fov_check_xz_plane(observer, observed) | ||
Parameters: | ||
observer | (string) name of the observing NPC | |
observed | (string) name of the target character | |
Returns: | ||
(boolean) true if the target is within the view, else false | ||
Description: | ||
Check if a character is within the observation FOV of an NPC, ignoring the vertical (y) axis. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |