Steelport Gangs DLC fixes

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I tried the Luchadore this morning, it works really super well! I'm however playing with the texture still trying to learn how to alter them myself... I had an idea, I'm trying to change the start you can recolor to a punisher skull... why?! BECAUSE! O___o
 
New version available on the first page.
Sorry if it takes time to make small corrections like this, but I'm pretty busy this past week ... and this week also ><

Version 4.0
Fix the Decker Headphone and disable the hair restriction.
Reworked texture of the Morning Star Specialist.
Fixed a small shift of the normal map texture of the Decker Specialist.
 
A: Volition was lazy/rushed and did a crappy job on the textures. A simple look reveals this.
B: See A.

(Edit) C: See IdolNinja's note below. It's sad really... I wish the best of luck for the Volition employees when it all goes bad and they get blamed for THQ. They make good games, hopefully they can continue to do so elsewhere in the industry. (/edit)
 
Can someone explain the reason this wasn't A) in the original release and B) working without community mods?

Because Volition doesn't give a flying fuck about quality and is releasing DLC without any kind of testing or quality assurance. This is likely to appease THQ who is holding a big stick and threatening to beat them with it if they don't single handedly save their company from going bankrupt due to terrible business decisions regarding the other properties they own.
 
I've started work on trying to fix the Morningstar earrings. Basically it's just trial and error (mostly error) with a hex editor. This is the closest I've gotten so far but my bed is calling me so I'll get working on it tomorrow.

90E1B9E9D7BCE19A70E45A2110B80F9BC9876448
 
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