force_fire(name, fire_at_navpoint[, fire_once]) | ||
Parameters: | ||
name | (string) name of the NPC | |
fire_at_navpoint | (string) name of navpoitn to fire at | |
fire_once | (boolean, optional) set to true to only fire once, or false to fire continuously (defaults to false) | |
Returns: | ||
none | ||
Description: | ||
Force an NPC to fire at a navpoint. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |