wander_start(ncp_name[, nav_name[, radius]]) | ||
Parameters: | ||
ncp_name | (string) name of the NPC | |
nav_name | (string, optional) name of the navpoint to stay near; or nil to stay the NPC's leash navpoint (defaults to nil) | |
radius | (float, optional) radius to stay within, in meters; or -1 to use the NPC's leash distance (defaults to -1) | |
Returns: | ||
none | ||
Description: | ||
Make an NPC wander around randomly when idle. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |