ai_do_scripted_move(human_name, dest_name[, should_run[, should_fire]]) | ||
Parameters: | ||
human_name | (string) name of the human moving | |
dest_name | (string) name of the dest object, navpoint, or path | |
should_run | (bool, optional) true - make the human run, when not shooting; false - just walk | |
should_fire | (bool, optional) true - make the human fire at target, when he can shoot; false - just look and move | |
Returns: | ||
none | ||
Description: | ||
Make a character walk/run along a path or to destination | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |