waypoint_add(obj_name[, sync_type]) | ||
Parameters: | ||
obj_name | (string) name of the object (can be a navpoint, NPC, vehicle, or trigger) | |
sync_type | (enumeration, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL) | |
Returns: | ||
none | ||
Description: | ||
Add a GPS waypoint at an object. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |