door_message_override(name, tag) | ||
Parameters: | ||
name | (string) name of the door | |
tag | (string) mission help text to display | |
Returns: | ||
none | ||
Description: | ||
Override the default message that appears when the player is near a specific door. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |