on_panic(func_name[, name]) | ||
Parameters: | ||
func_name | (string) name of the function, or "" to unregister the event | |
name | (string, optional) name of the NPC | |
Returns: | ||
none | ||
Description: | ||
Register a callback function for when an NPC panics. When the callback is executed, the following parameters are passed to it: NPCs will enter panic AI mode if set on fire, hit with pepper spray or a flashbang, of stuck with a satchel charge. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |