| on_vehicle_destroyed(func_name, name) |
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| Parameters: |
| func_name | | (string) name of the function, or "" to unregister the event |
| name | | (srting) name of the vehicle (or name of the player, to trigger whenever the player's vehicle is destroyed) |
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| Returns: |
| none |
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| Description: |
| Register a callback function for when a vehicle is destroyed. When the callback is executed, the following parameters are passed to it: - (string) name of the vehicle |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |