check_script_animation_state(name, state_name) | ||
Parameters: | ||
name | (string) name of the character | |
state_name | (string) name of the animation state | |
Returns: | ||
(boolean) true if the character is the specified animation state, else false | ||
Description: | ||
Check if a character is in a particular scripted animation state (only for NPCs). | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |