action_play_synced_is_finished(attacker_name, victim_name) |
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Parameters: |
attacker_name | | (string) name of the attacker of the synced anim |
victim_name | | (string) name of the victim of the synced anim |
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Returns: |
(boolean) true if the character has finished its current animation, else false |
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Description: |
Check if a pair of characters have finished playing their current synced animation. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |