Category></_Editor><Approved>No</Approved><Model><Filename>floyd3.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>floyd3.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>floyd3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>floyd3_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_hank</Name><_Editor><Category>Entries:Pedestrian:Construction</Category></_Editor><Approved>No</Approved><Model><Filename>hank.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>hank.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>hank_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>hank_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_BM_04</Persona_Name></Personas><Personas><Persona_Name>Middle_BM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_hank2</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>hank2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>hank2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>hank2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>hank2_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_BM_04</Persona_Name></Personas><Personas><Persona_Name>Middle_BM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_howarda</Name><_Editor><Category>Entries:Pedestrian:Bums</Category></_Editor><Approved>No</Approved><Model><Filename>howarda.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>howarda.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>howard_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>howard_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Bum_BM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_jim</Name><_Editor><Category>Entries:Pedestrian:Businessmen</Category></_Editor><Approved>No</Approved><Model><Filename>jim.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>jim.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>jim_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jim_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_AM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_AM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_jim2</Name><_Editor><Category>Entries:Pedestrian:Businessmen</Category></_Editor><Approved>No</Approved><Model><Filename>jim2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>jim2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>jim2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jim2_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_AM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_AM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_jim3</Name><_Editor><Category>Entries:Pedestrian:RoadCrew</Category></_Editor><Approved>No</Approved><Model><Filename>jim.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>jim.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>jim3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jim3_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_AM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_AM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_jim4</Name><_Editor><Category>Entries:Pedestrian:Middle Aged</Category></_Editor><Approved>No</Approved><Model><Filename>jim4.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>jim4.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>jim4_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jim4_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_AM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_AM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_john_emt</Name><_Editor><Category>Entries:Pedestrian:EMTs</Category></_Editor><Approved>No</Approved><Model><Filename>john_emt.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>john_emt.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>john_emt_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>john_emt_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Paparazzi_WM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_john_ss</Name><_Editor><Category>Entries:Pedestrian:Service Staff</Category></_Editor><Approved>No</Approved><Model><Filename>john_ss.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>john_ss.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>john_ss_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>john_ss_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_lee</Name><_Editor><Category>Entries:Pedestrian:EMTs</Category></_Editor><Approved>No</Approved><Model><Filename>Lee.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>Lee.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>lee_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>lee_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_BM_04</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_lee3</Name><_Editor><Category>Entries:Pedestrian:Papparazzi</Category></_Editor><Approved>No</Approved><Model><Filename>lee3.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>lee3.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>lee4_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>lee4_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Paparazzi_HM</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>0</Prop_Name><Chance>50</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item><Item><Name>2</Name><Chance>50</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_lee4</Name><_Editor><Category>Entries:Pedestrian:Young Males</Category></_Editor><Approved>No</Approved><Model><Filename>lee4.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>lee4.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>lee4_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>lee4_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_BM_01</Persona_Name></Personas><Personas><Persona_Name>Young_BM_02</Persona_Name></Personas><Personas><Persona_Name>Young_BM_03</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>0</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance></Item><Item><Name>2</Name><Chance>50</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_lucy2</Name><_Editor><Category>Entries:Pedestrian:Middle Aged</Category></_Editor><Approved>No</Approved><Model><Filename>lucy2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>lucy2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>lucy2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>lucy2_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_AF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_mike2b</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>mike2b.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>mike2b.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>mike2b_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mike2b_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Saints_Fan_BM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_mitch</Name><_Editor><Category>Entries:Pedestrian:Middle Aged</Category></_Editor><Approved>No</Approved><Model><Filename>mitch.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>mitch.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>mitch_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mitch_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_AM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_AM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_pete2</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>pete2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>pete2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>pete2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pete2_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Saints_Fan_BM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_richard</Name><_Editor><Category>Entries:Pedestrian:Bums</Category></_Editor><Approved>No</Approved><Model><Filename>richard.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>richard.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>richard_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>richard_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Bum_BM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_roger</Name><_Editor><Category>Entries:Pedestrian:EMTs</Category></_Editor><Approved>No</Approved><Model><Filename>Roger.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>Roger.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>roger_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roger_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Paparazzi_HM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_roger2</Name><_Editor><Category>Entries:Pedestrian:Papparazzi</Category></_Editor><Approved>No</Approved><Model><Filename>roger2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>roger2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>roger2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roger2_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Paparazzi_WM</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>bag</Prop_Name><Chance>50</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_steve</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>steve.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>steve.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>steve_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>steve_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_HM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_02</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_steve2</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>steve2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>steve2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>steve2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>steve2_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_HM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_02</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_tim</Name><_Editor><Category>Entries:Pedestrian:Mascots:Old People</Category></_Editor><Approved>No</Approved><Model><Filename>tim.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>tim.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>tim_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>tim_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_2</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>hair_white_01_sb.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Props><Prop><Prop_Name>Hat</Prop_Name><Chance>70</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop><Prop><Prop_Name>Glasses</Prop_Name><Chance>60</Chance><Items><Item><Name>2</Name><Chance>100</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Elderly_BM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_tina</Name><_Editor><Category>Entries:Pedestrian:Middle Aged</Category></_Editor><Approved>No</Approved><Model><Filename>tina.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>tina.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>tina_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>tina_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_AF_02</Persona_Name></Personas><Personas><Persona_Name>Middle_AF_03</Persona_Name></Personas><Personas><Persona_Name>Middle_WF_02</Persona_Name></Personas><Personas><Persona_Name>Middle_WF_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_tom</Name><_Editor><Category>Entries:Pedestrian:EMTs</Category></_Editor><Approved>No</Approved><Model><Filename>john_emt.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>john_emt.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>tom_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>tom_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_tom2</Name><_Editor><Category>Entries:Pedestrian:Papparazzi</Category></_Editor><Approved>No</Approved><Model><Filename>Tom2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>Tom2.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>tom2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>tom2_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Paparazzi_HM</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>bag</Prop_Name><Chance>50</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_violet</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>violet.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>violet.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>violet_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>violet_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_male_wilbur</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>wilbur.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>wilbur.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>wilbur_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>wilbur_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_WM_05</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_01</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_02</Persona_Name></Personas><Personas><Persona_Name>Middle_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_female_50shousewife</Name><Approved>No</Approved><Model><Filename>50shousewife.cmeshx</Filename></Model><Rig><Filename>50shousewife.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50shousewife_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50shousewife_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_female_50spedfemale</Name><Approved>No</Approved><Model><Filename>50spedfemale.cmeshx</Filename></Model><Rig><Filename>50spedfemale.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50spedfemale_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50spedfemale_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Middle_WF_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_female_50swaitress</Name><Approved>No</Approved><Model><Filename>50swaitress.cmeshx</Filename></Model><Rig><Filename>50swaitress.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50swaitress_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50swaitress_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_female_ronin01</Name><Approved>No</Approved><Model><Filename>ronin01.cmeshx</Filename></Model><Rig><Filename>ronin01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>ronin01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ronin01_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_AF_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_female_shaundi50s</Name><Approved>No</Approved><Model><Filename>shaundi50s.cmeshx</Filename></Model><Rig><Filename>shaundi50s.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>shaundi50s_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>shaundi50s_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_female_sonsofsamedi01</Name><Approved>No</Approved><Model><Filename>sonsofsamedi01.cmeshx</Filename></Model><Rig><Filename>sonsofsamedi01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>sonsofsamedi01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>sonsofsamedi01_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_female_zbbizwom04</Name><Approved>No</Approved><Model><Filename>zbbizwom04.cmeshx</Filename></Model><Rig><Filename>zbbizwom04.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>zbbizwom04_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>zbbizwom04_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_50sbizman01</Name><Approved>No</Approved><Model><Filename>50sbizman01.cmeshx</Filename></Model><Rig><Filename>50sbizman01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>50sbizman01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50sbizman01_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_50sdinercook</Name><Approved>No</Approved><Model><Filename>50sdinercook.cmeshx</Filename></Model><Rig><Filename>50sdinercook.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50sdinercook_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50sdinercook_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Guido_WM_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_50smilkman01</Name><Approved>No</Approved><Model><Filename>50smilkman01.cmeshx</Filename></Model><Rig><Filename>50smilkman01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>50smilkman01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50smilkman01_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_50spainter01</Name><Approved>No</Approved><Model><Filename>50spainter01.cmeshx</Filename></Model><Rig><Filename>50spainter01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>50spainter01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50spainter01_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_50spedmale</Name><Approved>No</Approved><Model><Filename>50spedmale.cmeshx</Filename></Model><Rig><Filename>50spedmale.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50spedmale_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50spedmale_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_50spoliceman</Name><Approved>No</Approved><Model><Filename>50spoliceman.cmeshx</Filename></Model><Rig><Filename>50spoliceman.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50spoliceman_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50spoliceman_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cop_WM_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_50sretiredmale</Name><Approved>No</Approved><Model><Filename>50sretiredmale.cmeshx</Filename></Model><Rig><Filename>50sretiredmale.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>50sretiredmale_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>50sretiredmale_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Elderly_BM</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_kazuo</Name><Approved>No</Approved><Model><Filename>kazuo.cmeshx</Filename></Model><Rig><Filename>kazuo.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>kazuo_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kazuo_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_AM_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_mrsunshine</Name><Approved>No</Approved><Model><Filename>mrsunshine.cmeshx</Filename></Model><Rig><Filename>mrsunshine.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>mrsunshine_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mrsunshine_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_BM_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_roddypiper</Name><Approved>No</Approved><Model><Filename>roddypiper.cmeshx</Filename></Model><Rig><Filename>roddypiper.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>roddypiper_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roddypiper_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Roddy_Piper</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_ronin02</Name><Approved>No</Approved><Model><Filename>ronin02.cmeshx</Filename></Model><Rig><Filename>ronin02.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>ronin02_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ronin02_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_AM_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_sonsofsamedi02</Name><Approved>No</Approved><Model><Filename>sonsofsamedi02.cmeshx</Filename></Model><Rig><Filename>sonsofsamedi02.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>sonsofsamedi02_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>sonsofsamedi02_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_BM_01</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_zbbizman01</Name><Approved>No</Approved><Model><Filename>zbbizman01.cmeshx</Filename></Model><Rig><Filename>zbbizman01.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>zbbizman01_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>zbbizman01_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pedestrian_male_zbcollegem</Name><Approved>No</Approved><Model><Filename>zbcollegem.cmeshx</Filename></Model><Rig><Filename>zbcollegem.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>zbcollegem_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>zbcollegem_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrians</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>pig</Name><_Editor><Category>Entries:Pedestrian:Mascots</Category></_Editor><Approved>No</Approved><Model><Filename>pig.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>pig.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Mascot_Planet_Saints</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>ears</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>null_head</Name><Base_Head>null_head</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>professorgenki</Name><_Editor><Category>Entries:Pedestrian:Mascots</Category></_Editor><Approved>No</Approved><Model><Filename>ProfessorGenki.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>ProfessorGenki.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Mascot_Planet_Saints</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>professorgenki.simx</Filename></Cloth_Sim><Props><Prop><Prop_Name>mask</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance><Disabled_Distance>2000</Disabled_Distance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>null_head</Name><Base_Head>null_head</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>rabbit</Name><_Editor><Category>Entries:Pedestrian:Mascots</Category></_Editor><Approved>No</Approved><Model><Filename>rabbit.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>rabbit.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Mascot_Planet_Saints</Persona_Name></Personas></Default_Personas><Props><Prop><Prop_Name>ears</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>2</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>null_head</Name><Base_Head>null_head</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>saints_female_aishasr1</Name><Approved>No</Approved><Model><Filename>aishasr1.cmeshx</Filename></Model><Rig><Filename>aishasr1.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>aishasr1_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>aishasr1_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Aisha</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_angie</Name><_Editor><Category>Entries:Pedestrian:Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>angie.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>angie.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>angie_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>angie_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_angies</Name><_Editor><Category>Entries:Gangs:Saints:Saints Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>angies.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>angies.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>angies_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>angies_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_annas</Name><_Editor><Category>Entries:Gangs:Saints:Saints Bikers</Category></_Editor><Approved>No</Approved><Model><Filename>annas.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>annas.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>annas_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>annas_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Guidette_WF_02</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Cloth_Sim><Filename>anna.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_ashajsuit</Name><Approved>No</Approved><Model><Filename>ashajsuit.cmeshx</Filename></Model><Rig><Filename>ashajsuit.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>ashami6_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ashami6_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Asha</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_ashaprez</Name><Approved>No</Approved><Model><Filename>ashaprez.cmeshx</Filename></Model><Rig><Filename>ashaprez.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>ashaprez_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ashaprez_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Asha</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_ashasim</Name><Approved>No</Approved><Model><Filename>ashasim.cmeshx</Filename></Model><Rig><Filename>ashasim.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>ashasim_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ashasim_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Asha</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_claras</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>claras.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>claras.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>claras_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>claras_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Morningstar_AF_01</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WF_02</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Cloth_Sim><Filename>clara.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_helena</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>helena.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>helena.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>helena_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>helena_head_lod</Lod_Head><Eyelashes>True</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>sunglasses</Prop_Name><Chance>60</Chance><Items><Item><Name>1</Name><Chance>100</Chance><Sub_Items><Sub_Item><Name>2</Name><Chance>50</Chance></Sub_Item></Sub_Items></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Saint_WF_02</Persona_Name></Personas><Personas><Persona_Name>Saint_WF_03</Persona_Name></Personas><Personas><Persona_Name>Saint_WF_04</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>helena.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_hilda</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>hilda.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>hilda.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>hilda_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>hilda_head_lod</Lod_Head><Eyelashes>True</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>sunglasses</Prop_Name><Chance>50</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Saint_HF_02</Persona_Name></Personas><Personas><Persona_Name>Saint_HF_03</Persona_Name></Personas><Personas><Persona_Name>Saint_HF_04</Persona_Name></Personas><Personas><Persona_Name>Saint_HF_05</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>hilda.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_jane_valderrama</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>jane_valderrama.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>jane_valderrama.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>jane_valderrama_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jane_valderrama_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Default_Personas><Personas><Persona_Name>Middle_WF_05</Persona_Name></Personas></Default_Personas></Character>
	<Character><Name>saints_female_jillb</Name><_Editor><Category>Entries:Gangs:Saints:Saints Hos</Category></_Editor><Approved>No</Approved><Model><Filename>jillb.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>jillb.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>jillb_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>jillb_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Ho_WF_01</Persona_Name></Personas><Personas><Persona_Name>Ho_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_johanna</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>johanna.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>johanna.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>johanna_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>johanna_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>sunglasses</Prop_Name><Chance>50</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop><Prop><Prop_Name>purse</Prop_Name><Chance>50</Chance><Items><Item><Name>2</Name><Chance>100</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Saint_BF_04</Persona_Name></Personas><Personas><Persona_Name>Saint_BF_05</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>johanna.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_kinzie50s</Name><Approved>No</Approved><Model><Filename>kinzie50s.cmeshx</Filename></Model><Rig><Filename>kinzie50s.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>kinzie50s_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kinzie50s_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Kinzie</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_kinziejsuit</Name><Approved>No</Approved><Model><Filename>kinziejsuit.cmeshx</Filename></Model><Rig><Filename>kinziejsuit.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>kinzieprez_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kinzieprez_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Kinzie</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_kinzieprez</Name><Approved>No</Approved><Model><Filename>kinzieprez.cmeshx</Filename></Model><Rig><Filename>kinzieprez.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>kinzieprez_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kinzieprez_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Kinzie</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_kinziesr3</Name><Approved>No</Approved><Model><Filename>kinziesr3.cmeshx</Filename></Model><Rig><Filename>kinziesr3.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>kinziesr3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kinziesr3_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Kinzie</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_kinziestrix</Name><Approved>No</Approved><Model><Filename>kinziestrix.cmeshx</Filename></Model><Rig><Filename>kinziestrix.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>kinziestrix_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>kinziestrix_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Kinzie</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Cloth_Sim><Filename>kinziestrix.simx</Filename></Cloth_Sim><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_lillians</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>lillians.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>lillians.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>liilian_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>liilian_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Morningstar_AF_01</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WF_02</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_lin</Name><Approved>No</Approved><Model><Filename>lin.cmeshx</Filename></Model><Rig><Filename>lin.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>lin_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>lin_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_AF_02</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Cloth_Sim><Filename>lin.simx</Filename></Cloth_Sim><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_linda</Name><_Editor><Category>Entries:Pedestrian:Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>linda.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>linda.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>linda_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>linda_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>linda.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_lindas</Name><_Editor><Category>Entries:Gangs:Saints:Saints Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>lindas.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>lindas.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>lindas_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>lindas_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Cloth_Sim><Filename>linda.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_melissas</Name><_Editor><Category>Entries:Gangs:Saints:Saints Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>melissas.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>melissas.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>melissas_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>melissas_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>melissas.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_monicahughes</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>monicahughes.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>monicahughes.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>monicahughes_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>monicahughes_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Middle_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_nelle</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>nelle.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>nelle.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>nelle_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nelle_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Saint_AF_01</Persona_Name></Personas><Personas><Persona_Name>Saint_AF_02</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_pollys</Name><_Editor><Category>Entries:Gangs:Saints:Saints Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>pollys.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>pollys.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>pollys_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pollys_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_shaundidptest</Name><Approved>No</Approved><Model><Filename>shaundidptest.cmeshx</Filename></Model><Rig><Filename>shaundidptest.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>shaundidptest_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>shaundidptest_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>1</In_Car><Chance>100</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>saints_female_shaundijsuit</Name><Approved>No</Approved><Model><Filename>shaundijsuit.cmeshx</Filename></Model><Rig><Filename>shaundijsuit.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>shaundisr3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>shaundisr3_head_lod</Lod_Head><Eyelashes>True</Eyelashes><Personas><Persona_Entry><Persona_Name>Shaundi</Persona_Name></Persona_Entry></Personas></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Cloth_Sim><Filename>shaundijsuit.simx</Filename></Cloth_Sim></Character>
	<Character><Name>saints_female_shaundinude</Name><Approved>No</Approved><Model><Filename>shaundinude.cmeshx</Filename></Model><Rig><Filename>shaundinude.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>shaundiSR2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>shaundinude_head_lod</Lod_Head><Eyelashes>True</Eyelashes><Personas><Persona_Entry><Persona_Name>Shaundi_SR2</Persona_Name></Persona_Entry></Personas></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi_SR2</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>privacy</Prop_Name><Chance>100</Chance><Items><Item><Name>shaundi_privacybar</Name><Chance>100</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>saints_female_shaundiprez</Name><Approved>No</Approved><Model><Filename>shaundiprez.cmeshx</Filename></Model><Rig><Filename>shaundiprez.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>shaundisr3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>shaundisr3_head_lod</Lod_Head><Eyelashes>True</Eyelashes><Personas><Persona_Entry><Persona_Name>Shaundi</Persona_Name></Persona_Entry></Personas></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Cloth_Sim><Filename>shaundiprez.simx</Filename></Cloth_Sim></Character>
	<Character><Name>saints_female_shaundisim</Name><Approved>No</Approved><Model><Filename>shaundisim.cmeshx</Filename></Model><Rig><Filename>shaundisim.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>shaundisim_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>shaundisim_head_lod</Lod_Head><Eyelashes>True</Eyelashes><Personas><Persona_Entry><Persona_Name>Shaundi</Persona_Name></Persona_Entry></Personas></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_shaundisr2</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>shaundisr2.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>shaundisr2.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>shaundisr2_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>shaundisr2_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi_SR2</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_shaundisr3</Name><Approved>No</Approved><Model><Filename>shaundisr3.cmeshx</Filename></Model><Rig><Filename>shaundisr3.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>shaundisr3_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>shaundisr3_head_lod</Lod_Head><Eyelashes>True</Eyelashes><Personas><Persona_Entry><Persona_Name>Shaundi</Persona_Name></Persona_Entry></Personas></Head></Heads><Default_Personas><Personas><Persona_Name>Shaundi</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><In_Car>1</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Cloth_Sim><Filename>shaundisr3.simx</Filename></Cloth_Sim></Character>
	<Character><Name>saints_female_tammy</Name><Approved>No</Approved><Model><Filename>tammy.cmeshx</Filename></Model><Rig><Filename>tammy.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>tammy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>tammy_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_tanyasr1</Name><Approved>No</Approved><Model><Filename>tanyasr1.cmeshx</Filename></Model><Rig><Filename>tanyasr1.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>tanyasr1_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>tanyasr1_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Tanya</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_vera</Name><_Editor><Category>Entries:Pedestrian:Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>vera.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>vera.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>vera_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>vera_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>vera.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_veras</Name><_Editor><Category>Entries:Gangs:Saints:Saints Strippers</Category></_Editor><Approved>No</Approved><Model><Filename>veras.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>veras.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>veras_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>veras_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Stripper_WF_02</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>veras.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_viola</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>ViolaSaints.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>ViolaSaints.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>viola_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>viola_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Suko</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_zoeys</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>zoeys.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>zoeys.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>zoeys_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>zoeys_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Morningstar_AF_01</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WF_02</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_alonzos</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>alonzos.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>alonzos.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>alonzos_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>alonzos_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_arthurs</Name><_Editor><Category>Entries:Gangs:Saints:Saints Bikers</Category></_Editor><Approved>No</Approved><Model><Filename>arthurs.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>arthurs.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>arthurs_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>arthurs_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Punk_WM_01</Persona_Name></Personas><Personas><Persona_Name>Punk_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_ashami6male</Name><Approved>No</Approved><Model><Filename>ashami6male.cmeshx</Filename></Model><Rig><Filename>ashami6male.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>ashami6male_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ashami6male_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Asha</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_benking</Name><Approved>No</Approved><Model><Filename>benking.cmeshx</Filename></Model><Rig><Filename>benking.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>benking_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>benking_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Ben_King</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_benkingjsuit</Name><Approved>No</Approved><Model><Filename>benkingjsuit.cmeshx</Filename></Model><Rig><Filename>benkingjsuit.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>benkingjsuit_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>benkingjsuit_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Ben_King</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_benkingsim</Name><Approved>No</Approved><Model><Filename>benkingsim.cmeshx</Filename></Model><Rig><Filename>benkingsim.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>benkingsim_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>benkingsim_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Ben_King</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_benkingsr1</Name><Approved>No</Approved><Model><Filename>benkingsr1.cmeshx</Filename></Model><Rig><Filename>benkingsr1.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>benkingsr1_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>benkingsr1_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Ben_King</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_bud</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>bud.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>bud.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>bud_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>bud_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Saint_HM_04</Persona_Name></Personas><Personas><Persona_Name>Saint_HM_05</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_caseys</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>caseys.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>caseys.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>caseys_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>caseys_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_cid</Name><Approved>No</Approved><Model><Filename>cidsaints.cmeshx</Filename></Model><Rig><Filename>cidsaints.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>CID</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>cid_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>cid_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>saints_male_cidsaints</Name><Approved>No</Approved><Model><Filename>cidsaints.cmeshx</Filename></Model><Rig><Filename>cidsaints.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>cid_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>cid_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>CID</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_cliffords</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>cliffords.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>cliffords.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>cliffords_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>cliffords_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_colins</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>colins.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>colins.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Default_Personas><Personas><Persona_Name>SWAT_AM</Persona_Name></Personas><Personas><Persona_Name>SWAT_BM</Persona_Name></Personas><Personas><Persona_Name>SWAT_WM</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_dane</Name><Approved>No</Approved><Model><Filename>dane.cmeshx</Filename></Model><Rig><Filename>dane.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>dane_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>dane_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Dane_Vogel</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_deadgat</Name><Approved>No</Approved><Model><Filename>deadgat.cmeshx</Filename></Model><Rig><Filename>deadgat.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>deadgat_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>deadgat_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Johnny_Gat</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_donnieirl</Name><Approved>No</Approved><Model><Filename>donnieirl.cmeshx</Filename></Model><Rig><Filename>donnieirl.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>donnieirl_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>donnieirl_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Donnie</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Entries:Default</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_donnies</Name><Approved>No</Approved><Model><Filename>donnies.cmeshx</Filename></Model><Rig><Filename>donnies.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>donnies_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>donnies_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Donnie</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Cloth_Sim><Filename>donnies.simx</Filename></Cloth_Sim><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_forrest</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>forrest.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>forrest.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>forrest_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>forrest_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Saint_BM_04</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_gatjsuit</Name><Approved>No</Approved><Model><Filename>gatjsuit.cmeshx</Filename></Model><Rig><Filename>gatjsuit.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>gatjsuit_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>gatjsuit_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Johnny_Gat</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_gatnude</Name><Approved>No</Approved><Model><Filename>gatnude.cmeshx</Filename></Model><Rig><Filename>gatnude.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>gatnude_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>gatnude_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Johnny_Gat</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>Privacy</Prop_Name><Chance>100</Chance><Items><Item><Name>gatrnude_privacy</Name><Chance>100</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>saints_male_gatsim</Name><Approved>No</Approved><Model><Filename>gatsim.cmeshx</Filename></Model><Rig><Filename>gatsim.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>gatsim_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>gatsim_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Johnny_Gat</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_goldencid</Name><Approved>No</Approved><Model><Filename>goldencid.cmeshx</Filename></Model><Rig><Filename>goldencid.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>CID_Enemy</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>cid_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>cid_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>saints_male_ivan</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>ivan.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>ivan.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>ivans_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ivans_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Punk_WM_01</Persona_Name></Personas><Personas><Persona_Name>Guido_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_joshbirk</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>Yes</Approved><Model><Filename>JoshBirk.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>JoshBirk.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>joshbirk_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>joshbirk_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Josh_Birk</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>joshbirk.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><LOD_Distance>10000000</LOD_Distance></Character>
	<Character><Name>saints_male_julius</Name><Approved>No</Approved><Model><Filename>julius.cmeshx</Filename></Model><Rig><Filename>julius.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>julius_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>julius_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Julius</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_leroys</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>leroys.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>leroys.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>leroys_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>leroys_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_maero</Name><Approved>No</Approved><Model><Filename>maero.cmeshx</Filename></Model><Rig><Filename>maero.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>maero_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>maero_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Maero</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_mechsuit</Name><Approved>No</Approved><Model><Filename>mechsuit.cmeshx</Filename></Model><Rig><Filename>mechsuit.rigx</Filename></Rig><Height_Class>Large</Height_Class><Height>1</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Mech_Suit</Anim_Set><StreamCategory>Spawnable Civilian</StreamCategory><_Editor><Category>Entries:Misc</Category></_Editor><Can_Probe>True</Can_Probe><LOD_Distance>1000</LOD_Distance><Hit_sphere_size>6.0</Hit_sphere_size><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>damage</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>0</Chance></Item><Item><Name>2</Name><Chance>100</Chance></Item></Items></Prop></Props><Heads><Head><Name>mechsuit_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mechsuit_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>saints_male_mmillerjsuit</Name><Approved>No</Approved><Model><Filename>mmillerjsuit.cmeshx</Filename></Model><Rig><Filename>mmillerjsuit.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>mmillerjsuit_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mmillerjsuit_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Matt_Miller</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_mmillernude</Name><Approved>No</Approved><Model><Filename>mmillernude.cmeshx</Filename></Model><Rig><Filename>mmillernude.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>mmillernude_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mmillernude_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Matt_Miller</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>Privacy</Prop_Name><Chance>100</Chance><Items><Item><Name>mmillernude_privacy</Name><Chance>100</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>saints_male_mmillerprez</Name><Approved>No</Approved><Model><Filename>mmillerprez.cmeshx</Filename></Model><Rig><Filename>mmillerprez.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>mmillerprez_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mmillerprez_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Matt_Miller</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_mmillersim</Name><Approved>No</Approved><Model><Filename>mmillersim.cmeshx</Filename></Model><Rig><Filename>mmillersim.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Matt_Miller</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Heads><Head><Name>mmillerjsuit_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mmillerjsuit_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads></Character>
	<Character><Name>saints_male_murderbotsaint</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>murderbotsaint.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>terminator</Anim_Set><Rig><Filename>murderbotsaint.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Default_Personas><Personas><Persona_Name>Murderbot</Persona_Name></Personas></Default_Personas><Heads><Head><Name>murderbot_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>murderbot_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Props><Prop><Prop_Name>Head</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop><Prop><Prop_Name>Arm_and_legs</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>100</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>saints_male_nachos</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>nachos.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>nachos.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>nachos_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nachos_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_nightblade</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>nightblade.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>nightblade.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>nightblade_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nightblade_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>NyteBlayde</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>nightblade.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_ninja</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>ninja.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>ninja.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>roland_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roland_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_pedros</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>pedro.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>pedro.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>pedros_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pedros_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Punk_WM_01</Persona_Name></Personas><Personas><Persona_Name>Guido_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_piercejumpsuit</Name><Approved>No</Approved><Model><Filename>piercejumpsuit.cmeshx</Filename></Model><Rig><Filename>piercejumpsuit.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>piercejumpsuit_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>piercejumpsuit_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Personas><Persona_Entry><Persona_Name>Pierce</Persona_Name></Persona_Entry></Personas></Head></Heads><Default_Personas><Personas><Persona_Name>Pierce</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_piercematrix</Name><Approved>No</Approved><Model><Filename>piercematrix.cmeshx</Filename></Model><Rig><Filename>piercematrix.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>piercematrix_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>piercematrix_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Pierce</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><LOD_Distance>10000000</LOD_Distance></Character>
	<Character><Name>saints_male_pierceprez</Name><Approved>No</Approved><Model><Filename>pierceprez.cmeshx</Filename></Model><Rig><Filename>pierceprez.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>pierceprez_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pierceprez_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Personas><Persona_Entry><Persona_Name>Pierce</Persona_Name></Persona_Entry></Personas></Head></Heads><Default_Personas><Personas><Persona_Name>Pierce</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_reggies</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>reggies.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>reggies.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>reggies_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>reggies_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_roland</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>roland.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>roland.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>roland_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roland_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>hat</Prop_Name><Chance>50</Chance><Items><Item><Name>1</Name><In_Car>1</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Saint_AM_01</Persona_Name></Personas><Personas><Persona_Name>Saint_AM_02</Persona_Name></Personas><Personas><Persona_Name>Saint_AM_03</Persona_Name></Personas><Personas><Persona_Name>Saint_AM_05</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>roland.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_space_bud</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>SpaceSaints.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>SpaceSaints.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>bud_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>bud_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Saint_HM_04</Persona_Name></Personas><Personas><Persona_Name>Saint_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_space_forrest</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>SpaceSaints.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>SpaceSaints.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>ned_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ned_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Saint_HM_04</Persona_Name></Personas><Personas><Persona_Name>Saint_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_space_taylor</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>SpaceSaints.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>SpaceSaints.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>taylor_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>taylor_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_2</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Saint_HM_04</Persona_Name></Personas><Personas><Persona_Name>Saint_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_spacesuit</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>SpaceSaints.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>SpaceSaints.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>roland_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roland_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Saint_AM_01</Persona_Name></Personas><Personas><Persona_Name>Saint_AM_02</Persona_Name></Personas><Personas><Persona_Name>Saint_AM_03</Persona_Name></Personas><Personas><Persona_Name>Saint_AM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_sr1player</Name><Approved>No</Approved><Model><Filename>sr1player.cmeshx</Filename></Model><Rig><Filename>sr1player.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>sr1player_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>sr1player_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_sr2player</Name><Approved>No</Approved><Model><Filename>sr2player.cmeshx</Filename></Model><Rig><Filename>sr2player.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>sr2player_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>sr2player_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_taylor</Name><_Editor><Category>Entries:Gangs:Saints:Gang Members</Category></_Editor><Approved>No</Approved><Model><Filename>taylor.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>taylor.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>taylor_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>taylor_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_2</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>Hat</Prop_Name><Chance>75</Chance><Items><Item><Name>1</Name><Chance>50</Chance><Sub_Items><Sub_Item><Name>2</Name><Chance>50</Chance></Sub_Item></Sub_Items></Item><Item><Name>2</Name><Chance>50</Chance><Sub_Items><Sub_Item><Name>1</Name><Chance>50</Chance></Sub_Item></Sub_Items></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Saint_HM_04</Persona_Name></Personas><Personas><Persona_Name>Saint_HM_05</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>taylor.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_team6fem</Name><Approved>No</Approved><Model><Filename>team6fem.cmeshx</Filename></Model><Rig><Filename>team6fem.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>gun</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop><Prop><Prop_Name>bags</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>100</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>saints_male_team6male</Name><Approved>No</Approved><Model><Filename>team6male.cmeshx</Filename></Model><Rig><Filename>team6male.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>gun</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop><Prop><Prop_Name>bags</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>100</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>saints_male_team6pc</Name><Approved>No</Approved><Model><Filename>team6pc.cmeshx</Filename></Model><Rig><Filename>team6pc.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_team6pcfem</Name><Approved>No</Approved><Model><Filename>team6pcfem.cmeshx</Filename></Model><Rig><Filename>team6pcfem.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>team6pcfem_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>team6pcfem_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_team6pcmale</Name><Approved>No</Approved><Model><Filename>team6pcmale.cmeshx</Filename></Model><Rig><Filename>team6pcmale.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>team6pcmale_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>team6pcmale_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_team6pierce</Name><Approved>No</Approved><Model><Filename>team6pierce.cmeshx</Filename></Model><Rig><Filename>team6pierce.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>team6pierce_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>team6pierce_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Personas><Persona_Entry><Persona_Name>Pierce</Persona_Name></Persona_Entry></Personas></Head></Heads><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>gun</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop><Prop><Prop_Name>bags</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>100</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>saints_male_team6shaundi</Name><Approved>No</Approved><Model><Filename>team6shaundi.cmeshx</Filename></Model><Rig><Filename>team6shaundi.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>team6shaundi_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>team6shaundi_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Personas><Persona_Entry><Persona_Name>Shaundi</Persona_Name></Persona_Entry></Personas></Head></Heads><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal><Props><Prop><Prop_Name>Gun</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item></Items></Prop><Prop><Prop_Name>Bags</Prop_Name><Chance>100</Chance><Items><Item><Name>2</Name><Chance>100</Chance></Item></Items></Prop></Props></Character>
	<Character><Name>saints_male_vpjumpsuit</Name><Approved>No</Approved><Model><Filename>vpjumpsuit.cmeshx</Filename></Model><Rig><Filename>vpjumpsuit.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Spawnable Saint</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>vpjumpsuit_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>vpjumpsuit_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Keith_David</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_vptheylive</Name><Approved>No</Approved><Model><Filename>vptheylive.cmeshx</Filename></Model><Rig><Filename>vptheylive.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>vptheylive_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>vptheylive_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Keith_David</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Gangs:Saints</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_zomgat</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>zomgat.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>zomgat.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>zomgat_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>zomgat_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Johnny_Gat</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>selma</Name><_Editor><Category>Entries:Pedestrian:Young Females</Category></_Editor><Approved>No</Approved><Model><Filename>selma.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>selma.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>selma_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>selma_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas><Personas><Persona_Name>Young_AF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>skinballs</Name><Approved>No</Approved><Model><Filename>shaderballz.cmeshx</Filename></Model><Rig><Filename>shaderballz.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>cop</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><_Editor><Category>Entries:Misc</Category></_Editor><Default_Personas><Personas><Persona_Name>Bum_BM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>stagcommando</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>No</Approved><Model><Filename>stagcommando.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>STAG</Anim_Set><Rig><Filename>stagcommando.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>stagcommando_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>stagcommando_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>STAG_BM</Persona_Name></Personas><Personas><Persona_Name>STAG_AM</Persona_Name></Personas><Personas><Persona_Name>STAG_WM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>StyleTest_PC</Name><_Editor><Category>Entries:Pedestrian:4Delete</Category></_Editor><Approved>Yes</Approved><Model><Filename>dorito.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PLYM</Anim_Set><Rig><Filename>cm_body.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Player_WM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>StyleTest_PC_MP2</Name><_Editor><Category>Entries:Pedestrian:4Delete</Category></_Editor><Approved>Yes</Approved><Model><Filename>dorito.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PLYF</Anim_Set><Rig><Filename>cm_body.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Default_Personas><Personas><Persona_Name>Player_WM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>tasha</Name><_Editor><Category>Entries:Pedestrian:Young Females</Category></_Editor><Approved>No</Approved><Model><Filename>tasha.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>tasha.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>tasha_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>tasha_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Saints_Fan_BF</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>temp_generic_male_cyberhittarget</Name><Approved>No</Approved><Model><Filename>cyberhittarget.cmeshx</Filename></Model><Rig><Filename>cyberhittarget.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Pedestrian</Category></_Editor><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	</Table>
<TableTemplates>
	<Character><Name>brute_brutina</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>brutina.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>brutina.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>brutina_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>brutina_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Brute</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_aliens_male</Name><_Editor><Category>Entries:Default</Category></_Editor><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>temp.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>zinyak_basehead</Base_Head><Lod_Head>none</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Default_Personas><Personas><Persona_Name>Decker_BM_02</Persona_Name></Personas><Personas><Persona_Name>Decker_BM_03</Persona_Name></Personas><Personas><Persona_Name>Decker_WF_01</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><Is_Metal>False</Is_Metal><Default_Settings><Settings><Class_Name>gang_male</Class_Name><Group_Name>aliens</Group_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Mesh_Name>heroicmale</Mesh_Name><Data_Path>aliens</Data_Path><Default_Category>Aliens</Default_Category></Settings></Default_Settings></Character>
	<Character><Name>default_alqaeda_male</Name><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Rig><Filename>temp.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Default</Category></_Editor><Default_Settings><Settings><Class_Name>alqaeda</Class_Name><Mesh_Name>heroicmale</Mesh_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Default_Category>Alqaeda</Default_Category><Data_Path>alqaeda</Data_Path><Group_Name>alqaeda</Group_Name></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_brute</Name><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Rig><Filename>temp.rigx</Filename></Rig><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>BRUTE</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Brute</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Default</Category></_Editor><Default_Settings><Settings><Class_Name>brute</Class_Name><Mesh_Name>brute</Mesh_Name><Source_File>NPC_Brute_Setup</Source_File><Default_Category>Gangs:Brute</Default_Category><Data_Path>gang\brutes</Data_Path><Group_Name>brute</Group_Name></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_deckers_female</Name><_Editor><Category>Entries:Default</Category></_Editor><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><Rig><Filename>temp.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>grace_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>grace_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Specialist</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Decker_WF_01</Persona_Name></Personas></Default_Personas><Default_Settings><Settings><Class_Name>gang_female</Class_Name><Group_Name>deckers</Group_Name><Source_File>NPC_GangFemale_Setup</Source_File><Mesh_Name>gangfemale</Mesh_Name><Data_Path>gang\deckers</Data_Path><Default_Category>Gangs:Deckers</Default_Category></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_deckers_male</Name><_Editor><Category>Entries:Default</Category></_Editor><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>temp.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>none</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Decker_BM_02</Persona_Name></Personas><Personas><Persona_Name>Decker_BM_03</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Settings><Settings><Class_Name>gang_male</Class_Name><Group_Name>deckers</Group_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Mesh_Name>heroicmale</Mesh_Name><Data_Path>gang\deckers</Data_Path><Default_Category>Gangs:Deckers</Default_Category></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_generic_female</Name><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Rig><Filename>temp.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Default</Category></_Editor><Default_Settings><Settings><Class_Name>gang_female</Class_Name><Mesh_Name>gangfemale</Mesh_Name><Source_File>NPC_GangFemale_Setup</Source_File><Default_Category>Pedestrian</Default_Category><Data_Path>gang\generic</Data_Path><Group_Name>generic</Group_Name></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_generic_male</Name><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Rig><Filename>temp.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Default</Category></_Editor><Default_Settings><Settings><Class_Name>gang_male</Class_Name><Mesh_Name>heroicmale</Mesh_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Default_Category>Pedestrian</Default_Category><Data_Path>gang\generic</Data_Path><Group_Name>generic</Group_Name></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_law_cop</Name><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Rig><Filename>temp.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Cop_WM</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Default</Category></_Editor><Default_Settings><Settings><Class_Name>law_cop</Class_Name><Mesh_Name>heroicmale</Mesh_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Default_Category>LawEnforcement:Cop</Default_Category><Data_Path>law_enforcement\cop</Data_Path><Group_Name>law_cop</Group_Name></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_law_natguard</Name><_Editor><Category>Entries:Default</Category></_Editor><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>temp.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>National_Guard_AM</Persona_Name></Personas></Default_Personas><Default_Settings><Settings><Class_Name>law_natguard</Class_Name><Group_Name>law_natguard</Group_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Mesh_Name>heroicmale</Mesh_Name><Data_Path>law_enforcement\national_guard</Data_Path><Default_Category>LawEnforcement:NationalGuard</Default_Category></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_law_stag_female</Name><_Editor><Category>Entries:Default</Category></_Editor><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>temp.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>STAG_HF</Persona_Name></Personas><Personas><Persona_Name>STAG_WF</Persona_Name></Personas></Default_Personas><Default_Settings><Settings><Class_Name>law_stag</Class_Name><Group_Name>law_stag</Group_Name><Source_File>NPC_GangFemale_Setup</Source_File><Mesh_Name>gangfemale</Mesh_Name><Data_Path>law_enforcement\stag</Data_Path><Default_Category>LawEnforcement:Stag</Default_Category></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_law_stag_male</Name><_Editor><Category>Entries:Default</Category></_Editor><Approved>No</Approved><Model><Filename>stag.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1</Height><Variation>0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>stag.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>stag_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>stag_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>STAG_AM</Persona_Name></Personas><Personas><Persona_Name>STAG_BM</Persona_Name></Personas></Default_Personas><Default_Settings><Settings><Class_Name>law_stag</Class_Name><Group_Name>law_stag</Group_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Mesh_Name>heroicmale</Mesh_Name><Data_Path>law_enforcement\stag</Data_Path><Default_Category>LawEnforcement:Stag</Default_Category></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_law_swat</Name><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Rig><Filename>temp.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>STAG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>SWAT_AM</Persona_Name></Personas><Personas><Persona_Name>SWAT_WM</Persona_Name></Personas><Personas><Persona_Name>SWAT_BM</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Default</Category></_Editor><Default_Settings><Settings><Class_Name>law</Class_Name><Mesh_Name>heroicmale</Mesh_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Default_Category>LawEnforcement:Swat</Default_Category><Data_Path>law_enforcement\swat</Data_Path><Group_Name>law_swat</Group_Name></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_luchadors_female</Name><_Editor><Category>Entries:Default</Category></_Editor><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>temp.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Default_Settings><Settings><Class_Name>gang_female</Class_Name><Group_Name>luchadors</Group_Name><Source_File>NPC_GangFemale_Setup</Source_File><Mesh_Name>gangfemale</Mesh_Name><Data_Path>gang\luchadors</Data_Path><Default_Category>Gangs:Luchadors</Default_Category></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_luchadors_male</Name><_Editor><Category>Entries:Default</Category></_Editor><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>temp.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_BM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_BM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Settings><Settings><Class_Name>gang_male</Class_Name><Group_Name>luchadors</Group_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Mesh_Name>heroicmale</Mesh_Name><Data_Path>gang\luchadors</Data_Path><Default_Category>Gangs:Luchadors</Default_Category></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_morningstar_female</Name><_Editor><Category>Entries:Default</Category></_Editor><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><Rig><Filename>temp.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Morningstar_AF_01</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WF_02</Persona_Name></Personas></Default_Personas><Default_Settings><Settings><Class_Name>gang_female</Class_Name><Group_Name>morningstar</Group_Name><Source_File>NPC_GangFemale_Setup</Source_File><Mesh_Name>gangfemale</Mesh_Name><Data_Path>gang\morningstar</Data_Path><Default_Category>Gangs:Morningstar</Default_Category></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_morningstar_male</Name><_Editor><Category>Entries:Default</Category></_Editor><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>COP</Anim_Set><Rig><Filename>temp.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>none</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Default_Settings><Settings><Class_Name>gang_male</Class_Name><Group_Name>morningstar</Group_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Mesh_Name>heroicmale</Mesh_Name><Data_Path>gang\morningstar</Data_Path><Default_Category>Gangs:Morningstar</Default_Category></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_pedestrian_female</Name><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Rig><Filename>temp.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Default</Category></_Editor><Default_Settings><Settings><Class_Name>ped_female</Class_Name><Mesh_Name>gangfemale</Mesh_Name><Source_File>NPC_GangFemale_Setup</Source_File><Default_Category>Pedestrians</Default_Category><Data_Path>pedestrians</Data_Path><Group_Name>pedestrian</Group_Name></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_pedestrian_male</Name><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Rig><Filename>temp.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Default</Category></_Editor><Default_Settings><Settings><Class_Name>ped_male</Class_Name><Mesh_Name>heroicmale</Mesh_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Default_Category>Pedestrians</Default_Category><Data_Path>pedestrians</Data_Path><Group_Name>pedestrian</Group_Name></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_saints_female</Name><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Rig><Filename>temp.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANGF</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Default</Category></_Editor><Default_Settings><Settings><Class_Name>gang_female</Class_Name><Mesh_Name>gangfemale</Mesh_Name><Source_File>NPC_GangFemale_Setup</Source_File><Default_Category>Gangs:Saints</Default_Category><Data_Path>gang\saints</Data_Path><Group_Name>saints</Group_Name></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>default_saints_male</Name><Approved>No</Approved><Model><Filename>temp.cmeshx</Filename></Model><Rig><Filename>temp.rigx</Filename></Rig><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Anim_Set>GANG</Anim_Set><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>test</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>None</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><_Editor><Default_Category>Entries:Default</Default_Category><Category>Entries:Default</Category></_Editor><Default_Settings><Settings><Class_Name>gang_male</Class_Name><Mesh_Name>heroicmale</Mesh_Name><Source_File>NPC_HeroicMale_Setup</Source_File><Default_Category>Gangs:Saints</Default_Category><Data_Path>gang\saints</Data_Path><Group_Name>saints</Group_Name></Settings></Default_Settings><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_dakotaa</Name><_Editor><Category>Entries:Pedestrian:Bikers</Category></_Editor><Approved>No</Approved><Model><Filename>dakotaa.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>dakotaa.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>dakotaa_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>dakotaa_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Cloth_Sim><Filename>dakotaa.simx</Filename></Cloth_Sim><Default_Personas><Personas><Persona_Name>Guidette_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_hoissyb</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>hoissyb.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>hoissyb.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>hoissy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>hoissy_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Props><Prop><Prop_Name>Hats</Prop_Name><Chance>50</Chance><Items><Item><Name>1</Name><Chance>70</Chance></Item><Item><Name>2</Name><Chance>30</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Middle_HM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_howard</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>howard.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>howard.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>howard_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>howard_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Bum_BM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_joey</Name><_Editor><Category>Entries:Pedestrian:Young Males</Category></_Editor><Approved>No</Approved><Model><Filename>joey.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>joey.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>joey_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>npc_basehead_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_HM_02</Persona_Name></Personas><Personas><Persona_Name>Young_HM_03</Persona_Name></Personas><Personas><Persona_Name>Young_HM_04</Persona_Name></Personas><Personas><Persona_Name>Young_HM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_law_stag_fem5</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>No</Approved><Model><Filename>kia.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>kia.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>stag_fem5_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>stag_fem5_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>STAG_WF</Persona_Name></Personas><Personas><Persona_Name>STAG_HF</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_law_stag_fem6</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>No</Approved><Model><Filename>kia.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>kia.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>stag_fem6_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>stag_fem6_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>STAG_HF</Persona_Name></Personas><Personas><Persona_Name>STAG_WF</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_morningstar_female_kiki</Name><_Editor><Category>Entries:Gangs:Morningstar:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>kiki.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>kiki.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>viola_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>viola_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Suko</Persona_Name></Personas></Default_Personas><Cloth_Sim><Filename>kiki.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_decker_emoticon</Name><_Editor><Category>Entries:Gangs:Deckers:DELETETemp</Category></_Editor><Approved>No</Approved><Model><Filename>archie.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>archie.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>archie_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>archie_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>Hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance><Sub_Items><Sub_Item><Name>3</Name><Chance>100</Chance></Sub_Item></Sub_Items></Item><Item><Name>2</Name><Chance>50</Chance><Sub_Items><Sub_Item><Name>3</Name><Chance>50</Chance></Sub_Item></Sub_Items></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_decker_female_lt</Name><_Editor><Category>Entries:Gangs:Deckers:DELETETemp</Category></_Editor><Approved>No</Approved><Model><Filename>grace.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>grace.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>grace_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>grace_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Specialist</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_decker_female_soldier</Name><_Editor><Category>Entries:Gangs:Deckers:DELETETemp</Category></_Editor><Approved>No</Approved><Model><Filename>grace.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>grace.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>grace_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>grace_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Specialist</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_decker_male_lt</Name><_Editor><Category>Entries:Gangs:Deckers:DELETETemp</Category></_Editor><Approved>No</Approved><Model><Filename>archie.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>archie.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>archie_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>archie_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>Hair</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance><Sub_Items><Sub_Item><Name>3</Name><Chance>100</Chance></Sub_Item></Sub_Items></Item><Item><Name>2</Name><Chance>50</Chance><Sub_Items><Sub_Item><Name>3</Name><Chance>50</Chance></Sub_Item></Sub_Items></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_decker_male_soldier</Name><_Editor><Category>Entries:Gangs:Deckers:DELETETemp</Category></_Editor><Approved>No</Approved><Model><Filename>chester.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>chester.rigx</Filename></Rig><StreamCategory>Spawnable Deckers</StreamCategory><Heads><Head><Name>chester_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>chester_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>Hood</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>50</Chance><Disabled_Distance>45</Disabled_Distance></Item><Item><Name>2</Name><Chance>50</Chance><In_Car>2</In_Car><Disabled_Distance>45</Disabled_Distance></Item></Items></Prop><Prop><Prop_Name>Hair</Prop_Name><Chance>65</Chance><Items><Item><Name>4</Name><Chance>100</Chance><In_Car>4</In_Car><Disabled_Distance>40</Disabled_Distance></Item></Items></Prop><Prop><Prop_Name>Ipok</Prop_Name><Chance>60</Chance><Items><Item><Name>3</Name><Chance>100</Chance><In_Car>3</In_Car><Disabled_Distance>30</Disabled_Distance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_Killbane_blk_nomask</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>killbane_suit_blk.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>KillBane</Anim_Set><Rig><Filename>killbane_suit_blk.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>2.5</Hit_sphere_size><Heads><Head><Name>killbane_unmasked_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>killbane_unmasked_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_Killbane_grn_suit</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>Killbane_Suit_Grn.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>KillBane</Anim_Set><Rig><Filename>Killbane_Suit_Grn.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>2.5</Hit_sphere_size><Heads><Head><Name>killbane_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>killbane_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_Killbane_unmasked</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>killbane_unmasked.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>KillBane</Anim_Set><Rig><Filename>killbane_unmasked.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>2.5</Hit_sphere_size><Heads><Head><Name>killbane_unmasked_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>killbane_unmasked_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_mstar_female_lt</Name><_Editor><Category>Entries:Gangs:MorningStar Temps</Category></_Editor><Approved>No</Approved><Model><Filename>clara.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>clara.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>clara_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>clara_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Morningstar_AF_01</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WF_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_mstar_male_lt</Name><_Editor><Category>Entries:Gangs:MorningStar Temps</Category></_Editor><Approved>No</Approved><Model><Filename>pete.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>pete.rigx</Filename></Rig><StreamCategory>Spawnable Morningstar</StreamCategory><Heads><Head><Name>pete_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pete_head_lod</Lod_Head><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Specialist</SpawnableGangInfo><Props><Prop><Prop_Name>glasses</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>35</Chance></Item><Item><Name>2</Name><Chance>65</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Morningstar_WM_02</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_05</Persona_Name></Personas><Personas><Persona_Name>Morningstar_WM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_saint_female_lt</Name><_Editor><Category>Entries:Gangs:Saints:Temp Models</Category></_Editor><Approved>No</Approved><Model><Filename>helena.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>helena.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>helena_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>helena_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>sunglasses</Prop_Name><Chance>60</Chance><Items><Item><Name>1</Name><Chance>100</Chance><Sub_Items><Sub_Item><Name>2</Name><Chance>50</Chance></Sub_Item></Sub_Items></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Saint_WF_02</Persona_Name></Personas><Personas><Persona_Name>Saint_WF_03</Persona_Name></Personas><Personas><Persona_Name>Saint_WF_04</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_npc_saint_male_lt</Name><_Editor><Category>Entries:Gangs:Saints:Temp Models</Category></_Editor><Approved>No</Approved><Model><Filename>roland.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>roland.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>roland_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>roland_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Props><Prop><Prop_Name>hat</Prop_Name><Chance>50</Chance><Items></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Saint_AM_01</Persona_Name></Personas><Personas><Persona_Name>Saint_AM_02</Persona_Name></Personas><Personas><Persona_Name>Saint_AM_03</Persona_Name></Personas><Personas><Persona_Name>Saint_AM_05</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_ped_male_john4</Name><_Editor><Category>Entries:Pedestrian:Young Males</Category></_Editor><Approved>No</Approved><Model><Filename>john4.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>john4.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>john4_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>john4_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_ped_male_mike</Name><_Editor><Category>Entries:Pedestrian:Young Males</Category></_Editor><Approved>No</Approved><Model><Filename>mike.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>mike.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>mike_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>mike_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WM_04</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_ped_male_peteped</Name><_Editor><Category>Entries:Pedestrian:Young Males</Category></_Editor><Approved>No</Approved><Model><Filename>peteped.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDM</Anim_Set><Rig><Filename>peteped.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>peteped_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>peteped_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_HM_02</Persona_Name></Personas><Personas><Persona_Name>Young_HM_03</Persona_Name></Personas><Personas><Persona_Name>Young_HM_04</Persona_Name></Personas><Personas><Persona_Name>Young_HM_05</Persona_Name></Personas><Personas><Persona_Name>Young_AM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_selmaa</Name><_Editor><Category>Entries:Pedestrian:Papparazzi</Category></_Editor><Approved>No</Approved><Model><Filename>selmaa.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>selmaa.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>selma_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>selma_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_selmab</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>selmab.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>selmab.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>selma_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>selma_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_stagcommandob</Name><_Editor><Category>Entries:LawEnforcement:Stag</Category></_Editor><Approved>No</Approved><Model><Filename>stagcommandob.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>STAG</Anim_Set><Rig><Filename>stagcommandob.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Heads><Head><Name>stagcommandob_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>stagcommandob_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>STAG_AM</Persona_Name></Personas><Personas><Persona_Name>STAG_BM</Persona_Name></Personas><Personas><Persona_Name>STAG_WM</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>DELETE_tashab</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>tashab.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>tashab.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>tasha_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>tasha_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_HF_02</Persona_Name></Personas><Personas><Persona_Name>Young_BF_04</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>gang_male_ivan</Name><_Editor><Category>Entries:Pedestrian:Wrestler</Category></_Editor><Approved>No</Approved><Model><Filename>ivan.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>ivan.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>ivan_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ivan_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Punk_WM_01</Persona_Name></Personas><Personas><Persona_Name>Guido_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchador_male_alonzo</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>alonzo.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>alonzo.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>alonzo_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>alonzo_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchador_male_clifford</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>clifford.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>clifford.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>clifford_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>clifford_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>luchador_male_leroy_space</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>SpaceLuchadore.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>SpaceLuchadore.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>leroy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>leroy_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_angel</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>angel.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>angel.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>angel_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>angel_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_angel_clean</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>AngelHoodie_Clean.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>AngelHoodie_Clean.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>angelhoodie_clean_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>angelhoodie_clean_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas></Default_Personas><Cloth_Sim><Filename>angelhoodie_clean.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_angel_dirty</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>AngelHoodie_Dirty.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>AngelHoodie_Dirty.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>angel_dirtymask_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>angel_dirtymask_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas></Default_Personas><Cloth_Sim><Filename>angelhoodie_dirty.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_angel_nomask</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>AngelHoodie_Dirty.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANG</Anim_Set><Rig><Filename>AngelHoodie_Dirty.rigx</Filename></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Heads><Head><Name>angelhoodie_dirty_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>angelhoodie_dirty_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas></Default_Personas><Cloth_Sim><Filename>angelhoodie_dirty.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_bahamut</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>avatar.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Avatar</Anim_Set><Rig><Filename>avatar.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>5</Hit_sphere_size><Props><Prop><Prop_Name>wings</Prop_Name><Chance>100</Chance><Items><Item><Name>avatar_wings</Name><Chance>100</Chance></Item></Items></Prop></Props><Default_Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_bahamut_nowings</Name><_Editor><Category>Entries:Gangs:Deckers</Category></_Editor><Approved>No</Approved><Model><Filename>avatar.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Avatar</Anim_Set><Rig><Filename>avatar.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>5</Hit_sphere_size><Default_Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_brute</Name><_Editor><Category>Entries:Gangs:Brute</Category></_Editor><Approved>No</Approved><Model><Filename>brute_heavy.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>BRUTE</Anim_Set><Rig><Filename>brute_heavy.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><SpawnableGangInfo>Brute</SpawnableGangInfo><Hit_sphere_size>2.5</Hit_sphere_size><Props><Prop><Prop_Name>Head vid</Prop_Name><Chance>100</Chance><Items><Item><Name>10</Name><Chance>100</Chance></Item></Items></Prop></Props><Heads><Head><Name>brute_heavy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>brute_heavy_head_lod</Lod_Head><Personas><Persona_Entry><Persona_Name>Brute</Persona_Name></Persona_Entry></Personas><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Brute</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_brute_flamethrower</Name><_Editor><Category>Entries:Gangs:Brute</Category></_Editor><Approved>No</Approved><Model><Filename>brute_flamethrower.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>BRUTE</Anim_Set><Rig><Filename>brute_flamethrower.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><SpawnableGangInfo>Brute</SpawnableGangInfo><Hit_sphere_size>2.5</Hit_sphere_size><Props><Prop><Prop_Name>backpack</Prop_Name><Chance>100</Chance><Items><Item><Name>flamethrower_backpack</Name><Chance>100</Chance></Item></Items></Prop></Props><Heads><Head><Name>brute_heavy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>brute_heavy_head_lod</Lod_Head><Personas><Persona_Entry><Persona_Name>Brute</Persona_Name></Persona_Entry></Personas><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Brute</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Brute_Space</Name><_Editor><Category>Entries:Gangs:Brute</Category></_Editor><Approved>No</Approved><Model><Filename>Oleg_Nude.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>BRUTE</Anim_Set><Rig><Filename>Oleg_Nude.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>2.5</Hit_sphere_size><Heads><Head><Name>brute_heavy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>brute_heavy_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Props><Prop><Prop_Name>Oleg_PrivacyBar</Prop_Name><Chance>100</Chance><Items><Item><Name>oleg_privacybar</Name><Chance>100</Chance></Item></Items></Prop></Props><Default_Personas><Personas><Persona_Name>Brute</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_cop_Austin</Name><_Editor><Category>Entries:LawEnforcement:Cop</Category></_Editor><Approved>No</Approved><Model><Filename>austin.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>austin.rigx</Filename></Rig><StreamCategory>Spawnable Police</StreamCategory><Default_Personas><Personas><Persona_Name>Cop_WM</Persona_Name></Personas><Personas><Persona_Name>Cop_AM</Persona_Name></Personas><Personas><Persona_Name>Cop_AM_02</Persona_Name></Personas><Personas><Persona_Name>Cop_BM</Persona_Name></Personas><Personas><Persona_Name>Cop_BM_02</Persona_Name></Personas><Personas><Persona_Name>Cop_HM</Persona_Name></Personas><Personas><Persona_Name>Cop_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_killbane_spacesuit</Name><_Editor><Category>Entries:Gangs:Brute</Category></_Editor><Approved>No</Approved><Model><Filename>spacekillbane.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>BRUTE</Anim_Set><Rig><Filename>spacekillbane.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><SpawnableGangInfo>Brute</SpawnableGangInfo><Hit_sphere_size>2.5</Hit_sphere_size><Heads><Head><Name>spacekillbane_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>spacekillbane_head_lod</Lod_Head><Personas><Persona_Entry><Persona_Name>Killbane</Persona_Name></Persona_Entry></Personas><Eyelashes>False</Eyelashes></Head></Heads><Props><Prop><Prop_Name>Helmet</Prop_Name><Chance>100</Chance><Items><Item><Name>1</Name><Chance>100</Chance></Item><Item><Name>2</Name><Chance>0</Chance></Item></Items></Prop><Prop><Prop_Name>ChestPiece</Prop_Name><Chance>100</Chance><Items><Item><Name>killbane_suitpack</Name><Chance>100</Chance></Item></Items></Prop></Props><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_luchador_casey</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>casey.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>casey.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>casey_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>casey_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_luchador_casey_space</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>SpaceLuchadore.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>SpaceLuchadore.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>casey_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>casey_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_luchador_eljose</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>el_jose.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>el_jose.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>el_jose_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>el_jose_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Specialist</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_luchador_female_lt</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>nacho.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>nacho.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>nacho_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nacho_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_luchador_female_soldier</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>nacho.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>nacho.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Heads><Head><Name>nacho_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nacho_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_luchador_male_soldier</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>casey.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>casey.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Heads><Head><Name>casey_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>casey_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_luchador_nacho</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>nacho.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>nacho.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>nacho_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nacho_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_luchador_nacho_space</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>SpaceLuchadore.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>SpaceLuchadore.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>nacho_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>nacho_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_07</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_luchador_reggie_space</Name><_Editor><Category>Entries:Gangs:Luchadors</Category></_Editor><Approved>No</Approved><Model><Filename>SpaceLuchadore.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>Alien_Soldier</Anim_Set><Rig><Filename>SpaceLuchadore.rigx</Filename></Rig><StreamCategory>Spawnable Luchadores</StreamCategory><Heads><Head><Name>reggie_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>reggie_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas><Personas><Persona_Name>Luchadore_HM_02</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_03</Persona_Name></Personas><Personas><Persona_Name>Luchadore_HM_06</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>npc_Oleg_Nude</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>Oleg_Nude.cmeshx</Filename></Model><Height_Class>Large</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>BRUTE</Anim_Set><Rig><Filename>Oleg_Nude.rigx</Filename><Preload>true</Preload></Rig><StreamCategory>Non Ambiently Spawnable</StreamCategory><Hit_sphere_size>2.5</Hit_sphere_size><Heads><Head><Name>brute_heavy_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>brute_heavy_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Props><Prop><Prop_Name>Oleg_PrivacyBar</Prop_Name><Chance>100</Chance><Items><Item><Name>oleg_privacybar</Name><Chance>100</Chance></Item></Items></Prop></Props><Default_Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ped_female_sally</Name><_Editor><Category>Entries:Pedestrian</Category></_Editor><Approved>No</Approved><Model><Filename>sally.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>sally.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>sally_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>sally_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Blonde_01_SB.tga</Filename></Shader_Ball_Texture><Shader_Ball_Texture><Filename>Hair_Brunette_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Young_WF_03</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>ruby</Name><_Editor><Category>Entries:Pedestrian:Bums</Category></_Editor><Approved>No</Approved><Model><Filename>ruby.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>PEDF</Anim_Set><Rig><Filename>ruby.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>ruby_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>ruby_head_lod</Lod_Head><Eyelashes>False</Eyelashes><Hair_Colors><Shader_Param>Sphere_Map_1</Shader_Param><Shader_Balls><Shader_Ball_Texture><Filename>Hair_Black_01_SB.tga</Filename></Shader_Ball_Texture></Shader_Balls></Hair_Colors></Head></Heads><Default_Personas><Personas><Persona_Name>Bum_BF</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_female_cypher</Name><_Editor><Category>Entries:Gangs:Saints</Category></_Editor><Approved>No</Approved><Model><Filename>cypher.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>GANGF</Anim_Set><Rig><Filename>cypher.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>cypher_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>cypher_head_lod</Lod_Head><Eyelashes>True</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Saint_WF_02</Persona_Name></Personas></Default_Personas><SpawnableGangInfo>Female Soldier</SpawnableGangInfo><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_pedro</Name><_Editor><Category>Entries:Pedestrian:Wrestler</Category></_Editor><Approved>No</Approved><Model><Filename>pedro.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>pedro.rigx</Filename></Rig><StreamCategory>Spawnable Civilian</StreamCategory><Heads><Head><Name>pedro_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>pedro_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><Default_Personas><Personas><Persona_Name>Punk_WM_02</Persona_Name></Personas><Personas><Persona_Name>Guido_WM_02</Persona_Name></Personas></Default_Personas><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	<Character><Name>saints_male_reynolds</Name><_Editor><Category>Entries:Gangs:Saints:Story Characters</Category></_Editor><Approved>No</Approved><Model><Filename>reynolds.cmeshx</Filename></Model><Height_Class>Medium</Height_Class><Height>1.0</Height><Variation>0.0</Variation><Base_Height_Offset>0.0</Base_Height_Offset><Min_Blink>1000</Min_Blink><Max_Blink>4000</Max_Blink><Anim_Set>COP</Anim_Set><Rig><Filename>reynolds.rigx</Filename></Rig><StreamCategory>Spawnable Saint</StreamCategory><Heads><Head><Name>reynolds_head</Name><Base_Head>npc_basehead</Base_Head><Lod_Head>reynolds_head_lod</Lod_Head><Eyelashes>False</Eyelashes></Head></Heads><SpawnableGangInfo>Male Soldier</SpawnableGangInfo><Default_Personas></Default_Personas><Props><Prop><Prop_Name>Hat</Prop_Name><Chance>100</Chance><Items><Item><Name>5</Name><In_Car>5</In_Car><Chance>100</Chance></Item></Items></Prop></Props><Cloth_Sim><Filename>reynolds.simx</Filename></Cloth_Sim><Can_Probe>True</Can_Probe><Is_Metal>False</Is_Metal></Character>
	</TableTemplates>
<TableDescription>
	<Name>Character</Name><Type>TableDescription</Type><Element><Name>Name</Name><Type>String</Type><Description>Unique identifying name, used internally by the game.</Description><Unique>true</Unique><Default>NoName</Default><MaxLength>32</MaxLength></Element>
	<Element><Name>Approved</Name><Type>Selection</Type><Default>No</Default><Choice>Yes</Choice><Choice>No</Choice><Choice>Pending</Choice><Choice>Done</Choice></Element>
	<Element><Name>Model</Name><Type>Filename</Type><Description>Character model filename</Description><Extension>cmeshx</Extension><StartingPath>data</StartingPath><ShowPreload>True</ShowPreload></Element>
	<Element><Name>Rig</Name><Type>Filename</Type><Description>The rig file to use for the character.</Description><Extension>rig</Extension><Extension>rigx</Extension><StartingPath>data</StartingPath><ShowPreload>True</ShowPreload></Element>
	<Element><Name>Model_Alt</Name><Type>Filename</Type><Description>Alternate character model filename - for localizing strippers</Description><Required>false</Required><Extension>cmeshx</Extension><StartingPath>data</StartingPath><ShowPreload>True</ShowPreload></Element>
	<Element><Name>Morph</Name><Type>Filename</Type><Description>The morph file corresponding to the morph set for this character's mesh</Description><Required>false</Required><Extension>morph</Extension><Extension>morphx</Extension><StartingPath>data</StartingPath><ShowPreload>True</ShowPreload></Element>
	<Element><Name>Pcm</Name><Type>Filename</Type><Required>false</Required><Extension>pcmx</Extension><StartingPath>data</StartingPath><ShowPreload>True</ShowPreload></Element>
	<Element><Name>Cloth_Sim</Name><Type>Filename</Type><Display_Name>Cloth Sim Info</Display_Name><Required>false</Required><Extension>simx</Extension><StartingPath>data</StartingPath><ShowPreload>True</ShowPreload></Element>
	<Element><Name>Height_Class</Name><Type>Reference</Type><Display_Name>Height Class</Display_Name><Reference><File>character_height.xtbl</File><Type>Height_Class.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element>
	<Element><Name>Height</Name><Type>Float</Type><Display_Name>Height Scale</Display_Name><Description>how tall the character is as a ratio of model height</Description><Default>1.0</Default></Element>
	<Element><Name>Variation</Name><Type>Float</Type><Display_Name>Height Variation</Display_Name><Description>max deviation from height scale for each char instance</Description><Default>0.0</Default></Element>
	<Element><Name>Hit_sphere_size</Name><Type>Float</Type><Display_Name>Hit sphere size</Display_Name><Required>false</Required><Default>1.5</Default></Element>
	<Element><Name>Base_Height_Offset</Name><Type>Float</Type><Display_Name>Base Height Offset</Display_Name><Description>The height offset for this character (used for women in high heels, etc.)</Description><Default>0.0</Default></Element>
	<Element><Name>LOD_Distance</Name><Type>Float</Type><Display_Name>LOD Distance</Display_Name><Description>An offset applied to the default lod distances.  Positive values increase distance of first lod.  Default base lod 0 is 10 meters.</Description><Required>false</Required><Default>0.0</Default></Element>
	<Element><Name>Min_Blink</Name><Type>Int</Type><Display_Name>Min Blink Interval (ms)</Display_Name><Default>1000</Default></Element>
	<Element><Name>Max_Blink</Name><Type>Int</Type><Display_Name>Max Blink Interval (ms)</Display_Name><Default>4000</Default></Element>
	<Element><Name>Anim_Set</Name><Type>String</Type><Display_Name>Anim Set</Display_Name><Description>Animation set to use for this character.</Description><Default>Bob!</Default></Element>
	<Element><Name>Can_Probe</Name><Type>Selection</Type><Display_Name>Can Probe</Display_Name><Description>Tells if the anal probe works on any character using this info</Description><Default>True</Default><Choice>True</Choice><Choice>False</Choice></Element>
	<Element><Name>Is_Metal</Name><Type>Selection</Type><Display_Name>Is Metal</Display_Name><Default>False</Default><Choice>True</Choice><Choice>False</Choice></Element>
	<Element><Name>Left_Hand_Item</Name><Type>Reference</Type><Display_Name>Left Hand Item</Display_Name><Description>Item that the character will hold in his/her left hand while not ragdolled.</Description><Required>false</Required><Reference><File>items_3d.xtbl</File><Type>Item.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element>
	<Element><Name>StreamCategory</Name><Type>Selection</Type><Display_Name>Stream Category</Display_Name><Default>Spawnable Civilian</Default><Choice>Spawnable Civilian</Choice><Choice>Non Ambiently Spawnable</Choice><Choice>Spawnable Police</Choice><Choice>Spawnable Saint</Choice><Choice>Spawnable Deckers</Choice><Choice>Spawnable Morningstar</Choice><Choice>Spawnable Luchadores</Choice><Choice>Spawnable STAG</Choice></Element>
	<Element><Name>SpawnableGangInfo</Name><Type>Selection</Type><Display_Name>Spawnable Gang Info</Display_Name><Required>false</Required><Choice>Male Soldier</Choice><Choice>Female Soldier</Choice><Choice>Specialist</Choice><Choice>Brute</Choice></Element>
	<Element><Name>Heads</Name><Type>Grid</Type><Required>false</Required><Element><Name>Head</Name><Type>Element</Type><Required>false</Required><Element><Name>Name</Name><Type>String</Type></Element><Element><Name>Base_Head</Name><Type>Selection</Type><Display_Name>Base Head</Display_Name><Default>npc_basehead</Default><Choice>npc_basehead</Choice><Choice>john_head</Choice><Choice>mayweather_head</Choice><Choice>iory_head</Choice><Choice>alejandro_head</Choice><Choice>proto_head_lod</Choice><Choice>zinyak_basehead</Choice><Choice>null_head</Choice></Element><Element><Name>Lod_Head</Name><Type>String</Type><Display_Name>Lod Head</Display_Name><Default>None</Default></Element><Element><Name>Personas</Name><Type>Grid</Type><Description>Possible Personas for this head - Eventually will be required !!!!</Description><Required>false</Required><Element><Name>Persona_Entry</Name><Type>Element</Type><Element><Name>Persona_Name</Name><Type>Reference</Type><Description>Possible persona for this head</Description><Reference><File>audio_personas.xtbl</File><Type>Audio_Persona.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element></Element><Max_Children>4</Max_Children><Num_Display_Rows>4</Num_Display_Rows></Element><Element><Name>Hair_Colors</Name><Type>Element</Type><Required>false</Required><Element><Name>Shader_Param</Name><Type>Selection</Type><Choice>Sphere_Map_1</Choice><Choice>Sphere_Map_2</Choice></Element><Element><Name>Shader_Balls</Name><Type>List</Type><Description>Alternate Hair Colors - always loaded shader ball textures.</Description><Element><Name>Shader_Ball_Texture</Name><Type>Filename</Type><Extension>tga</Extension><StartingPath>data\maps\Characters\ShaderBalls</StartingPath><ShowPreload>False</ShowPreload></Element><Num_Display_Rows>8</Num_Display_Rows><Element_Name>Shader_Ball_Texture.Filename</Element_Name></Element></Element><Element><Name>Eyelashes</Name><Type>Selection</Type><Default>False</Default><Choice>True</Choice><Choice>False</Choice></Element></Element><Num_Display_Rows>8</Num_Display_Rows></Element>
	<Element><Name>Props</Name><Type>Grid</Type><Required>false</Required><Element><Name>Prop</Name><Type>Element</Type><Required>false</Required><Element><Name>Prop_Name</Name><Type>String</Type></Element><Element><Name>Chance</Name><Type>Int</Type><Display_Name>Appearance %</Display_Name><Default>100</Default></Element><Element><Name>Items</Name><Type>Grid</Type><Element><Name>Item</Name><Type>Element</Type><Element><Name>Name</Name><Type>Reference</Type><Display_Name>Item Name</Display_Name><Reference><File>items_3d.xtbl</File><Type>Item.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>In_Car</Name><Type>Reference</Type><Display_Name>In Car</Display_Name><Description>The item displayed, or not displayed when this human is in a car.</Description><Required>false</Required><Reference><File>items_3d.xtbl</File><Type>Item.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>Disabled_Distance</Name><Type>Float</Type><Display_Name>Disabled Distance</Display_Name><Required>false</Required><Default>0.0</Default></Element><Element><Name>Character_Prop</Name><Type>String</Type><Display_Name>Character Prop</Display_Name><Required>false</Required></Element><Element><Name>Item_Prop</Name><Type>String</Type><Display_Name>Item Prop</Display_Name><Required>false</Required></Element><Element><Name>Chance</Name><Type>Int</Type><Description>All values should add up to 100</Description><Default>100</Default><MinValue>0</MinValue><MaxValue>100</MaxValue></Element><Element><Name>Sub_Items</Name><Type>Grid</Type><Display_Name>Sub Items</Display_Name><Required>false</Required><Element><Name>Sub_Item</Name><Type>Element</Type><Display_Name>Sub Item</Display_Name><Element><Name>Name</Name><Type>Reference</Type><Display_Name>Item Name</Display_Name><Reference><File>items_3d.xtbl</File><Type>Item.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>In_Car</Name><Type>Reference</Type><Display_Name>In Car</Display_Name><Description>The item displayed, or not displayed when this human is in a car.</Description><Required>false</Required><Reference><File>items_3d.xtbl</File><Type>Item.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element><Element><Name>Disabled_Distance</Name><Type>Float</Type><Display_Name>Disabled Distance</Display_Name><Required>false</Required><Default>0.0</Default></Element><Element><Name>Character_Prop</Name><Type>String</Type><Display_Name>Character Prop</Display_Name><Required>false</Required></Element><Element><Name>Item_Prop</Name><Type>String</Type><Display_Name>Item Prop</Display_Name><Required>false</Required></Element><Element><Name>Chance</Name><Type>Int</Type><Default>0</Default><MinValue>0</MinValue><MaxValue>100</MaxValue></Element></Element><Num_Display_Rows>8</Num_Display_Rows></Element></Element><Num_Display_Rows>8</Num_Display_Rows></Element></Element><Num_Display_Rows>8</Num_Display_Rows></Element>
	<Element><Name>Default_Personas</Name><Type>Grid</Type><Required>false</Required><Element><Name>Personas</Name><Type>Element</Type><Description>test</Description><Required>false</Required><Element><Name>Persona_Name</Name><Type>Reference</Type><Description>Possible persona for this head</Description><Reference><File>audio_personas.xtbl</File><Type>Audio_Persona.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element></Element><Num_Display_Rows>8</Num_Display_Rows></Element>
	<Element><Name>Framework</Name><Type>Reference</Type><Description>Framework that owns this.</Description><Required>false</Required><Reference><File>dlc_frameworks.xtbl</File><Type>BundleInfo.Flag_String</Type><OpenSeparate>False</OpenSeparate></Reference></Element>
	<Element><Name>Default_Settings</Name><Type>Grid</Type><Description>Default settings used when new entries are automatically added by an external tool.</Description><Required>false</Required><Element><Name>Settings</Name><Type>Element</Type><Required>false</Required><Element><Name>Class_Name</Name><Type>String</Type><Description>Default character class name.</Description><Default>ped_male</Default></Element><Element><Name>Group_Name</Name><Type>String</Type><Description>Name of the affiliated sub-group a character belongs to.</Description><Required>false</Required></Element><Element><Name>Source_File</Name><Type>String</Type><Description>The source setup filename for this character class.</Description><Default>NPC_HeroicMale_Setup</Default></Element><Element><Name>Mesh_Name</Name><Type>String</Type><Description>Name of the character mesh in the source setup file.</Description><Default>heroicmale</Default></Element><Element><Name>Data_Path</Name><Type>String</Type><Description>The output location for this character type.</Description><Default>pedestrians</Default></Element><Element><Name>Default_Category</Name><Type>String</Type><Description>The category a new entry should belong to.</Description><Default>Pedestrians</Default></Element></Element><Max_Children>1</Max_Children><Min_Children>1</Min_Children><Num_Display_Rows>1</Num_Display_Rows></Element>
	<Element><Name>On_Death_Explosion</Name><Type>Reference</Type><Display_Name>On Death Explosion</Display_Name><Description>If the character is flagged to explode on death, which explosion should they play.</Description><Required>false</Required><Reference><File>explosions.xtbl</File><Type>Explosion.Name</Type><OpenSeparate>False</OpenSeparate></Reference></Element>
	<Single_Line_XML>True</Single_Line_XML>
	</TableDescription>
<EntryCategories>
	<Category><Name>Entries</Name><Category><Name>Aliens</Name></Category><Category><Name>Alqaeda</Name></Category><Category><Name>Default</Name></Category><Category><Name>Entries</Name><Category><Name>Default</Name></Category></Category><Category><Name>Gangs</Name><Category><Name>Brute</Name></Category><Category><Name>Deckers</Name><Category><Name>DELETETemp</Name></Category></Category><Category><Name>Gang_Customization</Name></Category><Category><Name>Luchadors</Name></Category><Category><Name>Morningstar</Name><Category><Name>Gang Members</Name></Category><Category><Name>Story Characters</Name></Category></Category><Category><Name>MorningStar Temps</Name></Category><Category><Name>Saints</Name><Category><Name>Gang Members</Name></Category><Category><Name>Saints Bikers</Name></Category><Category><Name>Saints Hos</Name></Category><Category><Name>Saints Strippers</Name></Category><Category><Name>Story Characters</Name></Category><Category><Name>Temp Models</Name></Category></Category></Category><Category><Name>LawEnforcement</Name><Category><Name>Cop</Name></Category><Category><Name>NationalGuard</Name></Category><Category><Name>Stag</Name></Category><Category><Name>Swat</Name></Category></Category><Category><Name>Misc</Name></Category><Category><Name>Pedestrian</Name><Category><Name>4Delete</Name></Category><Category><Name>Bikers</Name></Category><Category><Name>Bums</Name></Category><Category><Name>Businessmen</Name></Category><Category><Name>Clubbers</Name></Category><Category><Name>Construction</Name></Category><Category><Name>EMTs</Name></Category><Category><Name>Gimp</Name></Category><Category><Name>Hos</Name></Category><Category><Name>Mascots</Name><Category><Name>Old People</Name></Category></Category><Category><Name>Middle Aged</Name></Category><Category><Name>Papparazzi</Name></Category><Category><Name>Punks</Name></Category><Category><Name>RoadCrew</Name></Category><Category><Name>Service Staff</Name></Category><Category><Name>Strippers</Name></Category><Category><Name>Wrestler</Name></Category><Category><Name>Young Females</Name></Category><Category><Name>Young Males</Name></Category></Category><Category><Name>Pedestrians</Name></Category></Category>
	</EntryCategories>
</root>